HP 10 | AC 15 | T 11 | FF 14 | CMD 10 | Fort +4 | Ref +1 | Will +7 | Init +2 | Perc +8
Classes/Levels
Cleric 1
Skills:
Heal +7, Knowledge(Religion) +4, Perception +8
Gender
Male
Combat Stats:
AC 15, HP 10/10, Channel Energy 7/7, Touch of Glory 5/6, Cure Lt. Pot 3/3, Holy Water 2/2
Size
Medium
Age
19
Alignment
NG
Deity
Iomedae
Languages
Common, Elven
Occupation
Preacher of the Word
Strength
8
Dexterity
12
Constitution
14
Intelligence
10
Wisdom
16
Charisma
16
About Edmond Blackerly
Backstory:
Despised at birth, thrown into the streets after his mother's untimely death. After seven years of life Edmond hadn't seen many good times and now he was faced with providing food and shelter for himself. Being a bastard child of Brevic nobility wasn't a good thing, but he didn't let this fact deter him though as he sought to provide for himself. He found his way in street performances, stories of great hero's provided for him. By the age on ten he had became well know in the streets on New Stetven for his street oratory. All this was about to change... It was another day, just like any other and Edmond had awoke from his shanty and set out for his daily storytelling. On his path to the market area he heard a voice booming across the city like none he had ever heard. Racing his way closer he realized it was a priest giving a sermon to the crowd. A street Evangelist.. Wearing the symbol of Iomedae he spoke with fiery passion and even the business of the market area didn't drown out his speech.. Edmond knew right away he must meet this man and after the sermon he approached the cleric, introduced himself, and was surprised to find out the priest already knew him. Father Grey offered to teach him the ways of Iomedae and give him a proper place to stay. Edmond graciously accepted and he began his training immediately. Years past as he learned the unique abilites of a Cleric of Iomedae and on the day of his graduation a task from on high was given to him. Make your way to the city of Kaer Maga and speak to the Church of Pharasma. Help strengthen the ties The Inheritor and The Lady of Graves..
Edmond is tall, slender young man.. Quite handsome and pleasant to be around. Always wanting to please, he's quick to tell a story or a joke about a story
Edmond Blackerly:
NAME- Edmond Blackerly
Male Half-Elf Cleric 1
NG Med Humanoid (Half-Elf)
Init +2; Senses Perception +8, Low Light Vision
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DEFENSE
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AC 15, touch 11, flat-footed 14
Hp 11 (1d8+3)
Fort +4, Ref +1, Will +7
+2 vs. Enchantment
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OFFENSE
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Spd 20ft
Melee -1 (1d6-1)
Ranged +1 (1d8)
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STATISTICS
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Str 8, Dex 12, Con 14, Int 10, Wis 16, Cha 16
Base Atk +0; CMB -1; CMD 10
Feats Selective Channel
Traits Eyes & Ears of the City, Exalted of the Society
Skills Perception +8, Heal +7
Languages Common Elven
Domain Heroism, Sun
SQ/SA Touch of Glory 6/day (+1), Channel Energy 7/Day (DC 15), Sun's Blessing, Dual Minded
Combat Gear ; Other Gear Studded Leather Armor, Buckler, Lt. Mace, Lt. Crossbow x20 bolts, Backpack/Bedroll, Rations x5, Candle x3, Spell Component Pouch, Potion of Cure Lt. x3, Iron Holy Symbol, Holy Water x2
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SPELLCASTING
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Cleric Spells (CL 1st) Conc. +4
0-Detect Magic, Guidance, Stabilize
1st-Bless x2, Shield of Faith
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SQ/SA:
-Touch of Glory: You can cause your hand to shimmer with divine radiance, allowing you to touch a creature as a standard action and give it a bonus equal to your cleric level on a single Charisma-based skill check or Charisma ability check. This ability lasts for 1 hour or until the creature touched elects to apply the bonus to a roll.
-Sun's Blessing: Whenever you channel positive energy to harm undead creatures, add your cleric level to the damage dealt. Undead do not add their channel resistance to their saves when you channel positive energy.
-Dual Minded: Half-elves with this racial trait gain a +2 bonus on all Will saving throws.