Race |
| Init +3 | Perc +10 (+2 to notice haunts) SM +1 | Speed 30' | Bardic Performance 26/28 |
Classes/Levels |
Active Conditions: Inspire Courage, Ant Haul, Life Bubble, Defending Bone (30/40), Resist Energy 20x4 | Constant: Resist Negative 10; SR 14 vs evil descriptor & evil outsiders; Flagbearer & Banner |
Gender |
Male Aasimar CG Oracle 8/Bard 1 | HP 69/75 | AC 20/16/14 | CMB +8, CMD 14 | F +8, R +15, W +13 |
About Dawa Kookpa
Dawa Kookpa 9.1
Male agathion-blooded aasimar (idyllkin) grandfathered bard 1/oracle (dual-cursed oracle) 8 (Pathfinder Player Companion: Blood of Angels 21, Pathfinder RPG Advanced Player's Guide 42, Pathfinder RPG Bestiary 7, Pathfinder RPG Ultimate Magic 58, Ultimate Wilderness 189)
CG Medium outsider (native)
Init +3; Senses darkvision 60 ft.; Perception +10 (+12 to find hidden objects (traps, treasure, doors) in Gloomspires. ONE TIME: use anywhere 1 scenario, +12 to notice haunts)
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Defense
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AC 20, touch 16, flat-footed 14 (+4 armor, +6 Dex; +2 deflection vs. evil)
hp 75 (9d8+27)
Fort +8, Ref +15, Will +13; Ch. 20: +1 sacred bonus vs undead spells, SLA, special abilities, Ch. 21: +2 bonus vs swarms' distraction ability, +2 morale bonus vs. fear and charm effects, +2 vs haunts; +2 resistance vs. evil
Resist negative energy 10
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Offense
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Speed 30 ft.
Melee longspear +7/+2 (1d8+2/×3) or
. . silver spiked gauntlet +8/+3 (1d4+1) or
. . unarmed strike +8/+3 (1d3+2 nonlethal)
Space 5 ft.; Reach 5 ft. (10 ft. with longspear)
Special Attacks bardic performance 28 rounds/day (move action; countersong, distraction, fascinate [DC 18], inspire courage +2)
Spell-Like Abilities (CL 9th; concentration +17)
. . 1/day—summon nature's ally II
Bard Spells Known (CL 1st; concentration +9)
. . 1st (3/day)—feather fall, saving finale[APG] (DC 19)
. . 0 (at will)—light, mending, message, open/close (DC 18)
Oracle (Dual-Cursed Oracle) Spells Known (CL 8th; concentration +16)
. . 4th (5/day)—air walk, inflict critical wounds (DC 22), moonstruck[APG] (DC 22)
. . 3rd (7/day)—bestow curse (DC 21), helping hand, inflict serious wounds (DC 21), invisibility purge, communal resist energy[UC], sand whirlwind (DC 21)
. . 2nd (8/day)—augury, burst of radiance (DC 20), defending bone, grace[APG], inflict moderate wounds (DC 20), levitate, minor image (DC 20), oracle's burden[APG] (DC 20), suppress charms and compulsions
. . 1st (8/day)—ant haul[APG] (DC 19), barbed chains[HA] (DC 19), detect animals or plants, divine favor, ill omen[APG], inflict light wounds (DC 19), liberating command[UC], murderous command[UM] (DC 19), sanctuary (DC 19)
. . 0 (at will)—create water, detect magic, enhanced diplomacy, ghost sound (DC 18), guidance, mage hand, mending, read magic, resistance, stabilize
. . Mystery Lunar
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Statistics
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Str 10, Dex 7, Con 16, Int 10, Wis 12, Cha 26
Base Atk +6; CMB +8; CMD 14
Feats Celestial Servant[ARG], Divine Expression, Extra Revelation[APG], Flagbearer[ISWG], Persistent Spell[APG]
Traits dangerously curious, indomitable faith
