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Male (aquatic subtype) Human (Caldaru) HP: 75/65 AC/FF/T: 20/17/14 F: +6 R: +8 W: +9 CMB: +4 CMD: 17 Cold res 5 Perception +10 Wizard (water elementalist) VMC Sorcerer (aquatic) 9
![]() The water mage glides forward over the ground, wand in hand. He eyes the mists that his companion Riori formed with a critical eye before letting loose a blast into the fog where he thinks the remaining cyclopes lurk. damage, Ref DC 13 half: 4d6 ⇒ (4, 3, 4, 4) = 15 The wand is a 30' cone, a burst. Not sure if #4 can be hit, as total cover would block the attack, but #3 is getting hit by the flurry of snowballs. ![]()
Male (aquatic subtype) Human (Caldaru) HP: 75/65 AC/FF/T: 20/17/14 F: +6 R: +8 W: +9 CMB: +4 CMD: 17 Cold res 5 Perception +10 Wizard (water elementalist) VMC Sorcerer (aquatic) 9
![]() I'll bear it in mind. I figured that getting our heavy hitter Sal into the fight with a pseudo-pounce could be useful, but I only prepped it once because the spell needs to be experimented with. My prepped spells are of course visible on my profile :) Ekote stays along the ground and moves up through the underbrush, drawing his wand and preparing to assist Sal or Thren as needed. ![]()
Male (aquatic subtype) Human (Caldaru) HP: 75/65 AC/FF/T: 20/17/14 F: +6 R: +8 W: +9 CMB: +4 CMD: 17 Cold res 5 Perception +10 Wizard (water elementalist) VMC Sorcerer (aquatic) 9
![]() I was suggesting a telekinetic charge spell to get you into melee. It would allow you to use your immediate action to attack. Been wanting to try it out :) So be it! "Fair points. You can be your namesake another time." The wizard smiles easily. He chants off a spell and points at several of the monsters. "May your blood move as ice," he commands. Ekote casts slow on all of the cyclopes except the one on the far right. DC 19 Will save to negate. Those that fail are at half movement, -1 to attack rolls/AC/Reflex saves, and may only take a single move action OR standard action each round. ![]()
Male (aquatic subtype) Human (Caldaru) HP: 75/65 AC/FF/T: 20/17/14 F: +6 R: +8 W: +9 CMB: +4 CMD: 17 Cold res 5 Perception +10 Wizard (water elementalist) VMC Sorcerer (aquatic) 9
![]() Ekote looks at the now much-larger Sal speculatively. "If you want Sal, I can get you into the fray much faster, right now, though it is of course risky...." He asks her quickly. Going to wait for a quick response, then cast a spell depending on the answer. ![]()
Male (aquatic subtype) Human (Caldaru) HP: 75/65 AC/FF/T: 20/17/14 F: +6 R: +8 W: +9 CMB: +4 CMD: 17 Cold res 5 Perception +10 Wizard (water elementalist) VMC Sorcerer (aquatic) 9
![]() There's a smile as Ekote lets the women get going up the rope one by one. For his own part, he choose magic. One incantation later and he is airborne, flying up without trouble. Using overland flight to make the trip up. ![]()
Male (aquatic subtype) Human (Caldaru) HP: 75/65 AC/FF/T: 20/17/14 F: +6 R: +8 W: +9 CMB: +4 CMD: 17 Cold res 5 Perception +10 Wizard (water elementalist) VMC Sorcerer (aquatic) 9
![]() Ekote can always cast a fly spell or overland flight and go up to secure a rope for the others, assuming nothing goes wrong, though the rope of climbing would be preferable. ![]()
