"Mourning Haunt", Solo Skirmisher (Init: +7)
HP: 156, Bloodied: 178
AP: 2/2
Saving Throws: +5
AC: 17
Fort: 17
Reflex: 16
Will: 16
Speed: 6
Fog Tendril: Reach 2, +8 vs AC, 2d4+2 damage(basic attack)
Fog Lash: Make 2 Fog Tendril attacks. If both hit same target, grab target. Up to three grabbed at same time.
Dark Tempest: Recharge 5-6, Shift 8 squares and and make 3 Fog Tendril attacks at any point in shift. Only one attack per target and 1d6 extra necrotic damage. Can squeeze as free action during shift
Drag Into The Mists: Move, At-Will, +8 vs Fort, move 3 squares and take one grabbed target with you. If miss, either move 3 squares and leave target or stay and keep target grabbed.
Discorperation: Move, encounter, recharge when bloodied, teleport 3 squares and become insubstantial
Steal Hope: Recharge 6, immediate reaction when grabbed creature receives benefit from spending a healing surge, +8 vs AC of grabbed target, Shade of Mourning gets benefits of healing instead of target, target still looses healing surge.