Baby Kobold

Eirish Carb'Ombe's page

32 posts. Alias of VoodooMonkey.


Full Name

Eirish Carb'Ombe

Race

Carbuncle Companion

Classes/Levels

Fighter/1, Alchemist/1, Artificer/3/// HP:27 AC: 16 Touch:14 FF:12 CMB:-1, CMD:10, INIT:+1, PERC: +10, FORT:+7, REF:+4, WILL+4

Gender

Male

Size

Tiny

Age

5

Special Abilities

Weird Science, Jack of all Trades, Elbow grease, Evasion, Empath 30', Fatal faker(1/day), specious suggestion(3/day)

Alignment

Chaotic neutral

Strength 6
Dexterity 12
Constitution 10
Intelligence 24
Wisdom 9
Charisma 13

About Eirish Carb'Ombe

Fighter 1 :Dragoon
Alchemist 1:Construct Rider
Artificer 3
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Explanation of Ability Scores: 15 point buy:

Ability Score//Points(From 10)//Cost//Racial Trait//Actual Score//Ending Mod

___STR____//__10 --> 12___//_02_//____-6____//_____06____//-2
___DEX____//__10 --> 16___//_10_//____-4____//_____12____//+1
___CON____//__10 --> 08___//_-2_//____+2___//_____10____//+1
___INT____//__10 --> 17___//_13_//____+4___//_(21)24*____//+7
___WIS____//__10 --> 07___//_-4_//____+2___//_____09____//-1
___CHA____//__10 --> 07___//_-4_//____+6___//_____13____//+1

*4th level bonus: +1 INT/Headband of Vast INT +2

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HP:27 (1d10=10 1d6x3=12 1d8x1=5)
AC:16 Touch:14 FF :12 (DEX:+1 Size:+2 Armor: Nat Armor:+2 Dodge: +1
INIT:+1
Speed:20ft
FORT:+7 {Base 7)
REF:+4 (Base 3 DEX +1)
Will:+4( Base 3 WIS -1 Racial Feat-Iron Will +2)
SIZE: Tiny (+2 AC, +2 to hit
Languages: Common, Draconic, Goblin, Orc, Elf, Halfling, Dwarf
Favored Class Option: Artificer (3/3 = +3 skill ranks)
BAB:+3
MELEE:
RANGE:

BOMB(20'):8/day (CL+INT Mod) +5(*+3) to hit(*-2 to hit Mod when mounted)/1d6+7 (fire)(x2 on 1st d6 only)
Splash=Min DMG (8) REF SV 1/2: DC:17(10+1/2 LVL+INT Mod)
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Special Abilities:

Fatal Faker: As an immediate action once per day, when struck by an attack that would reduce it to 0 hit points or fewer, a carbuncle can teleport as per the spell dimension door, but only within a range of 30 feet. Upon teleporting, the carbuncle leaves behind a perfect replica of itself amid a colored flash and the sound of a reptilian choke. This replica duplicates the carbuncle in all ways, though it is obviously dead and the colorless stone in its head is reduced to worthless dust.
Specious Suggestion:As a standard action three times per day, a carbuncle can concentrate intently on one creature within its line of sight and attempt to impose its will upon the target. A DC 14 Will save is enough to resist this compulsion. If the target fails to resist, roll 1d6. On a result of 1-2, the target gains a flash of insight and a +2 insight bonus to its Armor Class for 1 minute. On a result of 3-4, the victim is affected as if by suggestion for 1 minute, and must follow a single (usually embarrassing, always harmless) suggestion from the carbuncle. On a result of 5-6, the victim’s thoughts are garbled with those of the carbuncle, imposing a -2 penalty to the victim’s Will saving throws for 1 minute. This is a mind-affecting effect. The save DC is Charisma-based.
Weird Science: Each usable 3/day-ascending UMD roll for every use afterwards starting at 20
Levels available: 2/1
Construct Heal Button: Affixed to mount to the left of the saddle.Casts Repair Light Damage on companion
Tail Shooter: Metal tail cover that shoots Magic Missile
Backpack of Wings: Casts Dragon Wings (self only)

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FEATS/DISCOVERIES/TRAITS:

Familiar feats
Alertness
Racial Feats
Iron Will
Alchemist Bonus Feats:
Throw Anything
Fighter Archetype Bonus Feats:
Mounted combat
Skill Focus: Ride
Artificer Bonus Feats
Level 2:
Scribe Scroll
Level 3:
Brew Potion
Skill Focus: Use Magic device

Level 1 Feat:Improved familiar
Level 2 Discovery:
Level 3 Feat: Boon Companion
Level 4 Discovery:
Level 5 Feat:Mounted Archery
Level 6 Discovery:
Level 7 Feat

TRAITS
Base Racial/Senses:
Perception +1
Darkvision 60'
Low-light Vision
Starting Trait:
Pragmatic Activator


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Equipment:

Carrying Capacity:0-20 21-40 41-60 Starting Wealth:10500gp Current wealth:1660gp 5 sp(-231 for card game)
Alchemist's Kit 40 gp
Bandolier 5 sp
Headband of Vast intelligence 4,000 gp
Exotic Military Saddle of Heavyload 2060gp
Saddlebag of Holding Type I 2508 gp

