HP 33/33 | Ac 17 T 13 FF 14 | I+4 | Fort+3 Ref+9 Will +5 (+1 vs enchantments)| P+7 | Bluff +20 Diplo& Intimidate +16 Sense Mot +18 | BP 11/19 | Spells 4/6+1/4
Active Spells:
Heightenend Awareness, Heroism A tall human woman walks over to the gnome. "Welcome to the Society! It looks like you're new here. Don't worry, we were all new once and you know our motto "explore, cooperate and report". She winks "although I must say I don't really like the reporting bit" Welcome to Pathfinder Society Max! There is a lot of information out here, see the links at the top of the page or ask in our discussion thread. New games are offered on a regular basis and our beloved Venture Agent Hmm has a list of games that reserve places for new players at this link
HP 33/33 | Ac 17 T 13 FF 14 | I+4 | Fort+3 Ref+9 Will +5 (+1 vs enchantments)| P+7 | Bluff +20 Diplo& Intimidate +16 Sense Mot +18 | BP 11/19 | Spells 4/6+1/4
Active Spells:
Heightenend Awareness, Heroism A Varisian woman walks into the lodge, shuffling some cards "At long last, the Pathfinder Society has reassembled the Numerian device known as the Sky Key. Initial tests suggest it is capable of projecting a location’s past into the present, allowing Society agents to peruse books from destroyed libraries and speak with echoes of long-dead heroes. Now that it has perfected the Sky Key’s controls, the Pathfinder Society is prepared to extract a slice of Absalom’s history and bring it into the present; however, there’s no telling what might be waiting inside—or who in the present might wish to wield the same power. "Will you be part of the investigations? I am looking for at most five Pathfinders that have completed their first few missions" Recruiting for the PbP gameday 5 Special: 7:00. Tier is 3-4
A Varisian woman walks into the lodge, shuffling some cards "At long last, the Pathfinder Society has reassembled the Numerian device known as the Sky Key. Initial tests suggest it is capable of projecting a location’s past into the present, allowing Society agents to peruse books from destroyed libraries and speak with echoes of long-dead heroes. Now that it has perfected the Sky Key’s controls, the Pathfinder Society is prepared to extract a slice of Absalom’s history and bring it into the present; however, there’s no telling what might be waiting inside—or who in the present might wish to wield the same power. "Will you be part of the investigations? I am looking for at most five Pathfinders that have completed their first few missions" Recruiting for the PbP gameday 5 Special: 7:00. Tier is 3-4
HP 33/33 | Ac 17 T 13 FF 14 | I+4 | Fort+3 Ref+9 Will +5 (+1 vs enchantments)| P+7 | Bluff +20 Diplo& Intimidate +16 Sense Mot +18 | BP 11/19 | Spells 4/6+1/4
Active Spells:
Heightenend Awareness, Heroism Congratulations! GM, can you be so kind and also sign fill out the bottom section of a Ritual of Stardust Boon for Dimitra? Thanks.
HP 33/33 | Ac 17 T 13 FF 14 | I+4 | Fort+3 Ref+9 Will +5 (+1 vs enchantments)| P+7 | Bluff +20 Diplo& Intimidate +16 Sense Mot +18 | BP 11/19 | Spells 4/6+1/4
Active Spells:
Heightenend Awareness, Heroism Posting this now so not to hold up combat when my turn comes Dimitra starts singing and readies her bow.
HP 33/33 | Ac 17 T 13 FF 14 | I+4 | Fort+3 Ref+9 Will +5 (+1 vs enchantments)| P+7 | Bluff +20 Diplo& Intimidate +16 Sense Mot +18 | BP 11/19 | Spells 4/6+1/4
Active Spells:
Heightenend Awareness, Heroism "What was that thing with 'privacy'? If we are all together in the room it isn't exactly private is it?"
HP 33/33 | Ac 17 T 13 FF 14 | I+4 | Fort+3 Ref+9 Will +5 (+1 vs enchantments)| P+7 | Bluff +20 Diplo& Intimidate +16 Sense Mot +18 | BP 11/19 | Spells 4/6+1/4
Active Spells:
Heightenend Awareness, Heroism Dimitra also casts detect magic, scanning the rooms I also know the answer, so I am limiting myself to actions Dimitra would normally take
HP 33/33 | Ac 17 T 13 FF 14 | I+4 | Fort+3 Ref+9 Will +5 (+1 vs enchantments)| P+7 | Bluff +20 Diplo& Intimidate +16 Sense Mot +18 | BP 11/19 | Spells 4/6+1/4
Active Spells:
Heightenend Awareness, Heroism Dimitra looks around in the entrance, trying to see if there is anything that might be of help.
