Ed Swing's page

3 posts. No reviews. No lists. No wishlists.


RSS


Spelljammer for me. I love both, but Planescape seemed a bit limited. Factions controlling things in Sigil, gods controlling outer planes, and so forth. Spelljammer on the other hand let you be the master of your own destiny (and ship).

Spelljammer also allowed you to be very creative. Simply carve out a new crystal sphere, populate with planets and strange fantasy astrophysics, and you get an entirely new environment. Most of the planes (aside from pocket planes and some abyssal layers) were already defined in vague terms.

But I love Planescape too. The two are my first and second favorite D&D settings.


My players rotate between 2nd and 3.5 editions. I strongly dislike revising something just for the sake of revisions. I will not be moving to 4th edition.

Since my two favorite campaign settings are Spelljammer and Planescape, there is little room for me in 4E. When I heard of a lot of the changes WotC is making (e.g., no Great Wheel, changes to the demons and devils, etc.), I pretty much decided that 4E would only be good for mining for ideas. But I certainly have enough Dragon and Dungeon mags to keep me happy for quite a while.