Female Halfling Gunslinger (Musket Master) 2
Stats:
HP: 19/19 (1 nonlethal) || AC: 19, touch: 16, flat-footed: 14 || CMD: 15 || Fort: +5, Ref: +8, Will: +3; +2 vs. fear || Init: +5 || Perception: +9 Ellie claps excitedly as Ceobryrn manages to piece together all the disparate puzzles from across the city and lead them to their (hopefully final) destination. "Someone really had a lot of time on their hands to set all that up," she notes quietly, popping a bullet into her musket as the ranger investigates the symbols. The halfling keeps an eye out down the two tunnels for approaching danger. Perception: 1d20 + 9 ⇒ (16) + 9 = 25 What's the light like down here?
Female Halfling Gunslinger (Musket Master) 2
Stats:
HP: 19/19 (1 nonlethal) || AC: 19, touch: 16, flat-footed: 14 || CMD: 15 || Fort: +5, Ref: +8, Will: +3; +2 vs. fear || Init: +5 || Perception: +9 Hi guys. Sorry that I was gone for a lot longer than I had initially said. The short version is "personal problems"; for a little more detail, I wrote some stuff up in my own campaign if you're curious. Since this is a PFS game, I fully understand and accept if I receive reduced rewards on the Chronicle for being absent for so long. I am in the process of catching up and hopefully this will never happen again. Thanks for your patience in all this.
Female Halfling Gunslinger (Musket Master) 2
Stats:
HP: 19/19 (1 nonlethal) || AC: 19, touch: 16, flat-footed: 14 || CMD: 15 || Fort: +5, Ref: +8, Will: +3; +2 vs. fear || Init: +5 || Perception: +9 RTA, PBS: 1d20 + 8 - 4 ⇒ (3) + 8 - 4 = 7 No Precise Shot Ellie fumbles around with her black powder for a moment and then aims a shot at the thug... alas, Vennoc shifts slightly just as she pulls the trigger and she is forced to abruptly angle the shot to ricochet off the strange crab-like contraption's claw rather than shoot him in the back. "Aw, nuts..."
Female Halfling Gunslinger (Musket Master) 2
Stats:
HP: 19/19 (1 nonlethal) || AC: 19, touch: 16, flat-footed: 14 || CMD: 15 || Fort: +5, Ref: +8, Will: +3; +2 vs. fear || Init: +5 || Perception: +9 Apologies to everyone in games I'm in. I have exams at the moment, which is making me busier than normal, but I also had a mild family crisis (nothing serious thankfully!) that resulted in me needing to babysit my sister's kids while trying to juggle studying and exams and whatnot. Busy times. I'll try my best to catch up tonight and tomorrow, but please do bot me in the instance that I am (almost certainly) holding things up. After my exams are done next week things will be better. Sorry again!
Female Halfling Gunslinger (Musket Master) 2
Stats:
HP: 19/19 (1 nonlethal) || AC: 19, touch: 16, flat-footed: 14 || CMD: 15 || Fort: +5, Ref: +8, Will: +3; +2 vs. fear || Init: +5 || Perception: +9 Ellie dashes through the cloud, searching desperately for the source of the screams. She pokes her head out of the fog to see three thugs crowding around a woman, and, with a scowl and a grit of her teeth, levels her musket at them. "Let her go or you'll regret it!" she shouts, looking down the scope at them and lining up a shot... Assuming they don't surrender, Ellie will fire at the bottom-most one. Musket (RTA, PBS): 1d20 + 8 ⇒ (4) + 8 = 12
Female Halfling Gunslinger (Musket Master) 2
Stats:
HP: 19/19 (1 nonlethal) || AC: 19, touch: 16, flat-footed: 14 || CMD: 15 || Fort: +5, Ref: +8, Will: +3; +2 vs. fear || Init: +5 || Perception: +9 Ellie is just happy to get out of that damned awful place with the creepy-as-anything artist. She's not exactly sure why they'd want to buy the paintings, though... every now and again she glances at them and shudders. "An 'I', huh...?" the halfling wonders when Ceobryn brings them to the place where the door should be. She too has a look around nearby for any further clues. Perception: 1d20 + 9 ⇒ (12) + 9 = 21 Unless she finds anything more pertinent, Ellie tries tracing the letter 'I' with her fingertip in the middle of the retaining wall.
