Eldryth's page

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I'd actually prefer to see some teleportation- but have it heavily restricted (like, only for highly experienced casters, probably arcane) and expensive to use, but able to be sold to other players. Like what you mentioned in Everquest. It adds some nice flavor to the game, and in a game like this it would be cool to see professional porters.


In most games, I've always been against open PvP. I know this comes from my experiences on a PvP server in WoW- I was expecting fun raids on each other's cities and such, and got plenty of that- but more than anything else, I saw high level players going back and harassing low levels who couldn't fight back- with no consequences! After a while, I just switched to a normal server and avoided PvP entirely in MMO's.

However, having read all of the blogs for Pathfinder Online, I'm a lot more optimistic about it's PvP and am looking forward to participating! With a levelless system, there shouldn't be situations where you just can't fight back (unless you're completely outnumbered- but even then, it's just another reason to team up, unlike other games where even big teams of players are effectively ants to a higher level). And there are major consequences for people who just kill indiscriminately. With territory battles and other directed systems, it really looks fun!