Skills Appraise +0 (+1 on all Knowledge checks while in Grand Lodge), Bluff +8 (+10 with dwarves from Five Kingdom Mountains, +9 to influence crusaders of Mendev), Climb +4, Concentration: Bard +9 (+11 with dwarves from Five Kingdom Mountains), Concentration: Oracle +16 (+18 with dwarves from Five Kingdom Mountains), Diplomacy +18 (+20 with dwarves from Five Kingdom Mountains, +21 circumstance to influence members of House Thrune, Chelish govt, Hellknights, +19 to influence crusaders of Mendev), Disguise +8 (+10 with dwarves from Five Kingdom Mountains, +9 to influence crusaders of Mendev), Handle Animal +13 (+15 with dwarves from Five Kingdom Mountains, +15 vs. K'nai IV while worn, +14 to influence crusaders of Mendev), Intimidate +8 (+10 with dwarves from Five Kingdom Mountains, +9 to influence crusaders of Mendev), Knowledge (arcana) +5 (+6 on all Knowledge checks while in Grand Lodge), Knowledge (dungeoneering) +1 (+2 on all Knowledge checks while in Grand Lodge), Knowledge (engineering) +1 (+2 on all Knowledge checks while in Grand Lodge), Knowledge (geography) +1 (+2 on all Knowledge checks while in Grand Lodge), Knowledge (history) +5 (+6 on all Knowledge checks while in Grand Lodge), Knowledge (local) +5 (+6 on all Knowledge checks while in Grand Lodge), Knowledge (nature) +1 (+2 on all Knowledge checks while in Grand Lodge), Knowledge (nobility) +1 (+2 on all Knowledge checks while in Grand Lodge), Knowledge (planes) +5 (+6 on all Knowledge checks while in Grand Lodge), Knowledge (religion) +5 (+6 on all Knowledge checks while in Grand Lodge), Perception +10 (+12 to find hidden objects (traps, treasure, doors) in Gloomspires. ONE TIME: use anywhere 1 scenario, +12 to notice haunts), Perform (comedy) +17 (+19 with dwarves from Five Kingdom Mountains, +18 to influence crusaders of Mendev, +18 to checks involving juggling), Perform (sing) +17 (+19 with dwarves from Five Kingdom Mountains, +18 to influence crusaders of Mendev), Spellcraft +5 (+6 on all Knowledge checks while in Grand Lodge), Survival +3 (+5 to avoid becoming lost), Swim +1, Use Magic Device +13 (+15 with dwarves from Five Kingdom Mountains, +14 to influence crusaders of Mendev); Racial Modifiers +2 Handle Animal, +2 Survival
Languages Celestial, Common
SQ bardic knowledge +1, exalted resistance[ARG], oracle's curses (haunted, tongues [celestial]), revelations (misfortune[UM], moonlight bridge[APG], primal companion, prophetic armor, touch of the moon), scion of humanity[ARG], singing steel, spiritual guidance
Combat Gear mnemonic vestment[UE], potion of touch of the sea, scroll of comprehend languages, scroll of cultural adaptation, scroll of detect charm, scroll of detect evil, scroll of diagnose disease, scroll of endure elements, scroll of endure elements, scroll of lesser (x5) restoration, scroll of magic weapon, scroll of protection from evil, scroll of reduce animal, reduce animal, scroll of remove fear, scroll of shield companion, wand of bless (50 charges), wand of cure light wounds, wand of fallback strategy (50 charges), wand of haste (6 charges), wand of lesser restoration (4 charges), wand of neutralize poison (3 charges), wand of obscuring mist (50 charges), wand of shield of faith (50 charges), acid, alchemist's fire, antiplague[APG], antitoxin, distilled terrap sap, smelling salts[APG]; Other Gear mithral shirt, sing stl. buckler, longspear, silver spiked gauntlet, - custom magic item -, - custom magic item -, bag of holding, minor, banner of the ancient kings, beast-bond brand[UE], cloak of resistance +3, cracked dusty rose prism ioun stone, headband of alluring charisma +4, page of spell knowledge (ant haul)[UE], pugwampi braid, wayfinder[ISWG], bell, book of puzzles[ACG], candle, chalk, charcoal, earplugs[APG], fishhook, flint and steel, juggler's kit[UE], parchment, perfume/cologne[UE], scroll case, scroll case, scroll case, scroll case, sewing needle, signal whistle, tindertwig, waterproof bag[UE], 1,557 gp, 8 sp, 9 cp
