So I'm looking at making a new character for a D&D game that's going towards Lovecraftian, with Shogoths and Aboleths skulking about, menacing the party and such. I'm thinking about coming in with a Aberrant Bloodline Battle Sorcerer (ala Unearthed Arcana - see 3.5 srd) that specializes in grappling and touch spells...However I'm looking for advice on the build; especially good touch spells, feats, and tactics.
Firstly, I have any WotC or Pathfinder source materials available; including Dragon Magazine. Second, I have god-stats to play with; 18,18,16,16,14,14. Level 7 character. He's a caster (especially with the sorcerer favored class option for humans in Advanced Player's Guide) but will melee with tentacle attacks...Really, I want to make a super-flavorful character, with a morphic body, life-stealing tentacles (mmm vampiric touch), and spells that simulate the madness of the Far Realm (Feeblemind, Black tentacles, etc..).
One feat I definitely want is Anarchic Bloodline from the Dragon Mag Compendium, as it will give me a decent selection of spells to offset the one per level I lose by being a battle sorcerer. Second, two of the aberrant feats from Lords of Madness; one that grants me 10 ft. reach (on top of the additional reach for touch spells thanks to my bloodline), and a pair of tentacle attacks. Since I already qualify as having the Aberrant Bloodline feat by being a sorcerer; I dont need it as a prerequisite for the other two. The rest is up to you guys.
One more thing to this long post - if I'm grappling with my tentacles at 10 ft reach, do I still need to make concentration checks and use verbal only spells when my hands are entirely free?...