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Ashanderai wrote:
Sanityfaerie wrote:
Dwarfinator1 wrote:
I hope you get a choice of being holy or unholy if there is some sort of vengeance based subclass. Don't wanna be forced to be unholy just cause of the vengeance aspect.
What is the thing you crave? "vengeance-based" could mean a lot of things. What is it that you're hoping for here?
Dishes. Cold dishes. ;)

For me, the appeal is that I don't have to be locked into being a traditional lawful paladin (I know alignments aren't a thing anymore but you get what I mean) and I can be more of a justice by any means necessary type paladin. At the moment there's not really any cause that would fit that sort of theme unless it's one of the unholy/evil ones and the liberator cause doesn't really fit it at all even tho it's more of a chaotic good cause.

For example, here is part of the description for the 5e Oath of Vengeance subclass:

Quote:

The Oath of Vengeance is a solemn commitment to punish those who have committed a grievous sin. When evil forces slaughter helpless villagers, when an entire people turns against the will of the gods, when a thieves’ guild grows too violent and powerful, when a dragon rampages through the countryside — at times like these, paladins arise and swear an Oath of Vengeance to set right that which has gone wrong. To these paladins — sometimes called avengers or dark knights — their own purity is not as important as delivering justice.

TENETS OF VENGEANCE

The tenets of the Oath of Vengeance vary by paladin, but all the tenets revolve around punishing wrongdoers by any means necessary. Paladins who uphold these tenets are willing to sacrifice even their own righteousness to mete out justice upon those who do evil, so the paladins are often neutral or lawful neutral in alignment. The core principles of the tenets are brutally simple.

Fight the Greater Evil. Faced with a choice of fighting my sworn foes or combating a lesser evil, I choose the greater evil.

No Mercy for the Wicked. Ordinary foes might win my mercy, but my sworn enemies do not.

By Any Means Necessary. My qualms can’t get in the way of exterminating my foes.

Restitution. If my foes wreak ruin on the world, it is because I failed to stop them. I must help those harmed by their misdeeds.


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Iron_Matt17 wrote:
Dwarfinator1 wrote:
PossibleCabbage wrote:

I don't think the Guardian is there to step on the Champion's toes as a defender/tank class, I think it's there for people who want to play a defender/tank style class without any particular moral underpinnings.

Like my playtest Guardian character is going to be a proud son or daughter of Rahadoum.

I know this is somewhat blasphemy here but I hope with the rework I'm gonna be able to be a good smitey vengeance Paladin like in 5e. Not really an option for that kind of character atm which makes me sad.
I’m wondering if one of the Unholy Champions will be able to fit that design space in PC2.

I hope you get a choice of being holy or unholy if there is some sort of vengeance based subclass. Don't wanna be forced to be unholy just cause of the vengeance aspect.


PossibleCabbage wrote:

I don't think the Guardian is there to step on the Champion's toes as a defender/tank class, I think it's there for people who want to play a defender/tank style class without any particular moral underpinnings.

Like my playtest Guardian character is going to be a proud son or daughter of Rahadoum.

I know this is somewhat blasphemy here but I hope with the rework I'm gonna be able to be a good smitey vengeance Paladin like in 5e. Not really an option for that kind of character atm which makes me sad.


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captain yesterday wrote:
You will also need appropriate bestiary sets.

Damn that's a bit disappointing but oh well, guess that's just what I'm gonna have to do. Thanks for the info!


So this set doesn't actually include ALL the monsters that appear in the adventure path? Just a fair amount of them? Or am I being dumb and it includes everything I'll need to run the AP?