Wight

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Scarab Sages

So what you're saying is that the rule for incorporeal trumps all other rulings for say,

A ghost touch weapon deals damage normally against
incorporeal creatures, regardless of its bonus. An
incorporeal creature’s 50% reduction in damage from
corporeal sources does not apply to attacks made against
it with ghost touch weapons. The weapon can be picked
up and moved by an incorporeal creature at any time. A
manifesting ghost can wield the weapon against corporeal
foes. Essentially, a ghost touch weapon counts as both corporeal or incorporeal.

Because the sentence stating " In fact, they cannot take
any physical action that would move or manipulate an
opponent or its equipment, nor are they subject to such
actions." So per that line of text, a incorporeal creature can never hold a ghost touch weapon.

Or

Ectoplasmic Spell (Metamagic)
Your spells breach the gulf between dimensions, sending
ghostly emanations into the ether.
Benefit: An ectoplasmic spell has full effect against
incorporeal or ethereal creatures. An ectoplasmic spell uses
up a spell slot one level higher than the spell’s actual level.

And with this feat, a caster could never cast Black Tentacle with ectoplasmic feat per "Incorporeal creatures cannot make trip or grapple attacks, nor can they be tripped or grappled"

Thank you for clearing this up for me....

Scarab Sages

Can a monk, with an amulet of might fist imbued with the ghost touch enchantment, be able to grapple an incorporeal creature?

Please explain why or why not? Specific in the rules please, not opinions.
Looking for a ruling once and for all.

Scarab Sages 1/5

Joshua J. Frost wrote:

I can see the following sock puppets:

Mario Angel Guzmeli (Osirion)
Mario Angel Guzmeli 410 (Osirion)
Mario Angel Guzmeli 757 (no faction)

Who's missing?

For some reason my main character. 9792-2 is missing. Sum Dum Goy is the characters name and i have found listing on it in the sessions played, yet there is no listing for that character.

Scarab Sages 1/5

I was recently looking up my account to check if some of the games i played with my character had been reported. To my shock My Characters listing has just disappeared. Can anyone explain this to me???

Scarab Sages

So on your Answer, If say my druid was wild shaping in to an Elemental or a plant yet get none of the traits of it type or subtype either, would I be effected by spells that effect Elementals or Plants or even Animals? I ask because on thing in the druid class made me ponder this.

"Resist Nature’s Lure (Ex): Starting at 4th level, a druid
gains a +4 bonus on saving throws against the spell-like
and supernatural abilities of fey. This bonus also applies
to spells and effects that utilize or target plants, such as
blight, entangle, spike growth, and warp wood."

Why would a druid be effected by Blight? It's a spell that only effects plants and a druid wild shape isn't a plant since it gains no traits of the creature including it's type and weakness.

If this is what i am getting then spells, abilities, and/or attacks that could effect one of these types, would not effect a druid in wild since he a basic race.

Anyone able to give an answer to this.

Also note; If your going to tell me that your still Effected, you can't have it both ways. You get all the weaknesses but none of the benefits? It's either all or nothing...

Scarab Sages

i have also a question on the same subject of wild shape. When you while shape, do you also get the Type of the creature (as in Elemental or Plant) or are you still your base race?

Scarab Sages 1/5

james maissen wrote:
Herald wrote:


I'm not so sure that you have a flaw there so much as you have a feature. Adding some protection for the lower end PC isn't such a bad thing.

Well you have the situation where a group who feels nervous about playing at the tier that they belong in can lower that tier by adding a new 1st level character to the group.

This isn't all that good.

Better would be allowing parties to choose the tier that they would prefer to play at while giving the APL as a guideline for where they should feel the right amount of challenge.

The APL system is something that breaks on its own. With any push, pull or help in that from the players it fragments something horribly.

Personally, I think that the group should be in charge of that call. They are able to see whether they are a nicely balanced, cohesive group up for a challenge or a mismatched group of underachievers that will pose more danger to one another than the opponents.

As you raise in level the disparity between well built/designed characters and poorly build ones grows. At the same time so the forgiveness for lack of party cohesion lessens. A one size fits all number doesn't decently represent a party's strength and aptitude. Just as not all modules will be consistent in delivering the same steady level of challenge, neither will all parties be able to meet that bar.

Asking that it happens to always coincide with what happens to be the average of their levels is an unreasonable delusion.

