Full Name |
“Dizzy viper” Mocheula Bonita |
Race |
| HP: 11/11 | AC: 14 (13 Tch, 11 Fl) | CMD: 16 (13 Fl) | F: +2, R: +5, W: +1| Init: +3 | Perc: +1, SM +1 |
Classes/Levels |
| Speed 30ft | Active conditions: none |
Gender |
Female Human (Varisian) Shifter (Weretouched) 01 |
Size |
4’ 8” ; 100 lbs (Medium) |
Age |
18 |
Special Abilities |
Affable; Beast of The Society |
Alignment |
Neutral Good |
Deity |
Green Faith |
Location |
Absolum |
Languages |
Common, Varisian, Vuldrani, Tien |
Occupation |
N/A |
Strength |
14 |
Dexterity |
16 |
Constitution |
10 |
Intelligence |
12 |
Wisdom |
13 |
Charisma |
14 |
About Dizzy Viper
* Character Sheet *
• Backstory:
- Nero is a humble Owl Shifter, of the Moon Harpy Clan of Shifters. All of whom have gone into hiding, for centuries, after mass alienation and prejudice from the outside world. But today will be different! Because Nero has been sent out from her tribe, "To find new tribe"! Which must mean she is to be emissary of her tribe, and make friends with the outside world! That must be why they even gave her the new moniker do “Dizzy Viper”! Off to adventure!
- Nero is an Owl Shifter, due to she naturally dying, but being revived by Pharasma, to act as her envoy.
• Appearance:
- Short, and attractive
- Medium nougat skin, with Amber eyes
- wears tribal markings on her face
- When using her Shifter’s Claws, they manifest as Snowy White Owl legs & talons
- Short, White Pixie Cut hair
• Racial Abilities:
- Racial Ability Score Modifiers: +2 to DEX
- Size Modifiers (Medium): N/A
- Normal Speed: 30 ft walking speed.
- Powerful Prescence: CHA score counts as 2 higher for feat requirements; gain "Persuasive" as a bonus feat.
- Silver Tongued: +2 to Diplomacy & Bluff checks; When successfully raising a creature's attitude with Diplomacy, increase it by 3 instead of 2.
• Traits:
- Corpse Hunter: +1 to Attacks against the Undead.
- Beast of The Society: When using Wild Shape to become a Medium or Small animal, double the length of each use, from 1 hour to 2 hours, per use.
• Favored Class Abilities:
- Shifter: Add +1 Skill Point
• Shifter Class Features:
- Shifter Proficiencies & Restrictions: Start with proficiency in the club, dagger, dart, quarterstaff, scimitar, scythe, sickle, shortspear, sling, and spear, and any Aspect - Specific Natural Weapon attack, including the Shifter's Claws; Proficiency in both Light & Medium armor, plus Shields (but not Tower Shields), but prohibited from using any metal armor.
- Lycanthropic Aspect (Owl): Gain the Minor Aspects of a Giant Owl, for up to a set amount of minutes; Unlike most Shifters, Mochuela cannot ever choose a new Aspect.
Shifter Claws: Gain a pair of natural Shifter Claws attacks. These are either Primary Attacks (if used alone), or Secondary Attacks (if used with a weapon), that deal 1D4 piercing or Slashing Damage. Imporves with Class levels.
Lycanthropic Empathy: Gains the ability to use Diplomacy on wild owls, with a +4 to the Diplomacy Check.
•Resources:
- Shifter Claws Damage Dice: +1d6
- Shifter Claws Critical Multiplayer: x2
- Shifter Claws DR Bypasses: n/a
- Lycanthrope Aspect: Owl (Minor)
• Feats:
- (1st Level; Bonus) Persuasive: Gain a +2 to all Diplomacy & Intimidate Checks; Once you have 10 skill points in either skill, that Skill's Bonus rises to +4.
- (1st Level) Weapon Finesse: Uses her DEX for the attack Dice of certain Weapons, including her own Shifter Claws.
• Skill Points: 6 (4+Int Mod + Favored Class Bonus)
- Class Skills: Acrobatics, Climb, Craft, Diplomacy, Fly, Handle Animal, Knowledge (Local), Knowledge (Nature), Perception, Profession, Ride, Stealth, Survival, & Swim
- Character skills (Trained): Craft (Alchemy) 01 (+05), Diplomacy 01 (+10), Fly 01 (+07), Knowledge (Nature) 01 (+05), Stealth 01 (+07) Survival 01 (+05)
Character Skills (Untrained): Acrobatics (+03), Appraise (+01), Bluff (+04), Climb (+02), Disguise (+02), Escape Artist (+03), Heal (+01), Intimidate (+04), Perception (+01), Perform (+02), Profession (+01), Ride (+03), Sense Motive (+01), Swim (+02)
• Statistics:
- Hit Points: 10 HP; Damage Reduction: 0/-; Spell Resistance: 00
- Initiative: +03
- Armor Class points: 14; Touch AC: 13; Flat-Footed: 11
- Base Attack Bonus: +01; CMB: +03; CMD: +16
- Fort Save Bonus: +02 (Total: +2); Reflex Save Bonus: +02 (Total: +5); - Will Save Bonus: +0 (Total: +1)
• Carrying Capacity:
- Light Load: 66 pounds or less.
- Medium Load: 67-137 pounds.
- Heavy Load: 138-200 pounds.
- Lift Over Head: 175 pounds
- Lift off Ground: 350 pounds
- Drag or Push: 875 pounds
• Items: Weighs 26 lbs
- Equipment: Traveller’s Outfit; Pathfinder’s Kit (a bedroll, a belt pouch, a clay mug, a dagger, two fishhooks, a flint and steel, Signaling Whistle, 50ft. String, 50ft. Thread, 07 Days Rations, Waterskin, & Whetstone); Masterwork Backpack; Custom Body Tattoos; Custom Wayfinder (Inherited); Plague Doctor’s Mask
- Remaining Money: 57 GP
• Attacks:
- Shifter Claws (Attack bonus: +4; Critical: X2; Type: P,S; Range: Melee; Ammo: N/A; Damage: 1d4+3)
• Wayfinder Modifications:
- “Inherited”: Can carry an augment to “Light”, while still having the natural “Light” spell.
• Miscellaneous:
- Prestige/Fame: 000/002
- Faction Points (Liberty's Edge): 002
- Faction Goals (Liberty’s Edge) Completed: 1/9
- Faction Points (Dark Archive): 000
- Faction Goals (Dark Archive) Completed: 0/9
- Faction Benefits: N/A