Male (aquatic subtype) Human (Caldaru) HP: 75/65 AC/FF/T: 20/17/14 F: +6 R: +8 W: +9 CMB: +4 CMD: 17 Cold res 5 Perception +10 Wizard (water elementalist) VMC Sorcerer (aquatic) 9
![]() "Perhaps we should camp?" Ekote suggests as the party veers its path northward. "Unless this statue is some sort of shrine," he points at the cyclopean statue, "it is likely that we will be undisturbed. Or so I hope." ![]()
Male (aquatic subtype) Human (Caldaru) HP: 75/65 AC/FF/T: 20/17/14 F: +6 R: +8 W: +9 CMB: +4 CMD: 17 Cold res 5 Perception +10 Wizard (water elementalist) VMC Sorcerer (aquatic) 9
![]() "Mangroves. I doubt anyone will land here, captain. Though it may be good for food or perhaps wood?" Ekote notes as the party moves north and east. ![]()
Male (aquatic subtype) Human (Caldaru) HP: 75/65 AC/FF/T: 20/17/14 F: +6 R: +8 W: +9 CMB: +4 CMD: 17 Cold res 5 Perception +10 Wizard (water elementalist) VMC Sorcerer (aquatic) 9
![]() False life: 1d10 + 9 ⇒ (1) + 9 = 10 Ekote is up and reading through his spellbook at dawn, pausing here and there to enjoy the view of the morning sun striking the waters. Ekote casts false life and overland flight upon himself when we are about to set out. "If need be, I am prepared to fly up and survey our surroundings, captain. I am not fast, but a height advantage is always helpful. My flying may need a bit of practice, I must say. I swim far better in the ocean than the sky." ![]()
Male (aquatic subtype) Human (Caldaru) HP: 75/65 AC/FF/T: 20/17/14 F: +6 R: +8 W: +9 CMB: +4 CMD: 17 Cold res 5 Perception +10 Wizard (water elementalist) VMC Sorcerer (aquatic) 9
![]() kn (engineering): 1d20 + 18 ⇒ (12) + 18 = 30 Ekote looks at the canoes and the remains of the docks for clues as to who made them. ![]()
Male (aquatic subtype) Human (Caldaru) HP: 75/65 AC/FF/T: 20/17/14 F: +6 R: +8 W: +9 CMB: +4 CMD: 17 Cold res 5 Perception +10 Wizard (water elementalist) VMC Sorcerer (aquatic) 9
![]() I'm with you on that assignment of goods. Ekote doesn't need the headband. Thren can wait for one a bit longer to find one that suits her needs better. I'd say sell the cutlass when the time comes. We've generally not had a lot of loot at any time, then gotten a load and then bought stuff. I'd rather we have some coin honestly. ![]()
Male (aquatic subtype) Human (Caldaru) HP: 75/65 AC/FF/T: 20/17/14 F: +6 R: +8 W: +9 CMB: +4 CMD: 17 Cold res 5 Perception +10 Wizard (water elementalist) VMC Sorcerer (aquatic) 9
![]() The water mage draws his wand and blasts the creature point-blank with a small blizzard of ice balls. flurry of snowballs: 4d5 ⇒ (1, 3, 5, 5) = 14 ![]()
Male (aquatic subtype) Human (Caldaru) HP: 75/65 AC/FF/T: 20/17/14 F: +6 R: +8 W: +9 CMB: +4 CMD: 17 Cold res 5 Perception +10 Wizard (water elementalist) VMC Sorcerer (aquatic) 9
![]() The mage points out the strongbox. "Let's get this back to the surface before we open it." He suggests mildly. "Continue the search? Perhaps the cabins retain something of value?" ![]()
Male (aquatic subtype) Human (Caldaru) HP: 75/65 AC/FF/T: 20/17/14 F: +6 R: +8 W: +9 CMB: +4 CMD: 17 Cold res 5 Perception +10 Wizard (water elementalist) VMC Sorcerer (aquatic) 9
![]() Perception: 1d20 + 12 ⇒ (18) + 12 = 30 "Shall we search the hold, then move throughout the ship?" Ekote suggests. Underwater, he seems remarkably at ease. ![]()