-James

You the whole thing mixed up, Me and Shadow are real life friend that play pathfinder down here in Miami. We've all been trying to stay with each other levels, but some of us have already reaching 9th and now staring to play our low levels. We are not talking about bringing a first level character to a high-tier game. What i was saying is that we should not start playing our low level characters in some of the lower level tier games that are available to be played. The only reason someone would be playing a low level character to a game is give if its to make a legal table or the Play Play Play rule if that person has only a level 1 character and nothing else.

Scarab Sages 1/5

Joshua J. Frost wrote:
I can't foresee a time anywhere in the near future where I will raise the level cap. First and foremost it messes pretty heavily with the release schedule, eventually skewing the schedule to 1 high-level and 1 low-level scenario every month which isn't very diverse.

Joshua, we all trust you. Your doing an incredible job with the campaign. I know this question has been asked before on other topics, hell i have even asked that question. All i can say to everyone is wait some time. There are alot of books that Piazo is bring out and so many other mods to level. There may come a time that it would seem a good idea to increase the level cap, but might be some time or not at all. I have hope to see it one day, but i can wait. Remember, Divination can be a fickle thing some times...

Scarab Sages 1/5

Well i am also 9 Shadow, so we will be playing our low levels now for a while...

Scarab Sages 1/5

Dude, drop the Barb, the rage is not truly worth it. Take Power attack, counts for monk attack since

Quote:


There is no such thing as an off-hand attack for a monk striking
unarmed. A monk may thus apply his full Strength bonus
on damage rolls for all his unarmed strikes.

Scarab Sages 1/5

I went with Sum Dum Goy, and funny name i remember from somewhere. Thought it be funny to play a monk with a goal to have his own little shop one day when the world is no longer in danger. Dream a little dream...

Scarab Sages 1/5

Joshua J. Frost wrote:
While I won't say, "NEVER!" I will say, "That's highly unlikely."

Always thought it was a good idea, as more content comes out and Pathfinder grows that as the years go by, the level cap would be raise like how another campaign did it. I can understand the possible reasons not to, but doesn't seem like the hope to play any classes and try out some for Prestige classes know you could only maybe cap 4 or 5 levels in to these classes and be able to try out some of the higher level action and put characters to the test. Yet this is your campaign and i love it, just i can hope...

for now, i go to bed....

Scarab Sages

The answer has sparked a question from me.

Quote:
"Instead of attempting to break or reverse the grapple, you can take any action that requires only one hand to perform, such as cast a spell or make an attack with a light or one-handed weapon against any creature within your reach, including the creature that is grappling you."

Does this mean that the opponent grappled only gets one attack or is able to get a full round of attack with is action. In the same boat, would a creature with multiple natural attacks be able to get all its natural attacks?

Scarab Sages

Aelryinth wrote:

This is the same as the old spellcaster problem with the Ring...does the 2 hours from the ring trump the 8 hours of meditation?

I'm inclined to go with the spellcaster standard adn say no. However, your argument could go both ways...I suggest you ask your DM for a ruling based on how he views ki vs. magic.

==Aelryinth

Arcane Casters have this rule to deal with

Quote:


Recent Casting Limit/Rest Interruptions: If a wizard
has cast spells recently, the drain on his resources reduces
his capacity to prepare new spells. When he prepares spells
for the coming day, all the spells he has cast within the last
8 hours count against his daily limit.

Divine casters are limited the same rule and by the time of day they choose with there Gods.

Quote:

Time of Day: A divine spellcaster chooses and prepares

spells ahead of time, but unlike a wizard, does not require
a period of rest to prepare spells. Instead, the character
chooses a particular time of day to pray and receive spells.
The time is usually associated with some daily event. If
some event prevents a character from praying at the proper
time, she must do so as soon as possible. If the character
does not stop to pray for spells at the first opportunity, she
must wait until the next day to prepare spells.

My question is out side the rules of Casting magic. I am not bound to these rules.

Scarab Sages

Quote:

Ki Pool (Su): At 4th level, a monk gains a pool of ki points,

supernatural energy he can use to accomplish amazing
feats. The number of points in a monk’s ki pool is equal
to 1/2 his monk level + his Wisdom modifier. As long as he
has at least 1 point in his ki pool, he can make a ki strike. At
4th level, ki strike allows his unarmed attacks to be treated
as magic weapons for the purpose of overcoming damage
reduction. Ki strike improves with the character’s monk
level. At 10th level, his unarmed attacks are also treated
as lawful weapons for the purpose of overcoming damage
reduction. At 16th level, his unarmed attacks are treated
as adamantine weapons for the purpose of overcoming
damage reduction and bypassing hardness.
By spending 1 point from his ki pool, a monk can
make one additional attack at his highest attack bonus
when making a f lurry of blows attack. In addition, he
can spend 1 point to increase his speed by 20 feet for 1
round. Finally, a monk can spend 1 point from his ki pool
to give himself a +4 dodge bonus to AC for 1 round. Each of
these powers is activated as a swift action. A monk gains
additional powers that consume points from his ki pool
as he gains levels.
The ki pool is replenished each morning after 8 hours of rest
or meditation; these hours do not need to be consecutive.
Quote:


