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179 posts. Alias of DeeX.


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Male Dwarf Fighter 2
DisturbedGM wrote:
After our discussion yesterday, did we want to finish this or just drop it?

I'll leave it up to the younger members. I'm fine with finishing the module at least or stopping now.


Male Dwarf Fighter 2

Ow, that hurt! I'll make you pay for that tiefling.

Action:

Drolgun will attack the tiefling at U25 with his Dwarven Waraxe. If he is already down by then, Drolgun will attack V26.

To Hit 1d20 + 5 ⇒ (19) + 5 = 24
Damage 1d10 + 2 ⇒ (3) + 2 = 5


Male Dwarf Fighter 2

pllbbbbbbbbt. I deserved that.

Drolgun looks around as if trying to clear his head, "Ahh, they must have cast a sleep spell on me."

Initiative 1d20 + 2 ⇒ (11) + 2 = 13

Action:
Drolgun will move as close to U26 as he, at a run, to attack creature in V26.


Male Dwarf Fighter 2

Can we get a repost of the map? And, we only have 1 other direction that we've not fully explored, right?

Sorry, I've been lost for awhile and just can't seem to place where we've been and where we haven't.


Male Dwarf Fighter 2

Drolgun will stay close to Koloran.


Male Dwarf Fighter 2

We can check upstairs again, but I didn't see anyone when I was up there earlier or other exits. The windows were boarded up as well.

Disturbed, Am I right on the exits and no more floors above the next level?

I suggest moving to the other door and forcing our way through, unless someone has a better idea.


Male Dwarf Fighter 2

Alright, the tunnels it is. First, I want a check of everyone's healing draughts and spells. Let's not go into this hastily.

Drolgun checks his pack, finding 1 potion of Cure Light Wounds and 1 of Cure Medium Wounds.

I've got one each of Cure Light and Medium. What about the rest of you?


Male Dwarf Fighter 2
DisturbedGM wrote:
Sorry...been sick the last few days. I'll remind John and James to check the post. Haven't heard anything lately from Lythar, I'll try to check in on him also.

Don't worry about it. Hope you're feeling better. This was supposed to be a way to keep the posts moving in a tongue-in-cheek method.


Male Dwarf Fighter 2

Wow, They're thinking hard.

Drolgun looks around, Hey, what happened to the ranger? Don't tell me he got lost.


Male Dwarf Fighter 2

Drolgun walks back down stairs to join the rest of the group. I say we clear the tunnels. If we come across any open windows or doorways then we can head back to Janiven and Areal. At least this way we know where they have access to.


Male Dwarf Fighter 2

DisturbedGM, Koloran, James, and John:
Drolgun will begin slowly going up the stairs, wary of any ambushes or traps.


Male Dwarf Fighter 2

Drolgun looks around and asks, Everyone all right?

Once he is sure there is no immediate injuries, he starts to look around the room.

Perception 1d20 + 2 ⇒ (3) + 2 = 5

Is that a wall I see?


Male Dwarf Fighter 2

Drolgun says to Koloran withouth taking his eyes off the skeleton, Thanks Koloran, I neeeded that.

AOO:

Hit 1d20 + 4 ⇒ (9) + 4 = 13
Damage 1d10 + 4 ⇒ (5) + 4 = 9

Action:

Drolgun will attack again using Power Attack.

Hit 1d20 + 4 ⇒ (18) + 4 = 22
Damage 1d10 + 4 ⇒ (6) + 4 = 10


Male Dwarf Fighter 2

Drolgun says, Ooof, darn dog. HEEL! And louder so his comrades hear, I could use some healing here.

Action:
Drolgun will stand and attack the skeleton at P9 using Power Attack.

Attack 1d20 + 4 ⇒ (9) + 4 = 13
Damage 1d10 + 4 ⇒ (6) + 4 = 10


Male Dwarf Fighter 2

DisturbedGM, James, and Koloran:

Initiative 1d20 + 2 ⇒ (16) + 2 = 18

Drolgun will draw his weapons then move to P8 to attack the monster at P9.


Male Dwarf Fighter 2

Just to let you know I'm still here. Was waiting to see if everyone else agreed with the course of action I started.

Man, This is a lot of furniture. Thanks for helping clear the way James.


Male Dwarf Fighter 2

DisturbedGM:
um,.... sure.


Male Dwarf Fighter 2

Drolgun sighs, If we're going to have to clear them all, then let's start with the one we don't have to climb into.

Drolgun begins clearing away the furniture that is blocking the door as quietly as possible.