Male (aquatic subtype) Human (Caldaru) HP: 75/65 AC/FF/T: 20/17/14 F: +6 R: +8 W: +9 CMB: +4 CMD: 17 Cold res 5 Perception +10 Wizard (water elementalist) VMC Sorcerer (aquatic) 9
![]() The mage smirks and throws himself into the water after Sal with a bright smile, taking to water as if it were his home. ![]()
Male (aquatic subtype) Human (Caldaru) HP: 75/65 AC/FF/T: 20/17/14 F: +6 R: +8 W: +9 CMB: +4 CMD: 17 Cold res 5 Perception +10 Wizard (water elementalist) VMC Sorcerer (aquatic) 9
![]() "We would be the best suited for this bit, I think. Let us hope though that there are no great octopi about." The Caldaru man grins. "Maybe we can swim a lap to see who is truly the best in the water while we are at it?" ![]()
Male (aquatic subtype) Human (Caldaru) HP: 75/65 AC/FF/T: 20/17/14 F: +6 R: +8 W: +9 CMB: +4 CMD: 17 Cold res 5 Perception +10 Wizard (water elementalist) VMC Sorcerer (aquatic) 9
![]() The wizard thinks, staring out towards the open sea. "I can think of nothing else, Riori, can you?" He turns to Sefina. "I appreciate the time you've taken to enlighten us to the nature of this island. Thank you. Perhaps we can repay you in time." ![]()
Male (aquatic subtype) Human (Caldaru) HP: 75/65 AC/FF/T: 20/17/14 F: +6 R: +8 W: +9 CMB: +4 CMD: 17 Cold res 5 Perception +10 Wizard (water elementalist) VMC Sorcerer (aquatic) 9
![]() The mage takes this in. "Are there any other troublesome denizens about the island, or is the island limited to the cyclopes and the fort and tree guardians Sefina?" The mage asks politely. ![]()
Male (aquatic subtype) Human (Caldaru) HP: 75/65 AC/FF/T: 20/17/14 F: +6 R: +8 W: +9 CMB: +4 CMD: 17 Cold res 5 Perception +10 Wizard (water elementalist) VMC Sorcerer (aquatic) 9
![]() "That should do, thank you Sefina." The water mage nods his thanks. "Sal, would you know anything about tree guardians?" ![]()
Male (aquatic subtype) Human (Caldaru) HP: 75/65 AC/FF/T: 20/17/14 F: +6 R: +8 W: +9 CMB: +4 CMD: 17 Cold res 5 Perception +10 Wizard (water elementalist) VMC Sorcerer (aquatic) 9
![]() "The trees have guardians? Sal, would you-" Ekote spins to Sal, who is still laboring under the fey's influence. He turns to Sefina. "Sefina, is it possible for you to not entrance my captain and colleague?" The water mage asks politely. ![]()
Male (aquatic subtype) Human (Caldaru) HP: 75/65 AC/FF/T: 20/17/14 F: +6 R: +8 W: +9 CMB: +4 CMD: 17 Cold res 5 Perception +10 Wizard (water elementalist) VMC Sorcerer (aquatic) 9
![]() "Sefina, are there any other creatures on this island? Or resources such as stone or lumber? The waters seem to be teeming with food at least." The wizard asks politely. ![]()
Male (aquatic subtype) Human (Caldaru) HP: 75/65 AC/FF/T: 20/17/14 F: +6 R: +8 W: +9 CMB: +4 CMD: 17 Cold res 5 Perception +10 Wizard (water elementalist) VMC Sorcerer (aquatic) 9
![]() "Also thinking...Riori, you said Ed has no living compatriots earlier? So either Bikendi is not connected to Ed in any way or he's not alive anymore." ![]()
Male (aquatic subtype) Human (Caldaru) HP: 75/65 AC/FF/T: 20/17/14 F: +6 R: +8 W: +9 CMB: +4 CMD: 17 Cold res 5 Perception +10 Wizard (water elementalist) VMC Sorcerer (aquatic) 9