Female Halfling Gunslinger (Musket Master) 2
Stats:
HP: 19/19 (1 nonlethal) || AC: 19, touch: 16, flat-footed: 14 || CMD: 15 || Fort: +5, Ref: +8, Will: +3; +2 vs. fear || Init: +5 || Perception: +9 Kn. Local #1: 1d20 + 7 ⇒ (3) + 7 = 10
Ellie stares at the paintings in silence, unable to hide a dark frown from crossing her face. This whole thing unsettled her to an incredible degree, and she did not like it. Not the paintings, not the cell, not the crazed madman kept locked away in here. She clutches tightly to her boomstick as Heccan had instructed, but truly just wants to leave this place as quickly as she can. Ag'mira's quick-fire identification of the first two paintings leave Ellie staring in awe at the tiefling woman, for she knows little of derro and even less of Cassomir's legal systems. However, one thing is familiar to her... "Oh, I know that place," Ellie murmurs, pointing up at the painting of the ruined abbey. "Quickfall Abbey... it's here in Cassomir, I think. I heard someone talking about it while I was off doing bureaucracy stuff..."
Female Halfling Gunslinger (Musket Master) 2
Stats:
HP: 19/19 (1 nonlethal) || AC: 19, touch: 16, flat-footed: 14 || CMD: 15 || Fort: +5, Ref: +8, Will: +3; +2 vs. fear || Init: +5 || Perception: +9 Though noticeably absent in your last mission, the chirpy little gun-totin' halfling lass with messy blonde hair and wandering blue eyes is back again for your next crusade against the cult of Groetus. If asked, Ellie murmurs something incomprehensible about new rules and regulations and getting caught up in Pathfinder Society bureaucratic nonsense... Not more than a touch bitterly, of course. She seems quite stoked to be back with the crew, however, and spends some time before the briefing catching up on a month or so's happenings. "Sounds like a real big mess!" Ellie exclaims with a shake of her head. "Even worse than before." As Heccan discusses interrogation methods, Ellie brightens expectantly. "And how about me...?"
Female Halfling Gunslinger (Musket Master) 2
Stats:
HP: 19/19 (1 nonlethal) || AC: 19, touch: 16, flat-footed: 14 || CMD: 15 || Fort: +5, Ref: +8, Will: +3; +2 vs. fear || Init: +5 || Perception: +9 I played up on parts 1 and 2 with no difficulty. And that was back when they first came out. You should be fine :)
Female Halfling Gunslinger (Musket Master) 2
Stats:
HP: 19/19 (1 nonlethal) || AC: 19, touch: 16, flat-footed: 14 || CMD: 15 || Fort: +5, Ref: +8, Will: +3; +2 vs. fear || Init: +5 || Perception: +9 *lurk lurk* I literally have no memory of this scenario. Even reading it as you guys went, I don't remember playing it. But it's on my paladin's sessions page, and I have the Chronicle... Haha.
Female Halfling Gunslinger (Musket Master) 2
Stats:
HP: 19/19 (1 nonlethal) || AC: 19, touch: 16, flat-footed: 14 || CMD: 15 || Fort: +5, Ref: +8, Will: +3; +2 vs. fear || Init: +5 || Perception: +9 I think I'm still able to finish up this one, since we started before the rule was "clarified". Knowledge (local): 1d20 + 7 ⇒ (5) + 7 = 12 Not that I'm much help though. ;) Ellie listens to the briefing from the passengers, musing the confusing situation facing them...
