Eando Kline

Duron Daygen's page

4 posts. Alias of chunky04.


Full Name

Duron Daygen

Race

Human

Classes/Levels

Paladin (Viruoso Bravo) 1

Gender

Male

Size

Medium

Age

19

Alignment

LG

Deity

Desna / Tanagaar

Location

Kenabres

Languages

Common, Abyssal, Hallit

Occupation

Thief gone legit - still working on it

Strength 10
Dexterity 18
Constitution 13
Intelligence 12
Wisdom 10
Charisma 14

About Duron Daygen

Duron Daygen
Male human paladin (virtuous bravo) 1 (Pathfinder Player Companion: Heroes of the High Court 12)
LG Medium humanoid (human)
Hero Points 1
Init +5; Senses Perception +1
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Defense
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AC 18, touch 14, flat-footed 14 (+4 armor, +4 Dex)
hp 11 (1d10+1)
Fort +3, Ref +4, Will +2
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Offense
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Speed 30 ft.
Melee cold iron kukri +1 (1d4/18-20) or
. . starknife +6 (1d4/×3)
Ranged shortbow +5 (1d6/×3)
Special Attacks smite evil 1/day (+2 attack, +0 AC, +1 damage)
Paladin Spell-Like Abilities (CL 1st; concentration +3)
. . At will—detect evil
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Statistics
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Str 10, Dex 18, Con 13, Int 12, Wis 10, Cha 14
Base Atk +1; CMB +1; CMD 15
Feats Additional Traits, Weapon Focus (starknife)
Traits chance encounter, seeker, tactician, vagabond child (urban)
Skills Diplomacy +6, Disable Device +9, Disguise +3, Linguistics +2, Perception +1, Sense Motive +4, Sleight of Hand +3, Stealth +3
Languages Abyssal, Common, Hallit
SQ bravo's finesse, hero points
Combat Gear cold iron arrows (50), cold iron arrows (50); Other Gear chain shirt, cold iron kukri, shortbow, starknife, backpack, bedroll, belt pouch, flint and steel, hemp rope (50 ft.), holy text (Tanagaar)[UE], masterwork thieves' tools, mess kit[UE], pot, soap, torch (10), trail rations (5), waterskin, wooden holy symbol of Desna, 9 gp
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Special Abilities
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Bravo's Finesse (Ex) Use Dex for att with light/1-hand pierce wep. Use Cha instead of Int for combat feat pre-reqs.
Detect Evil (At will) (Sp) You can use detect evil at will (as the spell).
Hero Points Hero Points can be spent at any time to grant a variety of bonuses.
Smite Evil (1/day) (Su) +2 to hit, +1 to damage, +0 deflection bonus to AC when used.

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Duron was orphaned as a young boy. He has little memory of his parents, and assumes they were Crusaders who fell in battle. A wild and wily child, the orphanages setup to look after such children were not up to the task of keeping the boy within their stodgy confines.

Inevitably, Duron's wiry and dextrous frame attracted the attention of the underbelly of the crusader city, and Duron fell in with petty criminals. They often used Duron as a canary for their thefts, having him break in through small spaces and let the rest of the crew in, with a bonus of the child being the one taking most of the risk if things went south.

It was on one of these expeditions that went pear-shaped that Duron ended up running fully into the Worldwound to escape. It was only a chance encounter with a follower of Desna who led him back to safety that brought him through. This even opened Duron's eyes to the way the crew had been using him, and discarded him when convenient. Duron vowed that he would look to do good from here on in, but lacked the knowledge and discipline to achieve much.

At this time, he largely used his skills to keep a roof over his head in uninhabited buildings, and scavenged food from those with more than enough. On one of these explorations, he came across a holy manuscript describing the tenets of the Empyreal Lord Tanagaar, and this revelation allowed him to pair the good heart inspired by Desna, with a disciplined approach to using his existing skills to find the evidence needed to bring to justice those trafficking in the misery and mistreatment of others.