Male Dwarf Fighter 2

Drolgun says, Well if it's blocked by furniture the bastards didn't run in there. Drolgun looks at John as he continues, And the last time we went into a room with scratching, we didn't exactly find what we were looking for.

But you're right also, if we could find another route to the room above we may be better off. What's everyone want to do?


Male Dwarf Fighter 2

Drolgun will move to the area on the right (Q/R 26/27) looking for any indication of activity or doors.

Perception 1d20 + 2 ⇒ (11) + 2 = 13


Male Dwarf Fighter 2

Drolgun will whisper to James so that the sound of his voice doesn't carry beyond the door.

Disturbed GM & James:
The only other exit from the room hasn't been used in weeks. If I can throw the door open, I can go through first and draw their attention. The rest of you can follow after the initial barrage.

What do you think?


Male Dwarf Fighter 2

Drolgun will move to N23/24 to back James up, listening for any sounds.

Perception 1d20 + 2 ⇒ (3) + 2 = 5


Male Dwarf Fighter 2

Perception 1d20 + 2 ⇒ (7) + 2 = 9

+2 more for exceptional stonework.


Male Dwarf Fighter 2

Drolgun will look to Koloran, Lythar, and James to get their attention and then follow behind James (with his weapons readied).


Male Dwarf Fighter 2

Alright.

Drolgun will move to James and whsiper to him, Is it clear or is there something in there?


Male Dwarf Fighter 2

Hmmm, which way to go?


Male Dwarf Fighter 2

There's probably something nasty up ahead. Something was able to dig out that tunnel by claw. And there are claw marks 10 feet off the floor.

Lythar, I see just as well in low-light as I do in darkness, about 60-feet. So, I guess I'll lead. I'll be least affected by the bastards darkness. Lythar, you or our health-conscious thief next?

Drolgun will ready his waraxe and shield while his companions to ready themselves. Once everyone is ready, he will begin to move down the tunnel.


Male Dwarf Fighter 2

DisturbedGM:

Perception 1d20 + 4 ⇒ (10) + 4 = 14
Knowledge(Engineering) 1d20 + 6 ⇒ (14) + 6 = 20

I'm guessing that I can use the extra +2 on my perception check for the stonework.

How high from the floor are the claw marks?

Well the bastards are using tunnels. These tunnels were dug out by claw though. Looks like we've got some more walking to do.


Male Dwarf Fighter 2

DisturbedGM:

Perception 1d20 + 2 ⇒ (6) + 2 = 8

If no other threats are perceived, Drolgun will move to AE19 using a 5-foot step avoiding any Attacks of Opportunity.

He will then attack the same monster (AD19) again using Power Attack. If a Drolgun hits he will use Cleave to attack the other monster at AE20.

If more threats are found, I'll want to rethink this.

Hit (Dog2) 1d20 + 4 ⇒ (14) + 4 = 18
Damage 1d10 + 4 ⇒ (6) + 4 = 10

Hit (Dog1) 1d20 + 4 ⇒ (2) + 4 = 6
Damage 1d10 + 4 ⇒ (7) + 4 = 11


Male Dwarf Fighter 2

Oh another dog. At least this time we can see it's eyes, glowing eyes. But it does have eyes.

DisturbedGM:

Drolgun will move to AD20 with an extended yell and attack the monster with Power Attack in place.

Intiative 1d20 + 2 ⇒ (8) + 2 = 10
To Hit (Surprise Round?) 1d20 + 5 ⇒ (16) + 5 = 21
To Hit (Not a surprise round) subtract 1 from the roll.

Damage 1d10 + 4 ⇒ (2) + 4 = 6


Male Dwarf Fighter 2

Dogs. I smell wet dog.

Be ready. We're not going to take them by surprise this time.

Drolgun will begin alertly advancing towards the open area.

Perception 1d20 + 2 ⇒ (5) + 2 = 7


Male Dwarf Fighter 2

Perception - sight and sound 1d20 + 2 ⇒ (13) + 2 = 15

--+4 for unusual stonework.


Male Dwarf Fighter 2

Drolgun nods his head, walks a few paces from the door, shifts his shield on his arm so it's more comfortable, and regrips his waraxe and then rushes the door.

Strength 1d20 ⇒ 12


Male Dwarf Fighter 2

I think I can bust through the door. How 'bout this then, I bust through. You guys wait for a count of 2 and then come in after me. Hopefully I'll be able to distract whatever's behind the door to allow you to easily clean them up.