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Tracked Resources
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Acid - 0/1
Alchemist's fire - 0/1
Antiplague - 0/1
Antitoxin - 0/1
Bardic Performance (move action, 28 rounds/day) - 0/28
Beast-bond brand (10 uses) - 1/10
Book of puzzles (10 uses) - 5/10
Dispel Magic (1/year) (Sp) - 0/1
Distilled terrap sap - 0/1
GM Reroll (1/scenario, 1/month) - 0/1
Invisibility (1/year) (Sp) - 0/1
Light (At will) - 0/0
Longstrider (1/year) (Sp) - 0/1
Mirage Arcana (1/year) (Sp) - 0/1
Mnemonic vestment (1/day) - 0/1
Moonlight Bridge (80 ft., 8/day, DC 22) (Su) - 0/8
Potion of touch of the sea - 0/1
Pugwampi braid (1/day) 1 time use, Ch. 12 (Lesser Pugwampi Braid) - 0/1
Searing Light (4/year) (Sp) - 0/4
Smelling salts - 0/1
Stone Shape (1/year) (Sp) - 0/1
Summon Nature's Ally II (1/day) - 0/1
Tindertwig - 0/1
Wand of bless (50 charges) - 17/50
Wand of cure light wounds - 21/50
Wand of fallback strategy (50 charges) - 13/50
Wand of haste (6 charges) - 4/6
Wand of lesser restoration (4 charges) - 1/4
Wand of neutralize poison (3 charges) CL 5 (Ch. 7) - 0/3
Wand of obscuring mist (50 charges) - 2/50
Wand of shield of faith (50 charges) - 4/50
Wind Wall (1/year) (Sp) - 0/1
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Special Abilities
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Animal Companion Link (Ex) Handle or push Animal Companion faster, +4 to checks vs. them.
Bardic Knowledge +1 (Ex) Add +1 to all knowledge skill checks.
Bardic Performance (move action, 28 rounds/day) Your performances can create magical effects.
Darkvision (60 feet) You can see in the dark (black and white only).
Dispel Magic (1/year) (Sp)
Energy Resistance, Negative energy (10) You have the specified Energy Resistance against Negative Energy attacks.
Exalted Resistance (14) You have spell resistance 14 vs. evil spells, or any spell cast by evil outsiders.
Flagbearer Grant bonuses to allies who see your flag.
Haunted Retrieving stored gear is a Standard action or worse, dropped items land 10' away.
Invisibility (1/year) (Sp)
Longstrider (1/year) (Sp)
Mirage Arcana (1/year) (Sp)
Misfortune (Ex) At 1st level, as an immediate action, you can force a creature within 30 feet to reroll any one d20 roll that it has just made before the results of the roll are revealed. The creature must take the result of the reroll, even if it's worse than the o
Moonlight Bridge (80 ft., 8/day, DC 22) (Su) Create a 80' bridge of moonlight from your position. It lasts 24h or until you cross it.
Persistent Spell Foes must succeed at 2 saves or suffer the spell's full effects.
Prophetic Armor (Ex) You may apply your Charisma modifier instead of Dexterity to AC and Reflex saves.
Scion of Humanity Count as a human for any effect related to race. Pass as human without using disguise.
Searing Light (4/year) (Sp)
Share Spells with Companion (Ex) Can cast spells with a target of "you" on animal companion, as touch spells.
Singing Steel Strike to begin bardic performance quicker.
Spiritual Guidance (Sp) When adjancent to companion, sacrifice spell slot to spontaneously cast a specific spell.
Stone Shape (1/year) (Sp)
Tongues (Celestial) You can only understand and speak one language in combat.
Touch of the Moon (DC 22) (Su) Targets damaged by your inflict spells suffer confusion for rounds equal to spell level.
Wind Wall (1/year) (Sp)
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Dawa’s Chronicle Boons
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