HP 33/33 | Ac 17 T 13 FF 14 | I+4 | Fort+3 Ref+9 Will +5 (+1 vs enchantments)| P+7 | Bluff +20 Diplo& Intimidate +16 Sense Mot +18 | BP 11/19 | Spells 4/6+1/4
Active Spells:
Heightenend Awareness, Heroism Little time to post: feel free to use Dimitra's wand of CLW. Just let me know how many charges you have used
HP 33/33 | Ac 17 T 13 FF 14 | I+4 | Fort+3 Ref+9 Will +5 (+1 vs enchantments)| P+7 | Bluff +20 Diplo& Intimidate +16 Sense Mot +18 | BP 11/19 | Spells 4/6+1/4
Active Spells:
Heightenend Awareness, Heroism Dimitra whips out a wand and touches Ryskovich with it while keeping her song up. "Concentrate on one first!" Cure Light Wounds: 1d8 + 1 ⇒ (8) + 1 = 9
HP 33/33 | Ac 17 T 13 FF 14 | I+4 | Fort+3 Ref+9 Will +5 (+1 vs enchantments)| P+7 | Bluff +20 Diplo& Intimidate +16 Sense Mot +18 | BP 11/19 | Spells 4/6+1/4
Active Spells:
Heightenend Awareness, Heroism Zeno Loxley wrote: Okay, you've spent 2 charges on me, Dimitra. Deducted from wand charges, next beer is on you ;-)
HP 33/33 | Ac 17 T 13 FF 14 | I+4 | Fort+3 Ref+9 Will +5 (+1 vs enchantments)| P+7 | Bluff +20 Diplo& Intimidate +16 Sense Mot +18 | BP 11/19 | Spells 4/6+1/4
Active Spells:
Heightenend Awareness, Heroism "Oh poor Zob, I have just the task for you!" a Varisian woman replies "Here you are, they are just about to get their mission briefing" Still have a few places left in Quest for Perfection series
HP 33/33 | Ac 17 T 13 FF 14 | I+4 | Fort+3 Ref+9 Will +5 (+1 vs enchantments)| P+7 | Bluff +20 Diplo& Intimidate +16 Sense Mot +18 | BP 11/19 | Spells 4/6+1/4
Active Spells:
Heightenend Awareness, Heroism Zeno, I will use my CLW wand on you, you can make the dice rolls Dimitra uses her wand of healing on Zeno while walking to the library GM, did we already spend an hour since the beginning of hostilities?
HP 33/33 | Ac 17 T 13 FF 14 | I+4 | Fort+3 Ref+9 Will +5 (+1 vs enchantments)| P+7 | Bluff +20 Diplo& Intimidate +16 Sense Mot +18 | BP 11/19 | Spells 4/6+1/4
Active Spells:
Heightenend Awareness, Heroism Zeno, I can only keep 1 (already started inspire competence before you posted) and I am not entirely certain that my bookkeeping is correct. Therefore I will stick with 12 remaining rounds
HP 33/33 | Ac 17 T 13 FF 14 | I+4 | Fort+3 Ref+9 Will +5 (+1 vs enchantments)| P+7 | Bluff +20 Diplo& Intimidate +16 Sense Mot +18 | BP 11/19 | Spells 4/6+1/4
Active Spells:
Heightenend Awareness, Heroism GM, will you transfer the aid token to another table? Dimitra looks around while humming her song Perception, Heroism, Heightened Awareness: 1d20 + 7 + 2 + 2 ⇒ (3) + 7 + 2 + 2 = 14 Ticking of 4 rounds of bardic performance: 2 for combat and 2 for inspire competence
HP 33/33 | Ac 17 T 13 FF 14 | I+4 | Fort+3 Ref+9 Will +5 (+1 vs enchantments)| P+7 | Bluff +20 Diplo& Intimidate +16 Sense Mot +18 | BP 11/19 | Spells 4/6+1/4
Active Spells:
Heightenend Awareness, Heroism Dimitra changes her song ever so slightly. It now helps Lymwin in his search. Inspire competence +3
HP 33/33 | Ac 17 T 13 FF 14 | I+4 | Fort+3 Ref+9 Will +5 (+1 vs enchantments)| P+7 | Bluff +20 Diplo& Intimidate +16 Sense Mot +18 | BP 11/19 | Spells 4/6+1/4
Active Spells:
Heightenend Awareness, Heroism Dimitra fires an arrow at the lamia attacking Zeno Heroism, Inspire Courage, Point Blank Shot, Precise Shot. Cover not taken into account
I am fine with using that aid token to heal someones wounds and then passing it on
HP 33/33 | Ac 17 T 13 FF 14 | I+4 | Fort+3 Ref+9 Will +5 (+1 vs enchantments)| P+7 | Bluff +20 Diplo& Intimidate +16 Sense Mot +18 | BP 11/19 | Spells 4/6+1/4
Active Spells:
Heightenend Awareness, Heroism Dimitra takes her bow, moves to a better position and fires a shot Point Blank Precise shot, Heroism and Inspire Courage at Red
HP 33/33 | Ac 17 T 13 FF 14 | I+4 | Fort+3 Ref+9 Will +5 (+1 vs enchantments)| P+7 | Bluff +20 Diplo& Intimidate +16 Sense Mot +18 | BP 11/19 | Spells 4/6+1/4
Active Spells:
Heightenend Awareness, Heroism Did you forget about the bard? Dimitra starts to sing, inspiring her fellow pathfinders to swing their weapons just that bit harder +2 competence bonus on to hit and weapon damage rolls and +2 morale bonus on saves vs fear and charms!
HP 33/33 | Ac 17 T 13 FF 14 | I+4 | Fort+3 Ref+9 Will +5 (+1 vs enchantments)| P+7 | Bluff +20 Diplo& Intimidate +16 Sense Mot +18 | BP 11/19 | Spells 4/6+1/4
Active Spells:
Heightenend Awareness, Heroism "What the...." Dimitra exclaims. She then picks up the pace again "Let's investigate this quickly and then move towards Skyreach, they can probably use our assistance there!"
HP 33/33 | Ac 17 T 13 FF 14 | I+4 | Fort+3 Ref+9 Will +5 (+1 vs enchantments)| P+7 | Bluff +20 Diplo& Intimidate +16 Sense Mot +18 | BP 11/19 | Spells 4/6+1/4
Active Spells:
Heightenend Awareness, Heroism "Ok, thanks. Let's go team!" Dimitra waits for the better armored team-members to enter first and will follow, her bow at the ready.
HP 33/33 | Ac 17 T 13 FF 14 | I+4 | Fort+3 Ref+9 Will +5 (+1 vs enchantments)| P+7 | Bluff +20 Diplo& Intimidate +16 Sense Mot +18 | BP 11/19 | Spells 4/6+1/4
Active Spells:
Heightenend Awareness, Heroism "Where are those impostors now?" Dimitra eyes these Pathfinders carefully, maybe they are also impostors? Sense Motive: 1d20 + 18 + 2 ⇒ (16) + 18 + 2 = 36
HP 33/33 | Ac 17 T 13 FF 14 | I+4 | Fort+3 Ref+9 Will +5 (+1 vs enchantments)| P+7 | Bluff +20 Diplo& Intimidate +16 Sense Mot +18 | BP 11/19 | Spells 4/6+1/4
Active Spells:
Heightenend Awareness, Heroism Dimitra waves to Balinor "We are beating those Aspis senseless, thanks. I will see you later! and off she goes again.
HP 33/33 | Ac 17 T 13 FF 14 | I+4 | Fort+3 Ref+9 Will +5 (+1 vs enchantments)| P+7 | Bluff +20 Diplo& Intimidate +16 Sense Mot +18 | BP 11/19 | Spells 4/6+1/4
Active Spells:
Heightenend Awareness, Heroism Dimitra rushes towards the men when Ash signals that they are still alive, she whips out her wand of cure light wounds and touches both men with it. Cure Light 1: 1d8 + 1 ⇒ (6) + 1 = 7
If the men regain their consciousness she asks "What happened here? Are you alright?"
HP 33/33 | Ac 17 T 13 FF 14 | I+4 | Fort+3 Ref+9 Will +5 (+1 vs enchantments)| P+7 | Bluff +20 Diplo& Intimidate +16 Sense Mot +18 | BP 11/19 | Spells 4/6+1/4
Active Spells:
Heightenend Awareness, Heroism Dimitra walks by, on her way to fight some other intruders "Errr, why is Girzog savaging that dead beetle? I did not know that Tengu are carrion birds...."
