Dwarf Spell

Dead Davith Lor's page

6 posts. Organized Play character for John M Baker.


Full Name

Grazyk Torgosh

Race

Dwarf

Classes/Levels

Empyreal Sorcerer 1

Gender

Male

Size

Medium

Alignment

LG

Languages

Common, Dwarf, Abyssal

Strength 13
Dexterity 14
Constitution 16
Intelligence 8
Wisdom 19
Charisma 5

About Dead Davith Lor

Combat Stats:

Init +2 (+2 Dex)
Fort +3 (+0 base, +3 Con)
Ref +2 (+0 base, +2 Dex)
Will +6 (+2 base, +4 Wis)
HP 9 (6 +3 Con)
AC 13/ff 11/touch 12 (+2 Dex, +1 armor)
BAB 0
CMB +1 (+1 Str)
CMD 13 (10 +1 CMB +2 Dex)
Move 20'

Attacks:
Heavenly Fire +2 touch (1d4 to evil, x2, 30')
Silver Warhammer +1 (1d8+1, x3)
Cold Iron Bullet +2 (1d4+1, x2, 50')

Dwarf Racial Features:

Medium Size, 20' move
Darkvision 60'
Defensive Training: +4 dodge bonus to AC vs. giants
Lorekeeper: +2 Knowledge(history) regarding dwarves
Hatred: +1 attack vs. orcs, goblinoids
Hardy: +2 save vs. poison, spells, spell-like abilities
Stability: +4 CMD vs. bull rush, trip
Rock stepper: Ignore broken ground when taking 5' step
Weapon Familiarity: can use battle axe, heavy pick, warhammer

Empyreal Sorcerer Class Features:

Bloodline: Empyreal (Celestial)
Arcana: Use WIS instead of CHA for spellcasting. +2 Heal, +2 Knowledge (Religion)
Class Skill: Heal
Heavenly Fire: 30' ranged touch attack. Evil take 1d4 damage, Good heal 1d4 damage, 7/day

Feats:

Eschew Materials
Spell Penetration

Skills:

Spellcraft (1 rank, +3 class, -1 INT)
Linguistics (1 rank, -1 INT)

Traits:

Glory of Old (Regional, +1 save vs. poisons, spells, spell-like abilities)
Strength of the Land (Magic, +1 on caster level checks when on the ground or touching unworked stone)

Equipment:

Haramaki (3 gp, 1 lb)
Silver Warhammer (102 gp, 5 lb)
Sling (0 gp, 0 lb)
10 Cold Iron Bullets (2 sp, 5 lb)
Backpack, common (2 gp, 2 lb)
Canteen (2 gp, 1 lb)
Crowbar (2 gp, 5 lb)
Bedroll (1 sp, 5 lb)
Mess Kit (2 sp, 1 lb)
Rope (1 gp, 10 lb)
Trail Rations, 5 days (2.5 gp, 5 lb)

35 gp

Total Encumbrance: 40 lb

Light: 0-50 Medium 51-100 Heavy 101-150

Spells Known:

Cantrips: Detect Magic, Prestidigitation, Acid Splash, Daze

First Level: Color Spray, Protection from Evil

Can cast 4 first level spells per day

Advancement Plans:

Goal: Riftwarden
Feats needed: Improved Counterspell, Spell Focus (Abjuration), Heighten Spell, Spell Penetration
Skills needed: Knowledge(planes) 5, Linguistics 2, Spellcraft
Spells needed: Dispel Magic, Magic Circle against Evil, all schools represented