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Android Mesmerist 1 / Summoner 1 | HP: 9/9 (Suit: 6/11) | AC: 15 / T: 11 / FF: 14 / Immune: Dis/Emo/Exh/Fati/Fear/Slp | Fort: +1, Ref: +3, Will: +4 | M. Atk: +4 | CMB: +4, CMD: 15 | Init: +3, Perception: +8
Eir considered her options for a few moments, then nodded. The spell cast on her had plenty of time left, so swimming in and out wasn't a problem - and she carefully hefted up the half-orc's body before heading back towards the entrance area. At the very least, she could bring back this body and return it to the townsfolk - though she'd have to figure out some other options if there were more bodies than she could carry one at a time... Unless something jumps out at her, figure she heads right back to the city and looks for someone to hand the body over to. ^^ ![]()
Android Mesmerist 1 / Summoner 1 | HP: 9/9 (Suit: 6/11) | AC: 15 / T: 11 / FF: 14 / Immune: Dis/Emo/Exh/Fati/Fear/Slp | Fort: +1, Ref: +3, Will: +4 | M. Atk: +4 | CMB: +4, CMD: 15 | Init: +3, Perception: +8
After a few moments of consideration, Eir moved west to the stalagmites, looking through the area some more. This appeared to lead back towards the entrance, and if there were multiple ways of escape, it was most sensible to be familiar with all of them. You could move forward far more boldly when you knew what was behind you. ![]()
Android Mesmerist 1 / Summoner 1 | HP: 9/9 (Suit: 6/11) | AC: 15 / T: 11 / FF: 14 / Immune: Dis/Emo/Exh/Fati/Fear/Slp | Fort: +1, Ref: +3, Will: +4 | M. Atk: +4 | CMB: +4, CMD: 15 | Init: +3, Perception: +8
Eir carefully watched the beast go (as best she could, anyway), keeping her guard up for a few long seconds to see whether or not it would return. If not, though, she had no intention of pursuing it - she didn't hunt animals for food or for fun, and if it had decided it didn't want to keep attacking her, she was more than content to let it go in peace. With that, she moved towards the southwest, intending to investigate deeper into the caves while she still had the chance. ![]()
Android Mesmerist 1 / Summoner 1 | HP: 9/9 (Suit: 6/11) | AC: 15 / T: 11 / FF: 14 / Immune: Dis/Emo/Exh/Fati/Fear/Slp | Fort: +1, Ref: +3, Will: +4 | M. Atk: +4 | CMB: +4, CMD: 15 | Init: +3, Perception: +8
Even as the creature's attack hit her, Eir's senses were on overdrive, tracking where it had hit from and allowing her to lash back out against it even as it withdrew. Unfortunately, her systems were far from perfect - her first slam was a clean miss, as was the first jab of her claws - the second jab seemed a bit more accurate, though, especially given that it was enhanced by one of the systems she didn't fully understand. Miss Chance, Low = Hit, High = Miss: 1d100 ⇒ 54 Slam: 1d20 + 4 ⇒ (8) + 4 = 12
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Android Mesmerist 1 / Summoner 1 | HP: 9/9 (Suit: 6/11) | AC: 15 / T: 11 / FF: 14 / Immune: Dis/Emo/Exh/Fati/Fear/Slp | Fort: +1, Ref: +3, Will: +4 | M. Atk: +4 | CMB: +4, CMD: 15 | Init: +3, Perception: +8
No worries. ^^ Busy days happen, though I do appreciate you keeping me informed! (Don't push so hard to post that you wind up burning yourself out. Just post when you can, and I'll match your pace. ^^) ![]()
Android Mesmerist 1 / Summoner 1 | HP: 9/9 (Suit: 6/11) | AC: 15 / T: 11 / FF: 14 / Immune: Dis/Emo/Exh/Fati/Fear/Slp | Fort: +1, Ref: +3, Will: +4 | M. Atk: +4 | CMB: +4, CMD: 15 | Init: +3, Perception: +8
