
Dracophile |
Do you feel they're broken somehow?
Not at all. I love the class and find that it's very well balanced.
This experiment, however, is geared towards creating a decidedly Arcane aspect of the class. A blending of Wizardry and Artifice.It's specialized for my Forgotten Realms campaign; specifically a Lantanese version.
I decided that I did not wish to have Infusions in the Realms at all. They're strictly an Eberron flavor device. Also no creatures with the living construct type.
So I wanted to create a wizard which was specifically geared towards item creation.
I felt that keeping the wizard's abyssmal combat capabilities made a decent balance to the wild number of skill points and feats they'd get with the Artificer skills/feats. However, spells are more potent, varied, and all-around more flexible than infusions. So, to balance that, I decided to knock them down to a few specific schools. In the case of the playtesting first PC they're Abjuration, Transmutation, Conjuration, and Evocation. I liked the addition of Evocation to act as a bit of a flavor reminder of the class' departure and difference from a standard Artificer ie; still a wizard.
So, the end result I came up with was
BAB: Wizard
Saves:Wizard
Skills:Artificer
Armor/Weapon:Blend, character learns to cast w/out ASF in Light Armor
Hit Dice:Wizard
Class Features:Artificer
Spells:Wizard, but limited to 4 specific schools. Still considering a -2 towards caster level &/or skill checks when using UMD to activate items from the other spell schools.
I dunno, but with a bit of fluff and some specialized Feats...I think I have a Dragon Mag submission LOL
Peace
Draco