Female Halfling Gunslinger (Musket Master) 2
Stats:
HP: 19/19 (1 nonlethal) || AC: 19, touch: 16, flat-footed: 14 || CMD: 15 || Fort: +5, Ref: +8, Will: +3; +2 vs. fear || Init: +5 || Perception: +9 By the way, Tektite, please do message me when you get to part 3! I'd still really love to play it. I'll probably read along with the part 2 game so I can live vicariously though it. ^_^
Female Halfling Gunslinger (Musket Master) 2
Stats:
HP: 19/19 (1 nonlethal) || AC: 19, touch: 16, flat-footed: 14 || CMD: 15 || Fort: +5, Ref: +8, Will: +3; +2 vs. fear || Init: +5 || Perception: +9 Basically agree with everything Acedio and similar said. I play PFS PbP in a small group of 7, we trade GMing duties every module. Sometimes one person has to replay for no credit, but we don't have a problem with that, because we enjoy playing together, and have done so for QUITE a long time now. Now? We're going to have a lot harder time finding modules to play that EVERYONE can play, or else one or two of our group have to sit out. :/
Female Halfling Gunslinger (Musket Master) 2
Stats:
HP: 19/19 (1 nonlethal) || AC: 19, touch: 16, flat-footed: 14 || CMD: 15 || Fort: +5, Ref: +8, Will: +3; +2 vs. fear || Init: +5 || Perception: +9 Henry - source on that? That's the dumbest ruling I've seen in a long while! (And if that's the case, I won't be around for part II. :( )
Female Halfling Gunslinger (Musket Master) 2
Stats:
HP: 19/19 (1 nonlethal) || AC: 19, touch: 16, flat-footed: 14 || CMD: 15 || Fort: +5, Ref: +8, Will: +3; +2 vs. fear || Init: +5 || Perception: +9 Yep, no credit here. I think I need a placeholder for the crap that I bought. Or maybe I can just put that on the next one? Boon!: 1d20 ⇒ 11
Female Halfling Gunslinger (Musket Master) 2
Stats:
HP: 19/19 (1 nonlethal) || AC: 19, touch: 16, flat-footed: 14 || CMD: 15 || Fort: +5, Ref: +8, Will: +3; +2 vs. fear || Init: +5 || Perception: +9 Ellie doesn't know much about undead creatures, but she does know that their filthy, rotting flesh blasts just as well as living creatures. She rushes into the room, and with her back against the wall fires a powerful shot right into the creature's chest. "Die already! Again!" RTA, PBS: 1d20 + 8 + 1 ⇒ (19) + 8 + 1 = 28
Female Halfling Gunslinger (Musket Master) 2
Stats:
HP: 19/19 (1 nonlethal) || AC: 19, touch: 16, flat-footed: 14 || CMD: 15 || Fort: +5, Ref: +8, Will: +3; +2 vs. fear || Init: +5 || Perception: +9 Ellie steps up behind Ceobryn, gun in hand and wary for what might await them on the other side of the doors. Perception: 1d20 + 9 ⇒ (8) + 9 = 17
Female Halfling Gunslinger (Musket Master) 2
Stats:
HP: 19/19 (1 nonlethal) || AC: 19, touch: 16, flat-footed: 14 || CMD: 15 || Fort: +5, Ref: +8, Will: +3; +2 vs. fear || Init: +5 || Perception: +9 Ellie shakes her head at the frothing madman's mutterings. "He's totally nuts... why did we wake him up again?" she wonders quietly to Henry.
Female Halfling Gunslinger (Musket Master) 2
Stats:
HP: 19/19 (1 nonlethal) || AC: 19, touch: 16, flat-footed: 14 || CMD: 15 || Fort: +5, Ref: +8, Will: +3; +2 vs. fear || Init: +5 || Perception: +9 "Hmm..." Stepping back away from the doorway, Ellie turns to the group, bright eyes lingering on all those who show some muscle to their physique, and then the chairs scattered around the nearby table. "There's a pressure plate here," she explains quickly, "looks like a swinging axe trap. Maybe try and chuck one of those chairs on the plate to activate it? Then we can head on through, no big deal."