Eh, I just run a few games here. XD Gaze attacks are rarer than I'd like... though Witches and Mesmerists can pull it off pretty well. Speaking of... As she noticed the light, Eir closed her own eyes - but her suit had senses of its own, and continued to give visual feedback to her brain with no apparent concern. ...Which actually turned out to be working just fine in this case, though that was a mistake she needed to correct. Her suit was tough, but no more resistant to being blinded than she was - a flaw created by the way it directly interfaced with her brain. Fortitude: 1d20 + 1 ⇒ (20) + 1 = 21 ...These rolls are making me nervous that something is going to go horribly wrong later. DX Even as she started to move, however, one of the unknown systems implanted in her hummed to life, and the creature abruptly had her full attention. Swift Action: Activate Hypnotic Stare. Fortunately, I don't have to continue looking at the enemy. XD Slam: 1d20 + 4 ⇒ (19) + 4 = 23 for Damage + Painful Stare: 1d8 + 4 + 1 ⇒ (5) + 4 + 1 = 10 Eir shot forward, bringing her leg down in an axe-kick against the creature... and shut down her suit's optics a moment later, unwilling to leave herself that vulnerable any longer. Effectively veiling her eyes - I believe it now has total concealment from her. Without her Dex bonus, her AC is 14. ![]()
Android Mesmerist 1 / Summoner 1 | HP: 9/9 (Suit: 6/11) | AC: 15 / T: 11 / FF: 14 / Immune: Dis/Emo/Exh/Fati/Fear/Slp | Fort: +1, Ref: +3, Will: +4 | M. Atk: +4 | CMB: +4, CMD: 15 | Init: +3, Perception: +8
Fair enough. Appraise is generally meant to be secret anyway. XD Eir quietly retrieved the gemstone, tucking it in with the rest of her things before proceeding to the east to see how far the waterway went - and, more importantly, if it led anywhere relevant. Most people tried to go 'above' wherever any source of water was - a practical measure - and it seemed prudent to see if that was what had happened here. ![]()
Android Mesmerist 1 / Summoner 1 | HP: 9/9 (Suit: 6/11) | AC: 15 / T: 11 / FF: 14 / Immune: Dis/Emo/Exh/Fati/Fear/Slp | Fort: +1, Ref: +3, Will: +4 | M. Atk: +4 | CMB: +4, CMD: 15 | Init: +3, Perception: +8
As the slime lashed out at her, Eir's internal systems abruptly lit up - and for just a moment, there were two of her in the air . Activating Mesmeric Mirror, creating one illusion Mirror Image style. Since the number of illusions with such powers is variable, I generally figure that '1' is the enemy hitting the real character, and all other numbers are illusions. Easier to remember that way. XD
Eir's illusion shattered as the creature struck it - she'd ducked away from the Slime's attack and promptly retaliated with a slamming blow, wiping it out before it had another chance to do harm. Slam: 1d20 + 4 ⇒ (20) + 4 = 24 for Damage: 1d8 + 4 ⇒ (6) + 4 = 10
A bit of heat vented out from her bodysuit as she surveyed the area to ensure it was safe. Reactivating defense protocols. After a brief pause, her system reloaded the defensive trick. She could only devote a limited number of resources to such holographic illusions, given their energy-intensive nature and the processing power required to make use of them, but it only made sense to make use of them for as long as she had them. Re-implanting Mesmeric Mirror in herself. 2/4 Mesmerist Tricks left today. Satisfied, Eir began to examine the area more thoroughly, checking to see what else might have been in the mounds. ![]()
Android Mesmerist 1 / Summoner 1 | HP: 9/9 (Suit: 6/11) | AC: 15 / T: 11 / FF: 14 / Immune: Dis/Emo/Exh/Fati/Fear/Slp | Fort: +1, Ref: +3, Will: +4 | M. Atk: +4 | CMB: +4, CMD: 15 | Init: +3, Perception: +8
Since one was right by the water, figure she stayed in it. ^^ Her current position is just fine. Eir ducked away from the slime creature's strike, then lashed out with a heavy open-handed thrust - and was rewarded with the sensation of her fist sinking directly into the slime creature's body with most of the force she could muster. Slam: 1d20 + 4 ⇒ (20) + 4 = 24 for Damage: 1d8 + 4 ⇒ (3) + 4 = 7
