Martialmasters wrote:SO I MISSED THE*CASTER IS UNDERPOWERED NOW* DEBATES...You didn't miss anything of value. This is an old and tired debate that has people divided into two camps. For the most part however, anyone I've played with who has played a caster in a game for a reasonable amount of time has enjoyed it.
I've enjoyed every caster except the wizard and have no experience with the sorcerer.
The cleric is quite potent as is the druid. Both have good 1 action options and lots of flexibility.
Bard is maybe too good. I'm having a blast playing it. You can do a bit of everything and your party boosting power is second to none.
Sorcerer looks interesting, but I haven't tried it yet. I do like how you can make a very diverse sorcerer.
Wizard is very bland. His powers are unimpressive. His vaunted spell versatility is only as good as his spells. Spells in the new edition are limited and damage from spells underwhelm. Given the way you have to heighten to scale spells up, it only leaves you with about 9 to 12 truly dangerous slots depending on the save and if you've perfectly prepared for what you're fighting. I imagine wizards will become better as more options become available and more spell books are released.