laughmask wrote: You mean let the players collectively play him? Or just assign him to be one of the players responsibilities? It might be easier to have him be one of the players responsibility, as if the player had the Leadership feat. Probably the Ninja or Magus, since the summoner has an Eidelon.
While the AP is intended for 4 1st level characters, 3 2nd levels is a good start and helps their survivability. As Stereofm stated, you could give them an NPC to join the group or you can modify treasures and magical weapons they find, making them selves powerful enough that they don't really need a 4th member. As far as the Erylium encounter goes, she does little damage, but is kinda hard to hit and has DR and Fast healing. You could have one of the PCs find a couple of Tanglefoot bags, She might be easier to hit stuck to the ground.
Maybe I'm playing TF2 too much but . . .
Spoiler: A rusted kukri, quiver with +1 arrows, and a wand of shield with 9 charges. The Sniper has all those things(aside from the shield being a wand) and there are 9 classes in TF2. Coincidence, most likely; darn those steam summer sales.
Childhood friends Followers of the same faith Grew up in the same town Was saved by another PC and is returning a "life" debt Related, maybe they're distant cousins Multiple PCs have related goals, probably something other than getting money. Help defended town from a raid, decided to stick together afterwards Married Serves as a guardian to another PC Needs help from others for an important goal Those are all the ones I could think of, hope they somewhat help.
Just started this a couple of weeks ago, this is actually my groups first pathfinder game. We're not all too far into it, waiting for the anniversary edition. Here's our four man party Thaddeus Torvan Human(Taldan), Fighter(Weapon Master)
Vegas Lockheart Tiefling(Rakshasa), Bard
Firian Cronos Elf(Forlorn), Rogue
Elnathan Alverwood Aasimar, Inquisitor
Wow, that's quite a list of characters, better get mine in before it gets any bigger. Thaddeus Torvan
Spoiler: Race/Sex: Human(Taldan)/Male
Physical Appearance
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In this situation I would probably use the DC for Coup de Grace. "You automatically hit and score a critical hit. If the defender survives the damage, he must make a Fortitude save (DC 10 + damage dealt) or die. A rogue also gets her extra sneak attack damage against a helpless opponent when delivering a coup de grace." |