Ezren

Dindal Nimaros's page

132 posts. Organized Play character for klaasel.


Full Name

Dindalasi Tan Nimaros

Race

Human

Classes/Levels

Wizard (Conjuration) 1 HP 11/11 | AC(mage armor AC) 12(16), flat 10(14), touch 12 | Fort +1, Ref +2, Will +1 | Init +8 | Per +0 |

Spells memorized:
Lvl 1, DC 16: Mage Armor x 0, Color Spray x 0, Summon Monster I x 0

Gender

Male

Size

1.76 m

Age

28

Special Abilities

Familiar: Greensting Scorpion named Flin

Alignment

NG

Deity

Nethys

Location

Taldor

Languages

Common (Taldane), Kelish, Elven, Dwarven

Occupation

Alchemist

Strength 7
Dexterity 14
Constitution 12
Intelligence 20
Wisdom 8
Charisma 12

About Dindal Nimaros

Dindal Nimaros
Male human Wizard (Conjuration) 1
NG Medium humanoid (human)
Init +8; Senses Perception +0
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Defense
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AC 12, touch 12, flat-footed 10 (+0 armor, +2 Dex)
hp 11 (1d6)
Fort +1, Ref +2, Will +1
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Offense
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Speed 30 ft.
Heavy X-bow +2 att, dmg 1d10
Quarterstaff -2 att, dmg 1d6-2
Spells
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Statistics
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Str 7, Dex 14, Con 12, Int 20, Wis 8, Cha 12
Base Atk +0; CMB -2; CMD 10
Feats Augment Summoning, Toughness, Spell Focus (Conjuration)
Traits Master of Pentacles (1/day +2 CL on conjuration spell), Reactionary (+2 initiative)
Skills Craft(alchemy) +9, Diplomacy +2, Know(arcana) + 9, Know(history) + 9, Know(nobility) + 9, Perception +0, Spellcraft + 9.
Languages Common (Taldane), Kelish, Elven, Dwarven
SQ 1 - summoner charm. Summon spells extended rounds ½ level; Shift. 5 ft/2 lvl teleport as swift action, 3+int/day. 8 - Dimensional steps. 30 ft/lvl teleport as standard action. Divide between more creatures

Equipment
Noble Outfit - Robe
Bolts x 20
Rope & grappling hook
Spellbook

GP: 6
XP: I

Spells:

Spells memorized:
Cantrips, DC 15
Acid splash, Light, Detect Magic

Lvl 1, DC 16:
Mage Armor x I Color Spray x I, Summon Monster I

Spells learned:

cantrips, DC 15
Acid Splash, Light, Detect Magic
lvl 1: Mage Armor, Color Spray, Enlarge Person, Grease, Silent Image, Disguise Self, Protection From Evil, Summon Monster I