Lyrakien

Dame Kerline's page

28 posts. Alias of sarvei.



Sovereign Court 5/5

i have consulted with my local vc and we both found it to be kind of grey area on weather a bloodrager can be ghoul blooded. in the monster codex(which came out before ACG) it's specifically labeled as a sorc bloodline. also comparing the other bloodlines we notice the bloodragers has a different set of abilities from sorc, and it isnt called out that a bloodrager can use any sorc bloodline. taking all these facts into consideration my local vc has decided till we get some kind of clarification he is going to not allow it without the boon.

is there something we are missing that would clarify this better?

Sovereign Court 5/5

In just a couple short weeks in spokane valley we will be holding our annual food raising 48 hr gamathon. We have all tiers being ran including a retirement table of wardens of the reborn forge. We will also have the 1st ever run of bonekeep 3 in the area. i Encourage any who can find the time to come play.

What you need to know:
When- Dec. 11th 12pm to Dec. 13 5pm
where: gamershaven in spokane valley, wa

Games will be ran all day and night to help collect canned food.

https://www.facebook.com/events/140550542971367/

schedule- https://warhorn.net/events/gamers-haven-pfs-weekly

Sign up on warhorn to come join us, we will be raffling away prize support, offering special incentives for can donations such as 1 time true res(if the unthinkable should happen), rerolls, raffle tickets, critical hit insurance plans.

Hope to see some new faces or even some uncommon ones.

Contact Preston hudson or myself for any info.

Scarab Sages

Not sure if this is in the right section but, the scenario says to post any suggestions for a sage that is not listed in optons on here.

I'd like to recommend Dhiara.

Scarab Sages 5/5

100 games down 50 more to go by PaizoCon!! I will get that eval with officers that don't know me and can test me properly.

Sovereign Court

So in the acg for most classes(ie. Arcanist), it says thier spell list is derived from other class(wizard/sorc) from players handbook chpt 10. Does that mean they can only use spells found in the handbook?

Sovereign Court 5/5

It is short notice, but on jan 17th in spokane valley, wa. we will be holding a blood of absalon event at gamers haven. Any who will be in the area are welcome to attend. contact preston hudson or myself for more details. we will have a warhorn event up soon for it so all can sign up

Sovereign Court 5/5

which scenario gives access to the pseudo dragon imp familiar boon

Sovereign Court

so ive seen hydralic push being used regularly, the girl usin it says when she casts it. it automatically knocks her target prone, without making any king of cmb or ranged attacck. is that how it works or is she supposee to roll a cmb? also does the spell originate from her square or what(is she required clear line without any cover)?

Sovereign Court 5/5

ok i have looked at the resource list and the class is not banned. the bonus feats granted by it are tho.
my friend made 1 for her pfs character but was told its not legal.

so my question is, what is the final ruling for this archetype? is it legal? can they take the feats granted to em or not?

im hoping for an answer from john,mike or someone else that can make the final call

Sovereign Court

my friend moved back home and cant find any pathfinder grps there. she is in the combined locks area of appleton, Ws. any soiety grps near that area?

Sovereign Court 5/5

so im preping to run he sundered path scenario for my grps high lvl players. does anyone have any advice to keep it challenging but not murdering?

Sovereign Court 5/5

I am both a future user and gm to people who will have access to intelligent items(braid of 100 masters). so my question is how do intelligent items effect society game play. Ive never used em alot in homebrew so my understanding is limited to that they have an independent personality. how do they effect the mechanics.

Race

Human (Foerdewaith)

Classes/Levels

Soulweaver (Dual Channeler)3 | Spiritualist 3 | AC16 T12 F14 | HP 30/30 | F+6 R+4 W+4 | CMB+2 CMD14 | Init+6(+8 vs surprise) | Perc+0 Dark Vision

