Warforged

Don Tucker's page

4 posts. No reviews. No lists. 1 wishlist.


RSS


Sean K Reynolds wrote:
Which of these ideas are interesting to you? What other suggestions do you have for the line that you think would be cool to play?

* more high-level adventures (especially ones you could run after finishing an Adventure Path)

Adventures on other planes or planets are always lovely.


See, it's things like this that make me want to give Paizo all of my money. I'm still buying the hardcover version, but I will be telling all of my fence-sitting friends about the $10 pdf version. Plus, I may ALSO buy the pdf version for electronic searching, depending upon how useful the index is.


Hello, I was reading the letters section in Dragon #340 and someone wrote in thanking Dragon for the excellent Boccob article. I have a character that is a Boccob priest, and I'm a fan of all things Boccob. Would someone be able to refer me to the issue containing the article?

Thanks,
Don


Let us not forget, however, that the role of Dungeon and Dragon magazines is to (largely) support the core world of D&D and help market new WoC products. If WoC gave up the Greyhawk license so that it was (1) no longer core, and (2) had no new material coming out from them (not like there is any anyway), it would virtually vanish from the pages of Dungeon and Dragon magazines. Now, since Erik Mona is the Editor of Dungeon, would he leave to work on Greyhawk products or stay with the magazine? Who knows. Similarly, with the other Greyhawk savvy staff at Paizo. It could be a bunch of clueless novices end up with the setting in their hands.

Also, many people in the past have argued/shown that it is unprofitable to publish adventures. So, Paizo would likely publish the occasional source book for Greyhawk (like other people did with Ravenloft), but there would be no adventures. Personally, I think adventures MAKE Greyhawk. I would much rather see it remain in the pages of Dungeon where we could continue to get quality adventures.