Wolf

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Ssalarn wrote:
just because he doesn't need to sleep to function, doesn't mean he gets the beneftits of resting (e.g. a half-construct wizard still needs to sleep 8 hours to regain his spells, and you have to sleep to gain the benefits of natural healing, so his healing will all have to come from potions and spells).

I did not realize that you cannot heal without resting, that will make it more interesting to see how the player works it out. And while he can take potions, it will be a more expensive way to heal up id think.


Humanoid (Half-Construct, Halfling) (7 RP)
Small (0 RP)
Normal Speed (0 RP)
Standard (0 RP) - +2 Dex, +2 Int, -2 Wis
Standard (0 RP) – Common and Halfling
Dwarven, Elven, Gnome, Goblin, Draconic, Giant, Orc
Plagueborn (1 RP)
Dual-Minded (1 RP)
Low-Light Vision (1 RP)

This is the race as is, he has a +2 to will, a a plethora of other +2's to poisons, diseases, and status effects. He is also playing an alchemist, with the intent of manufacturing poisons, alchemical items, and magical items. There was also talk about, when they get to this point, jumping into a Portable Hole and just sitting there crafting while the party is asleep and jumping out afterwards. The 10 minutes of air is useless because he does not need to breathe.


The source is from the new Advanced Race book, thus made by him using 10 points. Essentially he is using the fact that in those rules Half-Constructs do not need sleep for the sole purpose to craft at night. I think this is really stretching some rules, it is legal. I just think that it goes a bit too far.

All in all, its who he is, this is a player who wants to be the best, will find ways to be the best, and will try to persuade me to let him have "blank" to be the best in a better way.

There is also a point where it doesn't inconvenience the team as much, but in my opinion those choices are part of what makes the game fun. Choosing to wait on the party member or say heck no, we are leaving with or without your potions/poisons/things.


I have a player asking me about having a half construct race in an upcoming campaign I am going to run. There will be caravan travel similar to the Jade Regent campaign and as such the whole system of provisions and jobs. Now he is playing an Alchemist, and as such wishes to work a job during the 12 hour day. Then while everyone else rests and sleeps he will craft through the night.

The only problem I see with this is while he is not required to sleep. He is only Half a construct, not a full one. Shouldn't he be exhausted or fatigued over time? I mean not resting for 4 days should take it's toll against his humanoid parts right?