Female Halfling Gunslinger (Musket Master) 2
Stats:
HP: 19/19 (1 nonlethal) || AC: 19, touch: 16, flat-footed: 14 || CMD: 15 || Fort: +5, Ref: +8, Will: +3; +2 vs. fear || Init: +5 || Perception: +9 Ellie nods emphatically at Heccan, shuddering as the rats are put down. Thank god I didn't have to do that. "Filthy things, and no matter how many you kill, ten more seem to pop up..." The halfling carefully approaches the doorway, staying a good distance from where Ceobryn had pointed out a trap, and has a good look it for herself. Take 20 for 29. Looking to try and determine what general type of trap it is (some kind of pressure plate, or a pit, or whatever).
Female Halfling Gunslinger (Musket Master) 2
Stats:
HP: 19/19 (1 nonlethal) || AC: 19, touch: 16, flat-footed: 14 || CMD: 15 || Fort: +5, Ref: +8, Will: +3; +2 vs. fear || Init: +5 || Perception: +9 Ellie makes her way down the ladder, but the amount of people in the way of her shot causes her to relocate to the other end of the room. At this rate, she wouldn't have to fire at all... Double move
Female Halfling Gunslinger (Musket Master) 2
Stats:
HP: 19/19 (1 nonlethal) || AC: 19, touch: 16, flat-footed: 14 || CMD: 15 || Fort: +5, Ref: +8, Will: +3; +2 vs. fear || Init: +5 || Perception: +9 "A venture-captain! That's amazing!" Ellie beams brightly, eyes sparkling as she clutches her rather battered musket close to her chest. "Oh! I'm sure your son is just the most dashing gentleman...! I'll have to visit his lodge while we're here in Cassomir!" Hey, who can say no to halflings with a thing for guns?
Female Halfling Gunslinger (Musket Master) 2
Stats:
HP: 19/19 (1 nonlethal) || AC: 19, touch: 16, flat-footed: 14 || CMD: 15 || Fort: +5, Ref: +8, Will: +3; +2 vs. fear || Init: +5 || Perception: +9 Ellie sniffles as she slowly begins to clear the mess from her musket using some old cloths and strange-looking cleaning tools from within her backpack. "It's called a musket, Heccan," she explains as she fishes out the charred remains of what was once a bullet, "though a boom-stick's probably a good name for it! I dunno much about 'em, to be honest. Good old friend of mine gave it to me... said he got the idea from Alkenstar, thought it'd be good against demons..." The halfling shrugs with a grin. "He was a bit crazy, old Faraldur. But he reckoned I'd have a blast with it while I was out adventuring, y'know?" Once the gun is serviceable once more, Ellie loads another bullet down the front. "So, she got anything on her?" she asks those grouped around the fallen corpses.
Female Halfling Gunslinger (Musket Master) 2
Stats:
HP: 19/19 (1 nonlethal) || AC: 19, touch: 16, flat-footed: 14 || CMD: 15 || Fort: +5, Ref: +8, Will: +3; +2 vs. fear || Init: +5 || Perception: +9 Musket - RT: 1d20 ⇒ 1 Bleh! Ellie scrambles forward down the deck to get a clear shot of this strange, spellcasting woman and her zombie-in-tow... she raises her musket, staring down the barrel, a perfect shot lined up... her finger presses down on the trigger... A bang louder than any explosion thus produced from her musket thus far, combined with Ellie's pained shriek, boom out over the main deck of the Prancing Prince. When the smoke clears, her pale hair is shocked back, and blackened, and gunpowder dirties her entire body. "Oh noooo," she wails pathetically, looking down the head of her gun with a pained expression.