HP 33/33 | Ac 17 T 13 FF 14 | I+4 | Fort+3 Ref+9 Will +5 (+1 vs enchantments)| P+7 | Bluff +20 Diplo& Intimidate +16 Sense Mot +18 | BP 11/19 | Spells 4/6+1/4
Active Spells:
Heightenend Awareness, Heroism I have rearranged ourselves a bit: Melee types up front, Ash and myself in the middle and the archer and alchemist at the back.
HP 33/33 | Ac 17 T 13 FF 14 | I+4 | Fort+3 Ref+9 Will +5 (+1 vs enchantments)| P+7 | Bluff +20 Diplo& Intimidate +16 Sense Mot +18 | BP 11/19 | Spells 4/6+1/4
Active Spells:
Heightenend Awareness, Heroism "Looks like our job here is done, lets help our fellow pathfinders in the Northwestern quadrant"
HP 33/33 | Ac 17 T 13 FF 14 | I+4 | Fort+3 Ref+9 Will +5 (+1 vs enchantments)| P+7 | Bluff +20 Diplo& Intimidate +16 Sense Mot +18 | BP 11/19 | Spells 4/6+1/4
Active Spells:
Heightenend Awareness, Heroism I feel more like intimidating her ;-) Intimidate, heroism: 1d20 + 16 + 2 ⇒ (16) + 16 + 2 = 34 "What are you saying Dara?" Dimitra asks the other women in what is almost a whisper while she steps just that bit too close in the other woman's face and continues in an voice that becomes louder and louder, until it ends in what is almost a shout "I know you have some great commendations from some Venture Captains. However I did not see you entering the Chelish ambassady here in Absalom or the Lodge of Venture Captain Thurl in Nerosyan. And where were you when we took care of that issue in Kaer Maga?. Fact is that we are ten times the pathfinder that you are. So if I say you guard the damn building you guard the damn building!"
HP 33/33 | Ac 17 T 13 FF 14 | I+4 | Fort+3 Ref+9 Will +5 (+1 vs enchantments)| P+7 | Bluff +20 Diplo& Intimidate +16 Sense Mot +18 | BP 11/19 | Spells 4/6+1/4
Active Spells:
Heightenend Awareness, Heroism Sorry GM, this is what Dimitra is build for. Assuming Honeyed Tongue works, if not take roll 1
"Walk with me Meesha" Dimitra says while she puts her arm around the young woman's shoulders. They stroll of a bit and Dimitra starts to speak. "Now look, your team is obviously looking up to you. I understand that it might be difficult to stand up to authority, but it is something that every Pathfinder needs to learn. See this as a learning opportunity. Those guards are likely uncertain, and if you show confidence they will never even question you." Yeez, how did they get through their confirmation?
HP 33/33 | Ac 17 T 13 FF 14 | I+4 | Fort+3 Ref+9 Will +5 (+1 vs enchantments)| P+7 | Bluff +20 Diplo& Intimidate +16 Sense Mot +18 | BP 11/19 | Spells 4/6+1/4
Active Spells:
Heightenend Awareness, Heroism Venture Agent, how did he come up with that? It gives me something to work with though "Thank you Ash" Dimitra says as she steps to the foreground and looks at the Dwarf "The new rank of Venture-Agent was to be announced by Farabellus in his speech, however circumstances have prevented him from making his statement. You know that Professor Aldain is a valued Society ally. Protecting him might just give you the opportunity to get yourself known with the Venture Officers, giving you more chance for a promotion to the rank of Venture Agent" Bluff, Heroism: 1d20 + 20 + 2 ⇒ (18) + 20 + 2 = 40 Tssk, they are easily fooled....