I'm going to go ahead and guess she killed it with that... XD If not, assume she didn't move and instead kept attacking the first one. Wasting no time at all, Eir stepped five feet directly to the right and continued her assault, lashing out with both of her claws in an attempt to bring the second slime down before it could do her any harm. Throughout it all, she didn't speak - there was no reason to. Claw: 1d20 + 4 ⇒ (17) + 4 = 21 for Damage: 1d4 + 4 ⇒ (2) + 4 = 6
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Android Mesmerist 1 / Summoner 1 | HP: 9/9 (Suit: 6/11) | AC: 15 / T: 11 / FF: 14 / Immune: Dis/Emo/Exh/Fati/Fear/Slp | Fort: +1, Ref: +3, Will: +4 | M. Atk: +4 | CMB: +4, CMD: 15 | Init: +3, Perception: +8
Eir paused, focusing her gaze on the three mounds and scanning them for a few moments. She didn't know how dangerous they were (or weren't), but cautiously approached, keeping her guard fully up - and several of the emitters on her suit's palm lit up as they created a small hand of force that she used to experimentally prod at one of the mounds. The emitters weren't strong enough to do very much, and there were definite limitations - for now, she was simply testing it. Cast: Mage Hand. Mostly, Eir's trying to see if she can manipulate the mounds at all, and either provoke a reaction or ensure they're safe to investigate in more detail. ![]()
Android Mesmerist 1 / Summoner 1 | HP: 9/9 (Suit: 6/11) | AC: 15 / T: 11 / FF: 14 / Immune: Dis/Emo/Exh/Fati/Fear/Slp | Fort: +1, Ref: +3, Will: +4 | M. Atk: +4 | CMB: +4, CMD: 15 | Init: +3, Perception: +8
Frowning slightly, Eir continued to follow the water up and to the north, looking to see just how far this particular system went. One way or another, she needed to thoroughly explore this area and continue looking for traces of the missing councilman. Humans were not entirely sensible beings (she, made in their image, was not so different), so she was making no assumptions about which route might have been taken. ![]()
Android Mesmerist 1 / Summoner 1 | HP: 9/9 (Suit: 6/11) | AC: 15 / T: 11 / FF: 14 / Immune: Dis/Emo/Exh/Fati/Fear/Slp | Fort: +1, Ref: +3, Will: +4 | M. Atk: +4 | CMB: +4, CMD: 15 | Init: +3, Perception: +8
Eir crouched down slightly, scanning the area for tracks or anything else that might help her determine which way anyone who'd come here might have gone. That was a complete unknown at the moment - and what she needed most right now was information. She was careful to avoid getting too close to the moving glows - she had no problems with defending herself if attacked, but she wasn't driven to seek conflict out, either. Survival: 1d20 + 2 ⇒ (13) + 2 = 15 ![]()
Android Mesmerist 1 / Summoner 1 | HP: 9/9 (Suit: 6/11) | AC: 15 / T: 11 / FF: 14 / Immune: Dis/Emo/Exh/Fati/Fear/Slp | Fort: +1, Ref: +3, Will: +4 | M. Atk: +4 | CMB: +4, CMD: 15 | Init: +3, Perception: +8
It does look like it's working. ^^ Eir carefully waded forward, slipping into the cavern's opening and pausing by the turn so she could look ahead and see what lay before her. She was mostly dry despite the dive, her body covered by the thin (and waterproof) nanite suit. Without that, it might have been a bit more dangerous. Only if the path ahead seemed safe did she proceed, mentally generating a map of the surrounding area to help her recall the most efficient escape routes. She had no particular assumptions about this place (safe or dangerous, large or small, etc), and she'd decided to assume the worst and act accordingly. That meant emphasizing the way back, not the way forward. Swim: 1d20 + 4 ⇒ (12) + 4 = 16 (Untrained skill, +4 mod from Strength)
