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Alchemist would at least compliment the Intelligence, but has anyone considered going barbarian instead of monk? In reality he is in armor, thus voiding most of what compliments the monk.

Barbarian
-gives good weapon proficiencies and base attack bonus, as well as a good Fort (lets face it, the other BIG thing Bats needs is good saves, honestly they kept him alive the most over all these years) and reactionary bonuses.
-Batman is pissed. All the time. Sometimes he lets out his frustration on bad guys. I give you: Rage. Next.
-Skills that compliment a ranger so well

Ranger
-Shares many barbarian skills.
-As OP originally stated, the aforementioned Track, Favored Enemy and Terrain, but also the Combat style feats, which can come in as a handy bonus you pick up on the way to Favored Terrain.

Fighter (Unarmed Fighter Archetype)
-Gives several bonus feats as well as opening up options like Weapon Specialization, as well as allowing feat options so you can let your unarmed strikes do nifty stuff, or take improved throw etc. Throw on a cestus or two, maybe some two weapon fighting, and you could have a decent non-monk unarmed fighter.

Make him an Alchemist as well and you have one independent dude who can kick some serious ass.

I am actually debating a Batman build with a 25 point buy, and now think I am closer than I first realized, but it won't be easy!
Don't get me wrong, I know my character will lack most of the awesomeness that is Batman, but what the hell, it may be a very fun thing to at least try.