![]() Will save: 1d20 + 9 ⇒ (14) + 9 = 23 I am amused that the backup characters got through this. Seeing Thren and Sal are at best stupefied, Ekote shakes his head. "Large one-eyed giants you say? How unfortunate. We have yet to see them. The fort on the bay has had phase spiders, and something attacked us from nowhere, but we have admittedly not been here long." ![]()
Male (aquatic subtype) Human (Caldaru) HP: 75/65 AC/FF/T: 20/17/14 F: +6 R: +8 W: +9 CMB: +4 CMD: 17 Cold res 5 Perception +10 Wizard (water elementalist) VMC Sorcerer (aquatic) 9
![]() Ekote adds his eyes to the examination of footprints. Knowledge (arcane): 1d20 + 18 ⇒ (13) + 18 = 31
Soaked up that 1 for ya Riori! ![]()
Male (aquatic subtype) Human (Caldaru) HP: 75/65 AC/FF/T: 20/17/14 F: +6 R: +8 W: +9 CMB: +4 CMD: 17 Cold res 5 Perception +10 Wizard (water elementalist) VMC Sorcerer (aquatic) 9
![]() false life: 1d10 + 9 ⇒ (9) + 9 = 18 Ekote casts false life on himself as the team disembarks and begins to trek towards the southeast. ![]()
Male (aquatic subtype) Human (Caldaru) HP: 75/65 AC/FF/T: 20/17/14 F: +6 R: +8 W: +9 CMB: +4 CMD: 17 Cold res 5 Perception +10 Wizard (water elementalist) VMC Sorcerer (aquatic) 9
![]() Go for it! I'm copying from his spellbook after all. Admittedly, that isn't using it up. As for the loot tracker's neglect...let's get more loot so it doesn't feel left out! ;-) ![]()
Male (aquatic subtype) Human (Caldaru) HP: 75/65 AC/FF/T: 20/17/14 F: +6 R: +8 W: +9 CMB: +4 CMD: 17 Cold res 5 Perception +10 Wizard (water elementalist) VMC Sorcerer (aquatic) 9
![]() Kn (arcane): 1d20 + 21 ⇒ (12) + 21 = 33
Ekote tries to answer the tiefling's questions regarding the creatures. "He had no instruments among his gear, though some, such as our captain, are bards that rely on their voices or movements alone. Perhaps he was some sort of investigator, trap finder, tomb raider? His armor was light, sensible enough a precaution on a ship admittedly." The dusky-skinned mage wonders. "It is a good thought, to look for wreckage as we set out. I can function underwater easily enough if we need to explore the waters. Who knows? Perhaps that giant octopus wrecked the ship he arrived on...assuming he wasn't marooned for crimes against his captain, as you say." ![]()
Male (aquatic subtype) Human (Caldaru) HP: 75/65 AC/FF/T: 20/17/14 F: +6 R: +8 W: +9 CMB: +4 CMD: 17 Cold res 5 Perception +10 Wizard (water elementalist) VMC Sorcerer (aquatic) 9
![]() Ekote sits down with the man's spellbook and begins paging through it, attempting to decipher his spells. Spellcraft DC 16: 1d20 + 18 ⇒ (17) + 18 = 35 Upon doing so, he spends an hour scribing away, adding the alarm spell to his own books. "I do note his magical talents are rather limited; he's barely out of apprenticeship, assuming this is his primary spellbook. What other talents does he possess? He's stayed alive this long against those creatures and other potential threats after all." ![]()
Male (aquatic subtype) Human (Caldaru) HP: 75/65 AC/FF/T: 20/17/14 F: +6 R: +8 W: +9 CMB: +4 CMD: 17 Cold res 5 Perception +10 Wizard (water elementalist) VMC Sorcerer (aquatic) 9
![]() Hearing Sal comment about the catapult, Ekote smiles like a boy with a toy. "Let me help you with that. Siege weaponry is a hobby of mine. I'm sure we can lob rocks at the fortress from the ship. Absolutely sure." ![]()