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Android Mesmerist 1 / Summoner 1 | HP: 9/9 (Suit: 6/11) | AC: 15 / T: 11 / FF: 14 / Immune: Dis/Emo/Exh/Fati/Fear/Slp | Fort: +1, Ref: +3, Will: +4 | M. Atk: +4 | CMB: +4, CMD: 15 | Init: +3, Perception: +8
"Affirmation: That will be most useful." Eir said, nodding - and recognizing the sign of her goddess, Brigh. Whether she was, in fact, capable of worship - as opposed to simply imitating it - was something her logic algorithms were still parsing, and the entire issue had long since been flagged with a 'theoretical' tag to stop any conundrums from effectively shutting her down while she tried to figure them out. (The same systems were united in their agreement that the ability to do this was a net positive for her. It was one of the first things they'd agreed on.) "Consent: Please cast the magic on me now. Addendum: Your assistance in this matter is appreciated." ![]()
Android Mesmerist 1 / Summoner 1 | HP: 9/9 (Suit: 6/11) | AC: 15 / T: 11 / FF: 14 / Immune: Dis/Emo/Exh/Fati/Fear/Slp | Fort: +1, Ref: +3, Will: +4 | M. Atk: +4 | CMB: +4, CMD: 15 | Init: +3, Perception: +8
Eir simply nodded in response. "Observation: It would be good if you could tell him that in person. Farewell: I am now heading to begin the search." Her systems quietly processed the information she'd obtained as she headed towards Councilman Kyte's place. The water-breathing magic would help - sadly, that was one thing her systems weren't capable of, though she could at least hold her breath for a short time - and once she had it, she intended to head straight for the caves. ![]()
Android Mesmerist 1 / Summoner 1 | HP: 9/9 (Suit: 6/11) | AC: 15 / T: 11 / FF: 14 / Immune: Dis/Emo/Exh/Fati/Fear/Slp | Fort: +1, Ref: +3, Will: +4 | M. Atk: +4 | CMB: +4, CMD: 15 | Init: +3, Perception: +8
"Introduction: I am Eir. Explanation: Councilwoman Dolga Freddert informed me that those making expeditions into the caves may use this building as a place of rest. I came to examine the facilities before commencing my search. Estimated time to completion of task is unknown due to large number of variables, so it would be wise to expect me to take advantage of that offer one or more times. I do not require sleep or a bed, but a quiet place for resting would be appreciated. Addendum: One moment, please." Eir bent down, and the strength-enhancing 'muscles' of her suit tightened as she pulled and began disassembling the repair robot into a number of smaller chunks. "Explanation: This robot should no longer have any potential of reactivating and becoming a threat again. Query: Do you have any advice or other statements for me before I begin searching for your father?" ![]()
Android Mesmerist 1 / Summoner 1 | HP: 9/9 (Suit: 6/11) | AC: 15 / T: 11 / FF: 14 / Immune: Dis/Emo/Exh/Fati/Fear/Slp | Fort: +1, Ref: +3, Will: +4 | M. Atk: +4 | CMB: +4, CMD: 15 | Init: +3, Perception: +8
Daily is fine. More than daily is also fine. Don't worry TOO much about it. (I'm actually helping with a labor-intensive yard project, myself, and that's slowing me down a bit... so I guess it works out for both of us. XD) ![]()
Android Mesmerist 1 / Summoner 1 | HP: 9/9 (Suit: 6/11) | AC: 15 / T: 11 / FF: 14 / Immune: Dis/Emo/Exh/Fati/Fear/Slp | Fort: +1, Ref: +3, Will: +4 | M. Atk: +4 | CMB: +4, CMD: 15 | Init: +3, Perception: +8
Eir crouched down slightly, her systems scanning what the machine was doing. Analyzing... complete. Unknown machine assumed dangerous. Addendum: Loss of resting area would be detrimental to the procurement of financial resources. Speculation: Assisting would be beneficial for establishing a positive reputation. "Warning: Activating combat protocols." A bit of steam vented from Eir's body as she shifted into her combat mode, then approached as quickly as she could before punching out with an open palm. Slam: 1d20 + 4 ⇒ (11) + 4 = 15 for Damage?: 1d8 + 4 ⇒ (6) + 4 = 10 If possible, she'll get up close to it for a full attack. I'm not sure when (or if) it'll react to her presence, so I'm including the rolls here just in case. XD Claw: 1d20 + 4 ⇒ (18) + 4 = 22 for Damage: 1d4 + 4 ⇒ (3) + 4 = 7