Ring of Sustenance
This ring continually provides its wearer with life-sustaining
nourishment. The ring also refreshes the body and mind, so that
its wearer needs only sleep 2 hours per day to gain the benefit
of 8 hours of sleep. This allows a spellcaster that requires rest to
prepare spells to do so after only 2 hours, but this does not allow a
spellcaster to prepare spells more than once per day. The ring must
be worn for a full week before it begins to work. If it is removed, the
owner must wear it for another week to reattune it to himself.

This is my question for you. As a monk needing only 8 hours of rest to replenish his ki pool and the ring stating that i only need 2 hours of sleep to gain the benefit of 8 hours of sleep could after spending my ki pool nap for 2 hours and regain my pool? I think yes but i like your input. Please, un-bias answers, not how Crack this could be. I am just trying to work within the rules...

Scarab Sages 1/5

take in consideration that as time passes in the campaign, the Level Cap might be increased for higher level play and what you have earned in PA might come handy later on...

Scarab Sages

OgeXam wrote:
Mahrdol wrote:
... Now if someone can find where it says unarmed strikes and natural attacks are considered "HELD" weapons in pathfinder core rulebook the argument is over. ...

It is clear as day, but if you get a DM that says "oh no you must be holding the weapon in your hand" point him to the following rules.

PRD-Monk's Unarmed Attack wrote:


A monk's unarmed strike is treated as both a manufactured weapon and a natural weapon for the purpose of spells and effects that enhance or improve either manufactured weapons or natural weapons.
PRD-Monk's Unarmed Attack wrote:
A monk's attacks may be with fist, elbows, knees, and feet.

Then say "Ok my monk grabs his right fist with his left hand there by holding his hand. Now he flurry of blows with his held right fist by his left hand and gets his hasted attack again with said fist since it is now being HELD!"

Then demonstrate technique to DMs face and call him a newb.

A monk's entire body is a manufactured weapon; he needs only to hold himself to be holding a weapon.

Apply the same idea to a creature with a bite attack if the DM wants to not allow a creature to be hasted. The dragon hastes himself then attacks Bite, Claw, Claw, Wing, Wing, Tail, then reaches up with his right claw holding onto his head and haste bites with his HELD weapon his own head.

Now you have rules of holding a unarmed or natural attack.

On that Note, My monk will now constally hold his nuts in each combat as his whole body is a Weapon... HEEE HEEEE!!!

Scarab Sages 1/5

Nunspa wrote:
AngrySpirit wrote:

Looks like I will be sending you my information also Josh. I played 2 and have only one showing.

The check is in the e-mail.

Very cool!!

Looks like all three of my adventures have been reported!!!

SWEET I can recreate my cleric!!!!

Wooot!!!!

Good. We could use a cleric at our games...

Scarab Sages 1/5

I would think if fair to let those players be counted as playing the adventure as long as they have there Chronicle Log. Nunspa and any others that were at the con should be able to email a list of Games play and there GM that signed it. It should be that hard to build a list from the players that email you the list. As for the Dragoncon organizer's, they should be Penalized for not following the Campaign rules.

Quote:

As a GM (and sometimes as the coordinator of a convention),

one of your most important (maybe sacred) duties is to
report the results of your scenarios online at paizo.com/
pathfindersociety. Reporting is a cascading effect. We need
accurate records so that we know how many people are playing
Pathfinder Society each month so that we can track growth so
that we can properly budget the Society. The more people that
play, the more money we dedicate to the Society (on potential
things like player and GM rewards). Failing to report can also
have direct consequences for a player who loses his chronicle
sheets—because we track things like sessions played and
prestige gained, we can do a fairly decent job of rebuilding
someone’s character lost in a fire or left behind at a convention
etc. If a character’s online records are not accurate, then in a
very real sense the character’s physical records are not as well.
Physical records always count as the truest accounting of a
character—but keep in mind the consequences of failing to
your report your sessions.

Those people shouldn't be allowed to run these events if they can't take a minute to Report the games as required...