Male (aquatic subtype) Human (Caldaru) HP: 75/65 AC/FF/T: 20/17/14 F: +6 R: +8 W: +9 CMB: +4 CMD: 17 Cold res 5 Perception +10 Wizard (water elementalist) VMC Sorcerer (aquatic) 9
![]() Ekote will make sure to remove anything that might be a spell component pouch or component for a common spell during the search. ![]()
Male (aquatic subtype) Human (Caldaru) HP: 75/65 AC/FF/T: 20/17/14 F: +6 R: +8 W: +9 CMB: +4 CMD: 17 Cold res 5 Perception +10 Wizard (water elementalist) VMC Sorcerer (aquatic) 9
![]() Ekote, hearing the order to search the captive, uses detect magic to determine what magic items he possesses and begins removing gear before Sal ties him. ![]()
Male (aquatic subtype) Human (Caldaru) HP: 75/65 AC/FF/T: 20/17/14 F: +6 R: +8 W: +9 CMB: +4 CMD: 17 Cold res 5 Perception +10 Wizard (water elementalist) VMC Sorcerer (aquatic) 9
![]() "I'm no healer, but in his current mental state I doubt he's responsible for our problems below. Though there have been crazed savants capable of great magic down through the Ages." Ekote shrugs easily. "Either way, an unconscious man is no threat." ![]()
Male (aquatic subtype) Human (Caldaru) HP: 75/65 AC/FF/T: 20/17/14 F: +6 R: +8 W: +9 CMB: +4 CMD: 17 Cold res 5 Perception +10 Wizard (water elementalist) VMC Sorcerer (aquatic) 9
![]() "Captain...everyone...it is possible we are dealing with creatures from the Demiplane of Dreams. It touches upon the Ethereal Plane, where the spiders came from. They may have put illusion magic to use, strong magic. Little of what we can perceive may in the end be real." ![]()
Male (aquatic subtype) Human (Caldaru) HP: 75/65 AC/FF/T: 20/17/14 F: +6 R: +8 W: +9 CMB: +4 CMD: 17 Cold res 5 Perception +10 Wizard (water elementalist) VMC Sorcerer (aquatic) 9
![]() The water mage emerges from the mists a few steps behind the tiefling, wand in hand. He cuts loose with a blast. cold damage, flurry of snowballs: 4d6 ⇒ (4, 2, 4, 6) = 16 Reflex save DC 13 for half damage ![]()
Male (aquatic subtype) Human (Caldaru) HP: 75/65 AC/FF/T: 20/17/14 F: +6 R: +8 W: +9 CMB: +4 CMD: 17 Cold res 5 Perception +10 Wizard (water elementalist) VMC Sorcerer (aquatic) 9
![]() Ekote waits, watching for the spiders to appear, holding his wand of flurry of snowballs at the ready to blast them if they appear in range. ![]()
Male (aquatic subtype) Human (Caldaru) HP: 75/65 AC/FF/T: 20/17/14 F: +6 R: +8 W: +9 CMB: +4 CMD: 17 Cold res 5 Perception +10 Wizard (water elementalist) VMC Sorcerer (aquatic) 9
![]() "One is...retreating?" The mage notes, pointing it out to the team. "They are not very smart, but if only one is moving off that implies it is getting help to me." ![]()
Male (aquatic subtype) Human (Caldaru) HP: 75/65 AC/FF/T: 20/17/14 F: +6 R: +8 W: +9 CMB: +4 CMD: 17 Cold res 5 Perception +10 Wizard (water elementalist) VMC Sorcerer (aquatic) 9
![]() Seeing that Sal and Thren have wounded one spider, Ekote tries to provoke it or finish it off. He murmurs an incantation and points to where he can see the wounded spider. magic missile damage: 5d4 + 5 ⇒ (4, 2, 3, 2, 4) + 5 = 20 Five bolts streak out and slam into the creature across the planar boundary. The mage reappears. |