Koloran, I'd appreciate it if you could keep an eye on me. We know that mummy can mess with our minds, I'm not sure what kind of shape I'll be in once I'm through.

Agreeable, everyone?


Male Dwarf Fighter 2

Drolgun will examine the door very closely, looking for weaknesses and guaging what it may take to break through.

Perception 1d20 + 2 ⇒ (7) + 2 = 9

Disturbed GM, Based upon the perception check how likely does Drolgun feel he could break through the door using his shoulder or weight?


Male Dwarf Fighter 2

Agreed. Besides they probably have an escape route they can use.

Drolgun looks to each of his companions before heading back to the sealed door.


Male Dwarf Fighter 2

Hmm, good workmanship, for a human. I'm guessing the skeletons were guards or something. These crypts haven't been disturbed like the ones in the other room.


Male Dwarf Fighter 2

Drolgun will scan the room.

If he sees nothing to catch his interest he will head back to other room and examine the other door more closely.

Scan - Perception 1d20 + 2 ⇒ (11) + 2 = 13
Scan for unusual stonework - Perception 1d20 + 4 ⇒ (16) + 4 = 20

Examine door - Perception 1d20 + 2 ⇒ (6) + 2 = 8


Male Dwarf Fighter 2

Good, maybe they'll stay dead for good this time.


Male Dwarf Fighter 2

Aww wolfie, you're friend left you all alone. Let me help you find him.

Action:
Drolgun will attack the wolf using Power Attack.

To Hit: 1d20 + 4 ⇒ (17) + 4 = 21
Damage: 1d10 + 4 ⇒ (10) + 4 = 14


Male Dwarf Fighter 2

Here you hungry mutt, munch on some dwarven steel!

Action:
Drolgun attacks the skeleton at AM24 using Power Attack, flanking is included.

To Hit 1d20 + 6 ⇒ (20) + 6 = 26
Damage 1d10 + 4 ⇒ (10) + 4 = 14

Crit Confirm w/ Power Attack(+2): 1d20 + 6 ⇒ (18) + 6 = 24
Crit damage is x3: 14 * 3 = 42

I think it's dead.

Drolgun will move to AM24 if the skeleton is dead.


Male Dwarf Fighter 2
DisturbedGM wrote:
I'm assuming the second action Drolgun posted was for the next round?

Yes.

DisturbedGM:
If Lythar goes to AM25, Drolgun will try to move to AM23 and attack the skeleton in AM24.

If Lythar moves to AL24, Drolgun will Bull Rush the skeleton at AM24 if allowed and try to crush it against the sarcophogus at AM26.


Male Dwarf Fighter 2

Here doggy, doggy.
To Hit 1d20 + 5 ⇒ (14) + 5 = 19
Damage 1d10 + 2 ⇒ (8) + 2 = 10

Action:
same, unless I can run through Lythar and "dog" to AM25. I'm thinking Lythar would be considered rough terrain. So I can't charge, Right?

If I get a chance to hit
To Hit 1d20 + 5 ⇒ (5) + 5 = 10
Damage 1d10 + 2 ⇒ (2) + 2 = 4

Lythar, standing up is a move action, so you should still get a single attack. I came across that while looking the attack options yesterday.


Male Dwarf Fighter 2

Action:
Same. Though Drolgun looks to see if it's possible to get past Lyther and at the skeletons.


Male Dwarf Fighter 2

Drolgun says Dog, why don't you go bury yourself?

Action:
Drolgun will continue his readied action to attack any opponent that gets past Lythar or move forward if Lythar does.


Male Dwarf Fighter 2

Action:
Drolgun will ready his axe and shield and attack the first monster that enters the room.

And if John was shoved back to his square, Drolgun will push him behind him to AM21.


Male Dwarf Fighter 2

Initiative 1d20 + 2 ⇒ (3) + 2 = 5


Male Dwarf Fighter 2

Drolgun says to the group, Well, the dogs shouldn't be a problem any more. They should all lie down for a nice nap after the late dinner that John is giving them.

Unless John would want myself of someone with armor to go first?


Male Dwarf Fighter 2

Drolgun will follow Lythar, Letting everyone know, I didn't find anything interesting on the tieflings. We may want to see what we can carry on our way out though.

Whaddya got Koloran?


Male Dwarf Fighter 2

Well, while we're decidin' which way we want to go, let's see if we can learn somethin' new.

Drolgun will search the tiefling bodies, cushions, and crypts.

Perception 1d20 + 2 ⇒ (4) + 2 = 6

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