Female Halfling Gunslinger (Musket Master) 2
Stats:
HP: 19/19 (1 nonlethal) || AC: 19, touch: 16, flat-footed: 14 || CMD: 15 || Fort: +5, Ref: +8, Will: +3; +2 vs. fear || Init: +5 || Perception: +9 Ellie blinks in confusion when the battle is over before it even began... "Huh, whaa? Um. Good job, all! ...I think?" She waits upstairs as the others converge below, keeping an eye out for danger from up there. She can't believe that this wasn't a trap with how easy that was... Perception: 1d20 + 9 ⇒ (2) + 9 = 11
Female Halfling Gunslinger (Musket Master) 2
Stats:
HP: 19/19 (1 nonlethal) || AC: 19, touch: 16, flat-footed: 14 || CMD: 15 || Fort: +5, Ref: +8, Will: +3; +2 vs. fear || Init: +5 || Perception: +9 Ellie shoots Heccan an offended pout. What about me? she mouths. In any case, she makes sure her musket is locked and loaded, ready for the action that was no doubt about to erupt.
Female Halfling Gunslinger (Musket Master) 2
Stats:
HP: 19/19 (1 nonlethal) || AC: 19, touch: 16, flat-footed: 14 || CMD: 15 || Fort: +5, Ref: +8, Will: +3; +2 vs. fear || Init: +5 || Perception: +9 Ellie quietly follows the other around the ship, growing increasingly confused at the, well, silence. There were signs everywhere that someone was on board recently, and yet... where were they? "Well, this is much preferable to being on a ship in the middle of stormy seas," she mutters to herself, tiptoeing over to the trapdoor and having a look down it. She also tries to listen for signs of life down there. Stealth: 1d20 + 10 ⇒ (13) + 10 = 23
Female Halfling Gunslinger (Musket Master) 2
Stats:
HP: 19/19 (1 nonlethal) || AC: 19, touch: 16, flat-footed: 14 || CMD: 15 || Fort: +5, Ref: +8, Will: +3; +2 vs. fear || Init: +5 || Perception: +9 "You said it was a pony," she accuses Heccam despondently, eyeing the galleon warily. "I really don't like ships," Ellie admits, looking a little pale. "Last time I was on one there was all kinds of horrible things happening on board..." She peeks up over at the deck, looking for signs of guards on the ship itself. Perception: 1d20 + 9 ⇒ (12) + 9 = 21
Female Halfling Gunslinger (Musket Master) 2
Stats:
HP: 19/19 (1 nonlethal) || AC: 19, touch: 16, flat-footed: 14 || CMD: 15 || Fort: +5, Ref: +8, Will: +3; +2 vs. fear || Init: +5 || Perception: +9 Having spent the majority of the time chatting with the other prisoners about meaningless nothings, Ellie looks up when the rest of the party begins to make their leave. "Oh! We're going now? ... Okay you guys, you should head home too! Be careful!" She waves to the prisoners (her new friends, in her mind) and follows the other out. "Ponies? I like ponies," she murmurs as she tries to get a grip on where they're headed next.
Female Halfling Gunslinger (Musket Master) 2
Stats:
HP: 19/19 (1 nonlethal) || AC: 19, touch: 16, flat-footed: 14 || CMD: 15 || Fort: +5, Ref: +8, Will: +3; +2 vs. fear || Init: +5 || Perception: +9 Ellie exhales heavily as the threat is put down, and she moves to reload her musket with a regular bullet as well as replace the ammunition in her bandolier with a new one from her pack. Only once she feels prepared for more action does she jump down from the chair and make her way on over to the hostages, feeling that Heccan and Ag'mira had things under control with the man on the bar. "Hey there," she greets them with a wide smile, already having forgotten the gunpowder blackening her cheeks like dark freckles, "can you tell me what happened here?" If any of them are bound, she'll untie the rope as they speak. "Oh, and uh, are any of you named Cestis? Or Kafar?"
