| Dwarfinator1 |
Sanityfaerie wrote:Dishes. Cold dishes. ;)Dwarfinator1 wrote:I hope you get a choice of being holy or unholy if there is some sort of vengeance based subclass. Don't wanna be forced to be unholy just cause of the vengeance aspect.What is the thing you crave? "vengeance-based" could mean a lot of things. What is it that you're hoping for here?
For me, the appeal is that I don't have to be locked into being a traditional lawful paladin (I know alignments aren't a thing anymore but you get what I mean) and I can be more of a justice by any means necessary type paladin. At the moment there's not really any cause that would fit that sort of theme unless it's one of the unholy/evil ones and the liberator cause doesn't really fit it at all even tho it's more of a chaotic good cause.
For example, here is part of the description for the 5e Oath of Vengeance subclass:
The Oath of Vengeance is a solemn commitment to punish those who have committed a grievous sin. When evil forces slaughter helpless villagers, when an entire people turns against the will of the gods, when a thieves’ guild grows too violent and powerful, when a dragon rampages through the countryside — at times like these, paladins arise and swear an Oath of Vengeance to set right that which has gone wrong. To these paladins — sometimes called avengers or dark knights — their own purity is not as important as delivering justice.
TENETS OF VENGEANCE
The tenets of the Oath of Vengeance vary by paladin, but all the tenets revolve around punishing wrongdoers by any means necessary. Paladins who uphold these tenets are willing to sacrifice even their own righteousness to mete out justice upon those who do evil, so the paladins are often neutral or lawful neutral in alignment. The core principles of the tenets are brutally simple.
Fight the Greater Evil. Faced with a choice of fighting my sworn foes or combating a lesser evil, I choose the greater evil.
No Mercy for the Wicked. Ordinary foes might win my mercy, but my sworn enemies do not.
By Any Means Necessary. My qualms can’t get in the way of exterminating my foes.
Restitution. If my foes wreak ruin on the world, it is because I failed to stop them. I must help those harmed by their misdeeds.