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Android Mesmerist 1 / Summoner 1 | HP: 9/9 (Suit: 6/11) | AC: 15 / T: 11 / FF: 14 / Immune: Dis/Emo/Exh/Fati/Fear/Slp | Fort: +1, Ref: +3, Will: +4 | M. Atk: +4 | CMB: +4, CMD: 15 | Init: +3, Perception: +8
Internal system query: Swimming and breathing underwater. Searching databases... complete. Report: Physical augmentation suit is not capable of replacing the need to breathe at this time, and requires additional development time to create such an effect. Development will not be complete soon enough to be useful here. Unit is not trained in swimming. Probability that offer of spell is a trap: Low. Recommendation: Accept. "Reassurance: Your words have been committed to memory. I do not need to write them down." Eir said - though she did run a few diagnostics to ensure the recorded data had not been corrupted. "Appreciative Statement: Thank you for your time and assistance. Confident Assertion: I will begin the recovery operation promptly." She waited until the writ was complete, taking it and carefully stashing it away before heading up towards the Foundry - her logic processes had suggested making a survey of the tavern, a potential resting area, before any type of expedition. At the same time, one of her less-understood systems started working of its own accord, loading a particular program into her quick-use memory. Implanting Mesmeric Mirror into herself. 3/4 tricks remaining today. ![]()
Android Mesmerist 1 / Summoner 1 | HP: 9/9 (Suit: 6/11) | AC: 15 / T: 11 / FF: 14 / Immune: Dis/Emo/Exh/Fati/Fear/Slp | Fort: +1, Ref: +3, Will: +4 | M. Atk: +4 | CMB: +4, CMD: 15 | Init: +3, Perception: +8
In less time than it took to blink, Eir processed her responses to the elderly dwarf's words - and formed her own replies. "Correction: I did not arrive in this town particularly because of the problem you've been having." she said, striving for clarity. Saying she "hoped" she was doing it right was a bit of an overstatement - emotions were... hard... for her - but she did have a general preference in that direction. Indeed, her systems rather liked it when things were making sense, as that was the best way to determine her next course of action. "Addendum: My name is Eir. It is a pleasure to meet you, Councilwoman Dolga Freddert. Observation: Procurement of financial resources would be a benefit at this point in time, and I recognize the appropriateness of exchanging labor for rewards. Query: Can you tell me anything else about what is happening here and how Councilman Baine's body was lost? Encouragement: Any information you can provide will increase the probability of a successful resolution to your problem." ![]()
Android Mesmerist 1 / Summoner 1 | HP: 9/9 (Suit: 6/11) | AC: 15 / T: 11 / FF: 14 / Immune: Dis/Emo/Exh/Fati/Fear/Slp | Fort: +1, Ref: +3, Will: +4 | M. Atk: +4 | CMB: +4, CMD: 15 | Init: +3, Perception: +8
Indeed it is! Everything in Eir's profile should be ready to go - let me know if there's anything you still need to see. ^^ Her stats are with her Eidolon/Nanite Suit activated. Base physical ability scores are in parentheses, and obviously, she's rather weaker without it. XD I can provide a copy of her sheet without it active anytime it's relevant. Daily Abilities are in a spoiler up by the top, and I'll keep that up-to-date for you. |