Full Name |
Dekem Sobel |
Race |
Human |
Classes/Levels |
Alchemist 1 |
Gender |
Male |
Size |
Medium |
Age |
23 |
Alignment |
True Neutral |
Deity |
Hanspur |
Languages |
Common, Draconic, Gnome |
Strength |
14 |
Dexterity |
14 |
Constitution |
14 |
Intelligence |
16 |
Wisdom |
10 |
Charisma |
10 |
About Dekem Sobel
Favored Class: Alchemist
HP: 10 (1d8 + 2 [Con])
AC: 15 (+2 [Dex] + 2 [Leather Armor] +1 [Dodge])
Touch AC: 13
Flat-footed AC: 12
Initiative: +2 (+2 [Dex])
SAVES
Will: +0
Fortitude: +4 (+2 [Con] + 2 [Base])
Reflex: +4 (+2 [Dex] + 2 [Base])
COMBAT
Base Attack Bonus: 0
Melee Attack Bonus: +2 (+2 [Str])
Ranged Attack Bonus: +2 (+2 [Dex])
CMB: +2
CMD: 14
Weapon Damage: Longsword, 1d6+3 ; Bomb, 1d6+3 ; Dart, 1d4+2
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SKILLS
Skillpoints: 8 (4 Class, 3 Int, 1 Favored Class, +1 Human Bonus)
Armor Check Penalty: -0
Craft: Alchemy: +7 (+ 3 [Int] + 1 [Ranks] + 3 [Class Skill])
Handle Animal: +2 (+0 [Cha] + 1 [Ranks] + 1 [Pioneer Trait])
Knowledge: Arcana: +7 (+ 3 [Int] + 1 [Ranks] + 3 [Class Skill])
Knowledge: Nature: +7 (+ 3 [Int] + 1 [Ranks] + 3 [Class Skill])
Ride: +3 (+ 2 [Dex] + 1 [Ranks])
Spellcraft: +7 (+ 3 [Int] + 1 [Ranks] + 3 [Class Skill])
Perception: +4 (+ 0 [Wis] + 1 [Ranks] + 3 [Class Skill])
Survival: +4 (+ 0 [Wis] + 1 [Ranks] + 3 [Class Skill])
Use Magic Device: + 4 (+ 0 [Cha] + 1 [Ranks] + 3 [Class Skill])
FEATS & TRAITS
Trait: Pioneer (+1 to Handle Animal checks, free horse)
Trait: Hedge Magician (5% off cost of magical item creation)
Human Bonus Feat: Dodge
Level 1 Feat: Martial Weapon Proficiency: Longsword
Alchemist Bonus Feat: Throw Anything (Ex)
Alchemist Bonus Feat: Brew Potion (Ex)
Alchemist Abilities:
Bomb (1d6)
Mutagen
Extracts per Day: 2 (+1 base, +1 Int bonus)
Known Formulae:
1ST LEVEL
Cure Light Wounds
Shield
Expeditious Retreat
Crafter's Fortune
Comprehend Languages
Inventory: Studded Leather Armor, Longsword, 10 Darts, Formula Book, Backpack, Traveler's Outfit, 4 Belt Pouches, Flint and Steel, Trail Rations - 10 days, 1 Waterskin, 4 Torches, 3.6 gold worth of various coins
Carrying Capacity:
Light Load - 58 lb.
Medium Load - 116 lb.
Maximum Load - 175 lb.
Weight: 15 lb (Armor) + 4 lb (Sword) + 5 lb (Darts) + 2 (Backpack) + 2 (Pouches) + 10 (Rations) + 4 (Waterskin) + 4 (Torches)
Total - 46 pounds (Light Load)
Horse (Lily): Riding Saddle, Saddlebags, Hempen Rope - 50 ft., Winter Blanket, Common Blanket, Bedroll, Animal Feed - 10 days, 2 Waterskins, Spade, Crowbar, 6 Torches, Tent, Grappling Hook
APPEARANCE
Dekem Sobel is a human male of mixed Talden, Kellid, and Ulfen decent. His Ulfen ancestry shows through the most, standing about a head taller than average and with hair so light it's nearly white, which is kept pulled back into a braid that reaches between his shoulders, though a few strands are usually loose on either side of his face. He is fairly well built, if not massive, and his dark hazel eyes show quite a bit of intelligence.
He is dressed in aged leather armor, though it seems to be well kept...likely a family hand-me-down. The longsword at his waist is likewise worn, the leather scabbard battered but serviceable. Around his waist are a number of bags and pouches, and a backpack is slung over his shoulder. All in all, he gives off the impression of exactly what he is, an adventurer.
Starting Gold: 105
-10 ( Leather Armor) = 95
95 - 15 (Longsword) = 80
80 - 5 (10 Darts) = 75
75 - 2 (Backpack) = 73
74 - 4 (4 Belt Pouches) = 69
69 - 10 (Riding Saddle) = 59
59 - 4 (Saddlebags) = 55
55 - 1 (Hempen Rope, 50 ft.) = 54
54 - 0.8 (Winter Blanket, Common Blanket, Bedroll) = 53.2
53.2 -1 (Flint and Steel) = 52.2
52.2 - .5 (Animal Feed - 10 days) = 51.7
51.7 - 5 (Trail Rations, 10 days) = 46.7
46.7 - 3 (3 Waterskins) = 43.7
43.7 - 4 (Spade, Crowbar) = 39.7
39.7 - 0.1 (10 Torches) = 39.6
39.6 - 10 (Tent) = 29.6
29.6 - 1 (Grappling Hook) = 28.6
28.6 - 25 (Alchemist's Kit) = 3.6 gold