Gelatinous Cube

Dema_89's page

Organized Play Member. 67 posts. No reviews. No lists. No wishlists. 1 Organized Play character.



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Wow, so many replies.
Before i say everything let me thank all of you for the answers.

For what i can tell by now we are at risk in falling out oof the topic starting a classic "Rogue sucks" thread.

About what i collect by now i can tell that:

1) Going for a single weapon is better than going whit TWF due to hit penalties. Not a great news but still an important factor.

2) If you play in a high optimized contest or with a strict DM, you'll have an hard life with the rogue even having great system mastery.

3) For a Rogue it is mandatory have the party work togheter. It is important for every class but even more for the Rogue.

4) Out of Combat despite not being the best at skills we could be usefull specializing in those skills in wich the other members lack.

5) In combat we shoul have other option than flanking-damage.

What about other ways to be of some use in combat like for istance Intimidate, Disarm, Dirty Tricks, ...? Maybe someone has tried a Disarm/Trip/Dirty Tricks build? How does it scale against CMD?


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Hi guys.

I've read tons of thread about rogue building,rogue issues and so on but i've found a lot theorycrafting and not that much personal experience.

The goal of this post is to collect some real play tips, like for instances, the trouble you found in your adventure with a certain build (i.e. "TWFighting i found myself in trouble after reaching level X due to ..." or "I think is a good idea spend some skill points in Y because ..." or again "Having an Improved Maneuver is a good/bad idea after/before ..." and so on).

I think it could really be useful to learn wich tactics are good to apply, wich enemies cause the biggest problem, wich stats/skills/feats are handy to have and other things like that.

That because the large majority of the threads i read seems to think that to be good as a rogue you must have an optimized build (and the general consensus is also that there isn't such a build for a class like the one we're talking about). With this thread i hope we could group suggestions and tips&tricks to show that play a rogue could be viable, fun and revarding, even though they're not a strong class.