HP 33/33 | Ac 17 T 13 FF 14 | I+4 | Fort+3 Ref+9 Will +5 (+1 vs enchantments)| P+7 | Bluff +20 Diplo& Intimidate +16 Sense Mot +18 | BP 11/19 | Spells 4/6+1/4
Active Spells:
Heightenend Awareness, Heroism before moving towards them Dimitra casts honeyed tongue "My dear Jayson, I think you and your team are exactly the team that is perfectly suited to guard this. You don't need to go in, just make sure nobody enters or leaves. Remember your confirmation and all the assignments you have successfully finished after that. I am certain you can do this, have faith in yourself." Diplomacy, Heroism: 1d20 + 16 + 2 ⇒ (11) + 16 + 2 = 29
That is a 33
HP 33/33 | Ac 17 T 13 FF 14 | I+4 | Fort+3 Ref+9 Will +5 (+1 vs enchantments)| P+7 | Bluff +20 Diplo& Intimidate +16 Sense Mot +18 | BP 11/19 | Spells 4/6+1/4
Active Spells:
Heightenend Awareness, Heroism Just to let you know: Paizocon France in Paris is still going on at several locations. We are all ok, I am actually running 7-06 now in a B&B
HP 33/33 | Ac 17 T 13 FF 14 | I+4 | Fort+3 Ref+9 Will +5 (+1 vs enchantments)| P+7 | Bluff +20 Diplo& Intimidate +16 Sense Mot +18 | BP 11/19 | Spells 4/6+1/4
Active Spells:
Heightenend Awareness, Heroism I am traveling today and will be at Paizocon Fr over the weekend, do not expect any posts from me until Monday. Please bot me if and where necessary.
HP 33/33 | Ac 17 T 13 FF 14 | I+4 | Fort+3 Ref+9 Will +5 (+1 vs enchantments)| P+7 | Bluff +20 Diplo& Intimidate +16 Sense Mot +18 | BP 11/19 | Spells 4/6+1/4
Active Spells:
Heightenend Awareness, Heroism Dimitra starts singing, inspiring all to greater deeds while stepping back and taking out her bow. Inspire courage, +2 on to hit and damage (and fear saves)
HP 33/33 | Ac 17 T 13 FF 14 | I+4 | Fort+3 Ref+9 Will +5 (+1 vs enchantments)| P+7 | Bluff +20 Diplo& Intimidate +16 Sense Mot +18 | BP 11/19 | Spells 4/6+1/4
Active Spells:
Heightenend Awareness, Heroism Dimitra quickly casts a couple of spells Heroism and Heigthened Awareness and follows Titus and the others to the south campus
HP 33/33 | Ac 17 T 13 FF 14 | I+4 | Fort+3 Ref+9 Will +5 (+1 vs enchantments)| P+7 | Bluff +20 Diplo& Intimidate +16 Sense Mot +18 | BP 11/19 | Spells 4/6+1/4
Active Spells:
Heightenend Awareness, Heroism "Cheers!" Dimitra raises her glass of wine. "With Venture Captains looking to get raised to the Decemvirate, will that free up Venture Captain positions for agents? What do you think?"
HP 33/33 | Ac 17 T 13 FF 14 | I+4 | Fort+3 Ref+9 Will +5 (+1 vs enchantments)| P+7 | Bluff +20 Diplo& Intimidate +16 Sense Mot +18 | BP 11/19 | Spells 4/6+1/4
Active Spells:
Heightenend Awareness, Heroism Disable Device: 1d20 + 12 ⇒ (9) + 12 = 21 Dimitra walks over to the trap mastery challenge and takes out her disabling kit. She focuses for a moment and gets to work. "Ah, not unlike a kobold's traps this challenge. Nicely done"
HP 33/33 | Ac 17 T 13 FF 14 | I+4 | Fort+3 Ref+9 Will +5 (+1 vs enchantments)| P+7 | Bluff +20 Diplo& Intimidate +16 Sense Mot +18 | BP 11/19 | Spells 4/6+1/4
Active Spells:
Heightenend Awareness, Heroism Inspector Pendergast wrote: "Dimitra, I've overheard rumors that they may be announcing new members of the Decemvirate. What do you think the main focus of this Convocation will be?" "My guess is that the Decemvirate will want to show off what the researchers learned from the artifact we retrieved from Jormurdun last year and give us a chance to relax a bit before we are probably send on more weird missions through Golarion" The woman looks at you all and then stands up "I will take my leave of you now, it seems you are all settled in. Have fun during this Convocation, I am certain we will see each other again."
HP 33/33 | Ac 17 T 13 FF 14 | I+4 | Fort+3 Ref+9 Will +5 (+1 vs enchantments)| P+7 | Bluff +20 Diplo& Intimidate +16 Sense Mot +18 | BP 11/19 | Spells 4/6+1/4
Active Spells:
Heightenend Awareness, Heroism "Oh I guess you misunderstood me. It is just that I do not want to have trouble with the district guards. They are nice guys and galls and would probably be out of their league if they tried to confront any Pathfinder. For me it is not worth my time to try to explain that there is no harm in what we are doing if we could be dancing and singing under Desna's sky" |