Female Halfling Gunslinger (Musket Master) 2
Stats:
HP: 19/19 (1 nonlethal) || AC: 19, touch: 16, flat-footed: 14 || CMD: 15 || Fort: +5, Ref: +8, Will: +3; +2 vs. fear || Init: +5 || Perception: +9 Ellie gives Heccam a brief smile, but she's far too concerned with the reloading of her musket to be much of a conversation partner right now. She frowns in concentration as she grabs one of the alchemical bullets stored away in her bandolier, tipping it and a handful of black powder down the muzzle with trained ease. Heccam's shriek of pain puts her off her aim as the halfling aims at the advancing mage, but really--it's hard to miss a shot that's literally right in front of you. She sends her next shot shot towards the man, though it only grazes past him rather than penetrating this time. Attack vs. Mage (R.T., PBS): 1d20 + 8 + 1 ⇒ (5) + 8 + 1 = 14
Female Halfling Gunslinger (Musket Master) 2
Stats:
HP: 19/19 (1 nonlethal) || AC: 19, touch: 16, flat-footed: 14 || CMD: 15 || Fort: +5, Ref: +8, Will: +3; +2 vs. fear || Init: +5 || Perception: +9 Acrobatics: 1d20 + 9 ⇒ (15) + 9 = 24
Ellie dashes forward, grabbing the back of a chair and using it as leverage to flip herself up and on top of it for better view. She lines up the rat in her sights and - BLAM! - unloads a round into it. The halfling coughs slightly as the black powder backlash shoots into her face, leaving a blackish tinge on her cheeks.
Female Halfling Gunslinger (Musket Master) 2
Stats:
HP: 19/19 (1 nonlethal) || AC: 19, touch: 16, flat-footed: 14 || CMD: 15 || Fort: +5, Ref: +8, Will: +3; +2 vs. fear || Init: +5 || Perception: +9 The young halfling wrinkles her nose at the rotting planks, but doesn't find the place overly offensive--at least in comparison to the long-winded Chelaxian and a halfling she vaguely recalls seeing in some Pathfinder Lodge somewhere... Ellie loads a bullet in her musket and grins excitedly as the Pathfinders approach the doorway. "Let's do this, then!"
Female Halfling Gunslinger (Musket Master) 2
Stats:
HP: 19/19 (1 nonlethal) || AC: 19, touch: 16, flat-footed: 14 || CMD: 15 || Fort: +5, Ref: +8, Will: +3; +2 vs. fear || Init: +5 || Perception: +9 Ellie also muses the local area and the rumours being spoken of, pausing only to draw out a thick, leather-bound tome of the Pathfinder Chronicles from her backpack and flick through it. "Actually, I think I heard somethin' about Cassomir not long back... hmmm, was it this volume?" Knowledge (local): 1d20 + 7 + 2 ⇒ (18) + 7 + 2 = 27
Female Halfling Gunslinger (Musket Master) 2
Stats:
HP: 19/19 (1 nonlethal) || AC: 19, touch: 16, flat-footed: 14 || CMD: 15 || Fort: +5, Ref: +8, Will: +3; +2 vs. fear || Init: +5 || Perception: +9 "Oh, no! That's awful!" Ellie frowns at the news of kidnappings, particularly at one of their own. Hand on one hip, she considers the briefing. "Say, Hestia--I can call you that, right? Or is Themis better? Umm--anyway, what do you know about these kidnappings? Is there a motive, a cause, a modus operandi, a suspect?" Ellie pulls her cap down tight, grinning as she mentally adopts the mindset of a crime-scene investigator. The halfling's bright blue eyes are starting to sparkle with excitement, and to anyone nearby who looks like they would listen, she murmurs to them: "It's like I'm in a murder mystery! Again! Not long ago, there was this ship, and this elf, and it was all so strange in the end, but... oh! It's so exciting!"
