Full Name |
Ellaeaanda |
Race |
Prepared Spells: Divine Lance, Light | |
Classes/Levels |
Investigations - Cinderclaws (how unleash Dahak), Slimy thing (what is it) | Conditions: That's Odd | ◆◇↺ |
Gender |
Elf Investigator 2 | HP 22/22 | AC 18 | Fort +4, Ref +8, Will +9 | Perception +9 (Low-light vision) | |
Size |
Medium |
Deity |
Pantheon |
Languages |
Common, Elven, Draconic, Fey, Gnomish, Goblin |
Occupation |
Seer |
Strength |
0 |
Dexterity |
2 |
Constitution |
0 |
Intelligence |
4 |
Wisdom |
3 |
Charisma |
0 |
About Ellaeaanda
PathBuilder sheet
Ancestry: Seer Elf, with Otherworldly Magic (Read Aura cantrip) & Unwavering Mien feats
Background: Fortune Teller
Class: Investigator (Empiricist), with Known Weaknesses feat
Free Archetype: Cleric (Followers of Fate)
Mystical knowledge and prescient visions have led Ellaeaanda, an elven seer drifting with the tides of fate, to Breachill's Call for Heroes, where she hopes to investigate the castle on Hellknight Hill that has disturbed her dreams. Like an ethereal spirit half-present in our world, Ellaeaanda is an ambling contradiction prone to dreamy obliviousness and exact insights in the same sentence.
--------------------
Innate Spells: Detect Magic, Read Aura
Prepared Spells: Divine Lance, Light
Feats
Elf: Unwavering Mien
Investigator: That's Odd, Known Weaknesses, Shared Stratagem
Cleric: Dedication (added 2 skills + 2 cantrips)
Skill: Oddity Identification, Assurance (Athletics)
Other Special Abilities
Low-Light Vision
Pursue a Lead
--Clue In
Devise a Stratagem
--Strategic Strike
Expeditious Inspection
SKILLS (trained or better)
(T)Acrobatics +6
(T)Arcana +8
(E)Athletics +6 <-- Assurance = 16
(T)Crafting +8
(T)Diplomacy +4
(T)Lore (Fortune-Telling) +8
(T)Medicine +7
(T)Nature +7
(T)Occultism +8
(T)Religion +7
(T)Society +8
(T)Stealth +5
(T)Survival +7
(T)Thievery +5
Languages
Common, Draconic, Elven, Fey, Gnome, Goblin
Equipment
Weapons
--Whip +6, 1d4 slashing (1 sp, 1 bulk)
--Longbow +6, 1d8 piercing (6 gp, 2 bulk),
--23 Arrows (3 sp, LLL)
Armor
--Chain shirt (5 gp, 1 bulk)
Other
--Ordinary Clothing (1 sp)
--Backpack (1 sp): holds up to 4 bulk; first 2 bulk don't count
--Bedroll (2 cp, L)
--Rope (5 sp, L)
--Grappling Hook (1 sp, L)
--Flint & Steel (5 cp)
--Waterskin (5 cp, L)
--Torch (1 cp, L)
--Candle x2 (2 cp)
--Chalk x10 (1 cp)
--Soap (2 cp)
--Healer's Toolkit (1 bulk)
--Rations (1 week, L)
--Potency Crystal
Coin: 2 gp, 12 sp, 2 cp left
(Party: 5 sp, 40 cp)
Maximum Bulk: 5
Current Bulk: 5 Bulk, 9 Light (1.5 bulk in bp)
2 Hero Points
510 xp
BOT
[dice=Devise a Stratagem]1d20[/dice]
Spoiler=Recall Knowledge][dice=???]1d20+6[/dice] Question?[/Spoiler]
◆◇url=https://2e.aonprd.com/Actions.aspx?ID=546]Devise a Stratagem[/url]
◇url=https://2e.aonprd.com/Feats.aspx?ID=5936]Known Weaknesses[/url] (free Recall Knowledge)
◇url=https://2e.aonprd.com/Actions.aspx?ID=2815]Expeditious Inspection[/url] (free Recall Knowledge)