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Formulae:

Formula
Starting Formula known: 2+INT MOD (+7)= 9
Base Per Day*:01//00//00//00//00//00
INT Bonus Per Day:02//02//02//01//01//01
Total Per Day:02//00//00//00//00//00
*Diminished Extracts: A construct rider may prepare one fewer extract of each level than normal. If this reduces the number to 0, he may prepare extracts of that level only if his Intelligence allows bonus extracts of that level.

level 1:
Blend
Blurred Movement
Cure light Wounds
Comprehend Languages
Enlarge Person
Expeditios Retreat
Firebelly
Recharge innate Magic
Targeted Bomb Admixture


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Skills:
: Total Ranks:54 + Headband of Int:5 Ranks in KNO(Rel)
Jack of all Trades: May use any skill untrained
ACR:❏//02= DEX:+1//RANKS:01//MISC:
APP:☑//11= INT:+7//RANKS:01//MISC:
BLU:❏//02= CHA:+1//RANKS:01//MISC:
CLI:☑//02= STR:-2//RANKS:01//MISC:
CRA:☑//18= INT:+7//RANKS:05//MISC: Alchemy-+1 AlcLvl/+2 Elbow Grease/used on all HanAni checks for mount
DIP:☑//05= CHA:+1//RANKS:01//MISC:
DDV:☑//05= DEX:+1//RANKS:01
DSG:❏//01= CHA:+1//RANKS:00//MISC:
ESC:☑//03= DEX:+1//RANKS:01//MISC:
FLY:☑//05= DEX:+1//RANKS:01//MISC:
HAN:☑//NA
HEA:☑//03= WIS:-1//RANKS:01//MISC:
INT:☑//01= CHA:+1//RANKS:00//MISC:
arc:☑//11= INT:+7//RANKS:01//
dun:☑//11= INT:+7//RANKS:01//
eng:☑//12= INT:+7//RANKS:03//
geo:❏//07= INT:+7//RANKS:00//
his:❏//07= INT:+7//RANKS:00//
loc:❏//07= INT:+7//RANKS:00//
nat:☑//12= INT:+7//RANKS:02//
nob:❏//07= INT:+7//RANKS:00//
pla:❏//07= INT:+7//RANKS:00//
rel:❏//12= INT;+7//RANKS:05//MISC:
LIN:☑//15= INT;+7//RANKS:05//MISC:
PER:☑//10= WIS:-1//RANKS:05//MISC: +1 Racial/+2 Alertness
PRF:❏//01= CHA:+1//RANKS:00//MISC:
PRO:☑//NA
RDE:☑//12= DEX:+1//RANKS:05//MISC: +3 Skill focus
SEM:❏//03= WIS:-1//RANKS:02//MISC: +2 Alertness
SOH:☑//NA
SPC:☑//13= INT:+7//RANKS:03//MISC:
STE:❏//04= DEX:+1//RANKS:03//MISC:
SUR:☑//04= WIS:-1//RANKS:02//MISC:
SWI:☑//03= STR:-2//RANKS:03//MISC:
UMD:☑//18= INT:+7//RANKS:05//MISC: Prag Act Trait,+3 Skill Focus ☑ ❏

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Construct companion:

LITTLE RED CORVETTE- (Aether Subtype Drake Companion Construct Mount)
5th level ADV due to Boon Companion feat as above

HD:4 Hp:43 (4d12= 12+7+7+7/Bonus Construct HP:+10)
AC:16 Touch:12 FF:14 {DEX:+2 NatArm:+4-3rd lvl ADV/1 size INC)
Speed:20ft
Saves +4 (Construct Immunities)
Immunity to bleed, disease, death effects, necromancy effects, paralysis, poison, sleep effects, and stunning.
Size:Small
Ability Scores: Str 13, Dex 15, Con --, Int 4, Wis 10, Cha 7(1 ability score inc./1 Size Inc./No CON)
Languages:Draconic
BAB:+4
Melee: Bite: +5 (1d4 +1) Tail:
Range: Breath Weapon (1/day) (Glob of Lightning) 60'/10 radius spread 4d6 (DC 12 REF sv 1/2)
Drake Powers: Bonus: Magic attacks 3rd Level: Breath weapon
Skills: Ranks:15 Intimidate +6(CS, 5 ranks, -2 CHA) Climb +9 (CS, 5 ranks, +1 STR) UMD +9 (CS, 5 ranks, -2 CHA, Skill focus)
Feats:(2): Prehensile Tail, Skill Focus Use Magic Device
DC 15 UMD To activate repair button with prehensile tail
Carrying Capacity: 0-50 51-100 101-150 x3 with ant haul effect
Saddle-Small Exotic Military -60gp/5 lbs:Military Saddle: This saddle braces the rider, providing a +2 circumstance bonus on Ride checks related to staying in the saddle. If the rider is knocked unconscious while in a military saddle, he has a 75% chance to stay in the saddle.