Hello everyone, so, first time posting on these forums, but I am a bit rusty with Pathfinder (haven't been playing it for about a year) and in a bit of a bind to build an effective character. Bards are my favorite class so, when I joined a War for the Crown campaign, it was really a no-brainer for me on which class to play. Unfortunately, I realized that my previous experiences would not really help me too much since this campaign would be different (I played a bard in Kingmaker and one in a high-level campaign cooked up by my at-the-time GM). For one, probably a lot less dungeon delving and more social interaction or, at the very least, social interaction would be much, MUCH more important than dungeon delving. Still... I know that there WILL be some combat and, that always makes things difficult.
To complicate things, I was thinking of creating a sort of spy/assassin build (with the idea of eventually taking over the Kitharodian Academy and, eventually, the Lion Blades. My initial choice was for a classic caster build, but I'm already having to modify it a bit.
The parameters are as following:
Permitted sourcebooks: Core Rulebook, Ultimate Magic, Ultimate Combat, Ultimate Wilderness, Bestiary I-IV, Advanced Player's Guide, War for the Crown's Players Guide, Ultimate Equip, Golarion Campaing Setting
17 point-buy system, with abilities distributed as follows (for the moment)
Str 8, Dex 14, Con 12, Int 14, Wis 10, Cha 17.
Race is human, the +2 has already been given to Charisma.
Traits are: Disgraced noble, Reactionary
As feats, for now I have chosen: Spellsong (always a favorite, but the idea of masking casting with Performance seemed too good to pass in this campaign) and Noble Scion Kastner (for the +3 bardic performance. I chose this for BG purposes mainly but, still useful I think).
Skill-wise, I have taken the classics: UMD, Spellcraft, a few Knowledges (socially relevant ones), Linguistics and three Performs: Sing, Keyboards and String. I know, String is redundant, but I'm bringing it up for the masterpieces later on.
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That said, I was thinking of reaching 4th as bard, then dipping Rogue at 5th to get in one go Weapon finesse and Finesse training (or whatever the name of the trait which lets you use Dex for damage) and +1d6 sneak attack. But there is my conundrum... I have read and heard opposing opinions regarding multiclassing bard and I do tend to agree with the fact that it is usually a no-no. Still... I am wondering if a few levels in Rogue could help adding a bit of sneak attack, a few extra skill points (never hurts), and possibly the use of melee weapons without sucking.
There is, of course, always the option of using wands, scrolls and similar objects with damage spells, but I have done that already and it's like having a bow that fires pure diamond arrows: each time I use a charge I see the cost of having to eventually replace the wand or scroll.
The only other option to do some damage would be to go Sound Striker, and usually that is what I would do but, in this campaign, I am not sure that losing Inspire competence and, especially, suggestion, is actually worth it.
Last thing, the party is made of a Brawler, a Vigilante, a Rogue who will ho Wizard from next level and eventually Arcane trickster, and a fourth who hasn't given his class yet, but seems combat-y to me, I'm thinking Ranger, Swashbuckler or another vigilante.
So, any advice on the direction in which I should bring my bard from now? Keep him pure bard and pure caster? Pure bard but add a few combat feats?