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The standard doesn't need to be what peasants/common people use.

Like the English had the pound, which was the "sovereign" gold coin, broken up into 20 silver shillings. Did anyone ever use gold coins? Very rarely, most people just used shillings and pence (copper), but it still was a gold standard (though high class places would quote prices in guineas, which were 21 shillings, not 20)


Leyren wrote:


Even the name is a bit lazy since it references the paladin, meaning the class wouldn't be possible without them, which is not true.

Bear in mind, the anti-paladin originally dates back to original D&D where evil (or rather, just "chaotic") clerics were sometimes called anti-clerics. That terminology was inspired by the real world religious (well, Catholic) term, antipope. .

Beyond that, the paladin is literally from the source of D&D's alignment system (Poul Anderson's novel 3 Hearts and 3 Lions) so strictly speaking, it's not possible without them. Or D&D (and descendants) as we know it, for better or for worse


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Personally, I think ancestry is worse. In the real world, "ancestry" generally means cultural and ethnic type, something that should never be represented in game stats, IMHO.

If you want to replace race, replace it with species. The idea that a latin word used for centuries is something too futuristic for a fantasy game is absurd.


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I don't understand why evil races are unrealistic. Biology drives behavior just as much as environment. Maybe evil races have brain chemistry that leads to evil acts?


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Let me just point out that EGG didn't just randomly make up names for armor and weapons, he used reference books.

Granted, these books were old when he wrote D&D, like Charles Ffoulkes Armour & Weapons was from 1909. But still, they were once considered proper terminology.