I am new to pnp rpgs (I played some in college but I didnt like it much then because the DM seemed to enjoy killing players more than telling a good story or having a satisfying adventure). Anywho, I want to give it another go. I am new to pathfinder and was looking through all the rules and came up with this guy:
Half-Orc Fighter
Stats (25 pts, nothing below 10, could probably pull this off with less points and some 8s)
16 Str (+2 more)
14 Dex
14 Con
14 Int
10 Wis
10 Cha
Feats:
f - power attack (1)
g - nature soul (1)
f - furious focus (2)
g - weapon focus X (3)
f - weapon specialization X (4)
g - animal ally (5)
f - improved initiative (6)
g - beast rider (7)
f - improved critical X (8)
g - dazzling display (9)
f - critical focus (10)
g - critical versatility (11)
f - greater weapon specialization X (12)
g - shatter defenses (13)
f - greater weapon focus X (14)
g - deadly stroke (15)
f - cornugon smash (16)
g - intimidating prowess (17)
f - step up (18)
g - following step (19)
f - step up and strike (20)
Additional ability scores all to Str
Alternative Racial Abilities:
Sacred Tattoo
Traits:
Rice Runner
Eyes and Ears of the City
Skills to focus on:
Intimidate
Perception
Acrobatic
Handle Animal
Idea: Smack stuff around with a two hander (probably a falchion or maybe a katana for flavor) and have a nice big rhino (at -1 your characater level) knocking stuff around. Should be easy with no fussing around with spells or whatever. Acrobatics for moving through the battlefield. Intimidate for demoralizing enemies. Regular fighter with no archetype since I didnt like any of them. Does he seem OK? Will he struggle at any levels?