Devon Jones 195's page

No posts. Organized Play character for Dev-Alex.




Hi, I recently had a character take the cavalier dedication feat with comes with an option to take a cavalier pledge. From what I understand, this pledge provides you with access to the Level 4 Cavalier's Banner feat while also giving you an anathema relating to your pledge.

My question is, what qualifies when making your pledge? In society, is the anathema for this class something you create yourself or are you strictly required to pledge yourself to a cause that follows a pre-existing anathema? It says to work with your GM, but my goal is to get an answer that doesn't get affected by table variance.

For example, my character is currently a worshipper of Apsu, and I have been running his pledge as a copy of the paladin code listed for him. Due to my character not being a champion or cleric, I haven't seen any issue with him worshipping a deity that has yet to be listed for 2E, but if society requires the pledges to be made using anathemas already present for other classes or deities I would need to change that.


Hi! In first edition, I always loved building characters around grapple/sunder/trip. After some time poring through this book, it seems like most of these maneuvers have been gutted to the point of near-uselessness as far as specialization. Sunder seems to not even be in the rules, Grappling no longer provides anywhere near as much benefit if you can't consistently restrain your targets, and now all of these maneuvers have critical failure downsides.
In the first edition, these combat maneuvers would give characters the ability to sort of specialize in taking down casters, but now since their grapple DC is scaling just as fast as your own, you'll be much less able to consistently take them out of the fight. I understand the weakening combat maneuvers to promote faster combats but it hurts these fun and unique combat styles.

Anyways, on to the rules question side of this. Does anyone know what the rules are for attacking an item someone is holding? I'm hoping I just missed it in my read-through.

Dark Archive

Hey guys, just curious on whether or not create undead is still limited to Ghoul/Ghast/Mummy/Mohrg or if the Undead introduced in the bestiaries that list create undead as a creation method are also able to be made? If not, is there any current source that adds to the list or is my necromancer stuck waiting until we find something with natural weapons in the scenario to do his thing?


Hey, so I've been looking at trying to make a high level tank build that relies on using shared sacrifice on a big bad and running in blindly, but there are a few things I haven't been able to get answered about this yet.
A- If I used empower spell on shared sacrifice, would I then be redirecting 75% of the damage to the target since 1/2 is a number?
B- If I were to have Shared Sacrifice and Unwilling shield both on, would I be reducing damage by 50% or would they stack to make it so I was only taking 25% damage
C- If A and B are yes, then if I empower both I would be taking a total of 6.25% of the damage and redirecting the other 93.75% to the opponent, correct?
D- Additionally, if someone else in the party were to cast shield other would that stack?
E- Does damage reduction/Energy Resistance apply before or after the split?
I'm sure I'm forgetting a bit but that's most of what's been keeping me from going at it. Any help would be greatly appreciated, thanks!