Edan Crosier's page

190 posts. Alias of Me'mori.


Full Name

Evarias Shepherd, D.Thau

Race

Human

Classes/Levels

UMonk/Incanter 3

Gender

Male

Size

Medium

Age

Like wine

Special Abilities

Obfuscation

Alignment

LN

Deity

Open to Divine Provocation

Occupation

Grandmaster of the School of Arcane Pugilism

Strength 18
Dexterity 16
Constitution 13
Intelligence 16
Wisdom 11
Charisma 9

About Dr. Evarias Shepherd

There are men for whom much is written and little expected. There are men that glide through life on fae wings and hopes and dreams, loving much and caring little. There are men about that simply defecate gold and vomit up their heart's desire as if it were the natural order. Some of those men even have people to wipe their respective holes afterward.

I am not one of those men. Excuse me if I wax a little bitter, but the pragmatist in me sees the world with a certain hue that really cannot abide the worthless and the charmed.

My name is Shepherd. I am not a doctor, though it helps the brand to style myself as such. I teach what is, to my mind, a collection of worthwhile arts that inform the mind and body. Well, I will do once I've gathered a few worthy students. It's a hard thing to do so far from home and folk that know me. If I ever knew either of those things... ah, yes... the bitter...

Bad decisions and a shameful lack of guile are the culprits of the midden from which my early years were formed. Whatever you have heard of me, I am not a criminal. Well... Let me start over.

I am a decent sort.

Damn...

I try. I really do. I'm only out to make a living. No one ever told me that living would make me.

...At any rate, I find its more relevant to focus on what one will do, rather than what one has done.

--------------------
Male human UMonk // Incanter 3
LN Medium humanoid (human)
Init +3; Senses Perception +6
--------------------
Defense
--------------------
AC 16, touch 16, flat-footed 13
hp 29 (2d10+16)
Fort +4, Ref +6, Will +3
Defensive abilities: Copycat, Evasion
--------------------
Offense
--------------------
Speed: 50'
Melee: Unarmed Strike +7 (1d6+4/20/x2) or
. . Mw Knuckle Axe +8 (1d6+4/20/x3)
Ranged: fire bolt +1 RTouch (1d6+1 fire) (5/day)

Special Attacks: Ki Strike (Magic), Extra Attack (Ki), Flurry (1), Wood Fist, Lore Keeper, Knowledge Devotion
--------------------
Statistics
--------------------
Str 18, Dex 16, Con 13, Int 16, Wis 11, Cha 9
BAB +3; CMB +7; CMD 23
Feats: Knowledge Devotion, Jabbing Style, Imp UStrike, Combat Reflexes, Spellcrafting
Traits: Criminal (Disable Device), Self Taught Scholar
Drawback: Burned (-1 saves v/s Fire)
Skills: Linguistics +10, Craft (beer) +7, Spellcraft +7 (+8), Acrobatics +9, Stealth +9, Sense Motive +4, Disable Device +9, Knowledge (Arcana) +8, (Nature) +8, (Planes) +7, (Dungeoneering) +7, (Religion) +7
Languages: Common, Spire Proper Nagaji, Elven, Draconic, Giant, Sylvan
--------------------
Special Abilities
--------------------
Wood Fist (6 rounds/Su/free) - +1 Unarmed Strike damage
Copycat (6/day/Sp/move) - 1 mirror image lasts 3 rounds
Agile Feet (6 rounds/Su/free) - ignore difficult terrain
Lore keeper - Touch +7 automatic knowledge check (discern weakness) [21]
Knowledge Devotion
Check result: (<15 +1, 16-25 +2, 26-30 +3, 31-35 +4, >36 +5)
--------------------
Spell Points (ki points): 15

Yamabushi Spheres (CL 1st; concentration +4)
Life - Revitalize, Greater Healing (x2)
Nature - Naturesight

Incanter Spheres (CL 3rd; concentration +6)
Enhancement - Deep, Dual, Greater,
Natural, Energy Weapon
Destruction - Force Blast, Mana Siphon
Protection - Armored Magic, Energy Resistance
Warp - Extradimensional Storage, Quick, Emergency
Time - After Image
------------------
Spells Crafted: 3

- Aetherflux Instability Matrix
SP cost: 5
Sphere: Enhancement (Enchance);
Energy Weapon, ++ Destructive Blast
Casting Time: 1 Full Round
Duration: 1min/level
Description:
"It's time to ---- your ---- up."
Choice of Flaming, Frost, Shock, or Corrosive weapon special quality +1/2 CL dmg.
Each successful attack with the targeted weapon deals an additional 1d6 +1/2 CL force damage and the creature struck must make a reflex save DC 14 or fall prone. A given target may only be subject to this save once per round.

- Anabolic Shielding Capacitor
SP cost: 4
Sphere: Protection (aegis);
Armored Magic, +Energy Resistance, ++ After Image
Casting Time: 1 minute
Duration: 10 minutes per level
Description:
"It's gonna be a good day."
Target gains +3 Armor bonus to AC, ER 13 (acid, cold, electric, fire, or sonic), and 25% concealment.

- Metabolic Hemorrhaging Capacitor
SP cost: 5
Sphere: Protection (aegis);
Deflection, ++ Haste, ++Revitalize
Casting Time: 1 minute
Duration: 10 minutes per level
Description:
"It's been a long day."
Target gains a +1 deflection bonus to AC and one extra attack every round at highest base attack bonus. Additionally, for the first ten minutes of the spell's duration, the target gains fast healing 3.