Vendria

Elize Braveheart's page

63 posts. Organized Play character for Ms. Bloodrive.


Full Name

Elize Braveheart

Race

Female Human (Versatile) | CG | Swashbuckler 1 |

Classes/Levels

HP 19/19 | AC 18 (+2 Dueling Parry) | Fort +4; Ref +9; Will +6 | Hero Points 0/3 | Perception +6 (E) (+2 Initiative) | Exploration: Search |

Size

Medium

Age

27

Deity

Desna

Languages

Common, Elven

Strength 10
Dexterity 18
Constitution 12
Intelligence 10
Wisdom 12
Charisma 16

About Elize Braveheart

Elize Braveheart
ID: # 2394547-2001
Female Varisian Human (Versatile) Swashbuckler 1
Background: Bandit
Chaotic Good Medium Humanoid (Human,)
Perception +6 (E); (+2 Initiative)
AC 18 (20 with Dueling Parry), Fort +4 (T), Ref +9 (E), Will +6 (E)
HP 19 Speed 25 Feet (30 feet with Panache)
Str 10 (+0), Dex 18 (+4), Con 12 (+1), Int 10 (+0) , Wis 12 (+1), Cha 16 (+3)
Faction: Horizon Hunter
Pathfinder Training: Generalist (Lore: Scouting)

•Melee Rapier +7 (Deadly d8, Disarm, Finesse), Damage 1d6 (P)

•Ranged Hand Crossbow +7, Damage 1d6 (P)

•Dueling Parry >
•One for All >
•Bon Mot >
•Confident Finisher >

Skills: Acrobatics +7, Athletics +0, Deception +6, Diplomacy +6, Intimidation +6, Lore: Terrain +3, Lore: Scouting +3, Society +3, Stealth +7, Thievery +7

Additional Feats: Group Coercion, Incredible Initiative, Bon Mot

Additional Specials: Panache, Precise Strike, Swashbuckler's Style (Wit)

Languages: Common, Elvan

Items: Leather, Adventurer's Pack, Bolts (20)

Money: 6gp, 3sp

Bot Mode:

Battle: Elize will start the encounter using Bon Mot on the closest foe hoping to gain panache, if that doesn't work she'll stride and try to Tumble Through the closest foe to gain panache, if an action remains she'll use One for All to Aid the closest melee oriented ally (preferably a barbarian, fighter or monk).
Once with Panache and engaged in melee she'll use one for all as above then Dueling Parry and lastly a finisher, the next rounds she'll repeat her routine to get Panache and burn it on a finisher.

Exploration: If traveling Elize will Scout if exploring an specific place she'll search and point out any findings or oddity to the party.

Social: Elize will use her Diplomacy skill to make an impression in the party's stead assuming that she's the most charming one around.
The party can ask Elize to make a request and she'll do so as long as she don't have to beg or lose her charming and cool appeal while doing so.