Female Halfling Gunslinger (Musket Master) 2
Stats:
HP: 19/19 (1 nonlethal) || AC: 19, touch: 16, flat-footed: 14 || CMD: 15 || Fort: +5, Ref: +8, Will: +3; +2 vs. fear || Init: +5 || Perception: +9 Shopping!: 20 Alchemical cartridges (paper) - 120 gp (50% cost with Gunsmithing) Alchemist's fire (2) (40gp) Mwk darkleaf cloth studded leather armor (775gp) Smoked goggles (10gp) Antiplague (50gp) Antitoxin (50gp) Pathfinder Chronicle (Knowledge [Local]) (50gp) Also selling my old studded leather.
Female Halfling Gunslinger (Musket Master) 2
Stats:
HP: 19/19 (1 nonlethal) || AC: 19, touch: 16, flat-footed: 14 || CMD: 15 || Fort: +5, Ref: +8, Will: +3; +2 vs. fear || Init: +5 || Perception: +9 A straw-blonde halfling enters the meeting room not long after Heccan does, eyeing up the other Pathfinders in the room with undisguised curiosity. She's somewhat tall and limber for a halfling--so, still not really above anyone else's waistlines, except for Henry, of course--and moves with a definite spring to her step. She wears a plain brown newsboy's cap as well as a pair of almost oversized goggles on her head, and a pair of black leather fingerless gloves that cover her arms until just below her elbows. Her leather armor is strapped over a simple white tunic and dark pants, and over the top of it all is a bandolier filled to the brim with bullets and other miscellany. A burnished bronze musket, obviously home-made from various odds and ends and almost too big for her, is strapped over her shoulders. "Hi!" she says once Heccan finally finishes his extended introduction, side-stepping the well-spoken Chelaxian in an attempt to get a good look at everyone else in the room. "My name's Eleanor Whitespring! But call me Ellie. Please. Everyone does. Only ma and pa call me that when they're real mad..." Ellie keeps fiddling with her messy, short-cropped hair as she speaks, pointlessly attempting to get it to stay out of her eyes, and eventually gives up with a heavy sigh. "I, uh, I'll do my best where I can, alright? Between my boomstick here," the halfling fondly pats the musket leaning on her shoulder, "and a bit of quick thinking, I can usually handle most anything. Usually! I mean, I did get really good marks on my Confirmation... so I think I'm fine." Realising she's been talking for too long, Ellie flushes. "A-Anyways! Good to meet ya! Let's hope this mission's a painless one!" I have some shopping to do if we're allowed to do so before the mission!
Female Halfling Gunslinger (Musket Master) 2
Stats:
HP: 19/19 (1 nonlethal) || AC: 19, touch: 16, flat-footed: 14 || CMD: 15 || Fort: +5, Ref: +8, Will: +3; +2 vs. fear || Init: +5 || Perception: +9 Always a good idea to have your own source of healing. Wand of mage armor or wand of magic missile is also a worthwhile consideration.
Female Halfling Gunslinger (Musket Master) 2
Stats:
HP: 19/19 (1 nonlethal) || AC: 19, touch: 16, flat-footed: 14 || CMD: 15 || Fort: +5, Ref: +8, Will: +3; +2 vs. fear || Init: +5 || Perception: +9 Ellie's a sneaky, roguey sort despite the fact she has a big bang stick with her. Scouting ahead is her specialty. She's no good in melee, though! As a gunslinger who has yet to get Dex to damage, she's not an absolute beast in combat just yet. :P I played parts 1 and 2 way back when season 1 first started. I remember a little bit of part one, and almost nothing of part two (probably because it was unremarkable, as Henry said), so I don't think I'll have a problem with metagaming. Ellie also has a wand of CLW that she will hand off to anyone who will use it on her as needed. (Happy to share the CLW tic tacs around, too.)
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