Halfling Outrider

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You mean, after they all changed their underwear? 8^D

Well, things happened so fast after that (and it was nearly a decade ago), I'm still a little hazy on the *precise* details, but . . .

After the DM finally recovered his composure, our danpiru mage cast "detect evil". Of course, Glim was the brightest object in the universe (now that the dragon was dead), and the dagger was the second brightest (in all the years of my possession, they'd never bothered to include Glim in any detect evil scans!).

Now that Glim's "secret identity" had been revealed, the Demon took full control, and lashed out with as much power as he could muster through an untrained physical body. Unfortunately (or fortunately, depending on your perspective), I rolled crap for initiative, so everybody else got to go first -- even so, it was pretty dicey. Glim became the instant center of attention for the entire rest of the party, and a barrage of physical, arcane, divine, and psionic attacks slammed into me.

Most important to the eventual resolution were the psionic attacks of Wittier, the player/character who was my best friend (both in and out of game).

First, and most importantly, they physically separated me from the cursed dagger (not only was it the demon's way into the world, but also the only possible escape) -- Wittier psionically heated the metal of the dagger until Glim could no longer stand the pain, then the mage teleported it out of my grasp and over the side of the cliff into the ocean below.

All the while, Glim was dealing with physical and magical attacks from the others. Needing the dagger, Glim launched himself after it, still being bombarded with attacks. As I hit the water, the psionicist made my body think the water was concentrated acid. At this point, the demon bailed out of the body and returned to the dagger. The body went limp, and everything went dark.

The next thing "I" knew, Glim woke up in a bed in a temple in the main hometown. The dagger, with the demon, was gone, and I never saw it again. Gone, too, was Wittier, who left the party, disappeared, and was never heard from again. Having just undergone my third or fourth resurrection, Glim decided that it was time to hang up the adventuring spurs -- he accepted an offer from the King to a position as Royal Historian, settled down with a busty halfling maid, and made little halflings (quarterlings?). And that ended the campaign of the "League of Rorik's Cup".

In a later campaign run by one of the other players in the party for a different group, she decided to reunite Glim and the possessed dagger, some 75-90 years after the battle against Pyre. One of the members of her party had somehow managed to acquire an enchanted dagger, and then she cobbled up some excuse for them to visit the Royal Historian, Glim. Now at a very advanced age (pretty close to eleventy-one), Glim was regaling them with some historical info, when he spotted the dagger in the hands of the new owner. Similar to Gollum and the Ring of Power from LotR, Glim NEEDED that dagger in the worst way, and in the process of trying to regain possession, suffered a heart attack and died.

This new party is now suffering a vendetta as Glim's family seeks retribution for having slain the scion of the Rootmanse family!!!

punkassjoe wrote:
David Stark wrote:

My very first character in a D&D campaign, Glim the Glorious, was a halfling fighter/thief who, in his back story, had tried but failed to become a mage -- with highly annoying results.

<snip>

But Glim had, almost single-handedly, slain an ancient red dragon! 8^D

I've gots ta know...

What did your party DO...


My very first character in a D&D campaign, Glim the Glorious, was a halfling fighter/thief who, in his back story, had tried but failed to become a mage -- with highly annoying results.

While travelling in Ravenloft (the DM had us doing one of the "Grand Conjunction" adventures), my character was attacked by a ghost and scared right out of his body. Being in Ravenloft, there was no proper place for his soul to go but into his possessed dagger -- which had been possessed by a demon trying to get into our world. After a much longer than expected psionic battle, Glim was defeated, and the Demon controlled my soul. When the party resurrected me later, then, it was not my soul, but the demon's that occupied my physical body. But for grins, the DM had me play the demon occupying my body as if I was slightly darker and more chaotic than before as a result of yet another death/resurrection.

Segue now to the culmination of the campaign: we'd made a powerful enemy of a great red dragon, Pyre, who had come after us on a vendetta. Our party knew when and where Pyre would be coming, so we laid an ambush. The battle was a touch-and-go affair for the party until my DM passed me the obligatory "crumpled note" that said, "Cast a death spell".

So Glim backed away from the dragon and started an incantation -- I even made up words as I went along! -- and a blast of necromantic energy shot from Glim's hands into the dragon's head, and destroyed it. Our mages shouted with glee, "Oh, COOL! Glim just cast a Death spell!"

Count it down with me . . . three . . . two . . . one . . .

"Holy crap!!! GLIM cast a DEATH SPELL!!" There was a new enemy on the battlefield.

The DM nearly fell out of his chair at the reaction of the entire party as, horrified, they finally realized (two YEARS after my original possession) just why Glim had become so much more chaotic.

But Glim had, almost single-handedly, slain an ancient red dragon! 8^D