Duragin Ardentblood's page

9 posts. Organized Play character for Enrif.

Full Name

Duragin Ardentblood


Rock Dwarf


Swashbuckler 1




High Seas


Common, Dwarven

Strength 16
Dexterity 16
Constitution 14
Intelligence 10
Wisdom 14
Charisma 8

About Duragin Ardentblood

Ancestry: Dwarf
Hit Points: 10
Size: Medium
Speed: 20ft.
Ability Boosts: Con, Wis, Free(Str)
Ability Flaw: Cha
Languages: Common, Dwarven
Senses: Darkvision
Extra: Clan Dagger

1st lvl Ancestry Feat: Clan's Edge
2 actions - two strikes at two different target, then free interact action to parry.

Heritage: Rock Dwarf
+2 circumstance bonus to Fortitude/Reflex DC against Shove/Trip. Also applies to saving throws against spells/effects that attempt to knock you prone.
In addition, if any effect would force you to move 10 feet or more, you are moved only half the distance.

Region: High Seas

Background: Storm Survivor
Ability Boost: Str(x) or Wis, Free(Dex)
Skill: Survival
Lore: Weather
Skill Feat: Forager
Subsist, worse than a success, you get a success for +4 people. Crit, double people.

Class: Swashbuckler
Key Ability: Dex
Style: Gymnast
Perception: Expert
Fortitude: Trained
Reflex: Expert
Will: Expert
Skills: Acrobatic(Swashbuckler), Athletics(Gymnast)
Skills: 4 ()
Unarmed: Trained
Simple: Trained
Martial: Trained
Unarmored: Trained
Light: Trained
Class DC: Trained

1st lvl Feat: Disarming Flair
Disarm until end of your next turn and gives Panache

4 free Ability Boosts: Str, Dex, Con, Wis