Gender

Female

Size

Medium

Age

25

Alignment

Neutral

Deity

Jamboor

Strength 10
Dexterity 14
Constitution 14
Intelligence 14
Wisdom 10
Charisma 18

About Minn Thoraminder

Minn Thoraminder
Female Human Soulweaver (Dual Channeler) 3 | Spiritualist 3
N Medium Humanoid (Human)
Init +6, +2 vs surprise; Senses Darkvision 60 ft.; Perception +0
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Defense
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AC 16, touch 12, flat-footed 14 (+4 armor,+2 Dex)
hp 30 (3d8+6)
Fort +6, Ref +4, Will +4; +2 vs Death effects
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Offense
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Speed 30 ft.
Melee MW Kukri +4 (1d4/18-20)
Ranged
Special Attacks: channel positive or negative energy 10/day (DC 15, 2d6)
Spheres Known (Cl 3rd)
- Death (Drain, Empowered Reanimate, Lingering Necromancy)
- Divination
- Life (Ranged Healing, Restore Soul, Resuscitate)
- Warp
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Statistics
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Str 10, Dex 14, Con 14, Int 14, Wis 10, Cha 18
Base Atk +2; CMB +2; CMD 14
MSB +3; MSD 14
Feats Command Undead, Exta Magic Talent, Improved Initiative, Selective Channelling (Combat Expertise, Deadly Aim, Improved Unarmed Strike, Weapon Finesse)
Traits Inured to Death, Spirit Sense
Drawbacks Magical Signs (Glowing eyes and/or hands), Somatic Casting
Boons Easy Focus
Skills Diplomacy +10, Intimidate +10, Knowledge (Arcana, History, Nobility, Religion) +8, Sense Motive +6, Spellcraft +8
Languages Draconic, Gasquen, Westerling
SQ Blessing/Blight, Bonded Manifestation, Bonded Senses, Dimdweller, Etheric Thether, Phantom (Dedication), Potent Channeler, Spell Pool
Other Gear Handy Haversack, MW Chainshirt
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Tracked Resources
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Spell Pool: 7/7

448 gp
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Special Abilities
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Blessings & Blights A dual channeller has access to both all Blessings and all Blights
Bonded Manifestation (Su) A spiritualist can partially manifest her phantom from her own form
Bonded Sense (Su) The spiritualist can share the senses of her phantom
Etheric Tether (Su) The phantom must remain close to the spiritualist or risk being sent back to the Ethereal Plane
Potent Channeller Become more adept at using channel energy and use it more often
Shared Consciousness (Su) A spiritualist gains a bonus whenever her phantom is confined to her consciousness.

Background:
Minn was born into an easy life. The fourth daughter of a local baron who, to his dismay, only had daughters she lived in relative luxury for her entire youth. Like her sisters she had the best education money could buy but unlike them there was no further purpose for her. While her eldest and third oldest sister were both groomed to marry into other noble families, with her third sister also intended to eventually take over the estate. The second oldest was sent of to join the clergy of Muir at the age of 12.
That left Minn as the fourth daughter. There was no marriage intended for her, no need to send her of to join the clergy and no chance she'd inherit anything beyond a stipend. If she was lucky she would, like her mother, be allowed to live on the estate after father passed but even that was not sure.

With nothing to claiming her future Minn was free to make her own path in life, within bounds. She took to this opportunity by sneaking of into the estate's cellar and, when she fully explored that, the family crypts. It was in these crypts that she discovered parts of her family history forgotten or buried by many generations since including how the family came to own the barony. Apparently her ancestors hundreds of years ago were powerful arcanists, necromancers, and the land of the barony was given to them as a peace offering and in order to keep them away from the cities. This knowledge and more she found within a hidden library and shrine to Jamboor deep within the crypts. A library that wasn't without guardians as she soon found out. But while the first group, consisting of the mindless undead, attacked her the second bowed before her. Finally a mistress of the blood had come down again and the ghastly monitors were all too happy to show her around.

Within those subterranean halls and with the aid of those undead servants she found many of the secrets hidden within and made them her own. At first the undead were reluctant to let her go out, having missed a master for so long and being tied to the depths themselves. Some of the lesser monitors, mere ghouls, even tried using violence to keep her there but were torn to shreds by the others. The others let her go after she promised to return to them and she made good on that promise day after, week after week, year after year.

Her day long absences and new skills did not go unnoticed though and before Minn knew it she found herself face to face with her older sister, now an inquisitor in service of Muir. Minn had been observed using foul magic, death magic and her sister demanded to know how she learned those things, which foul fiend had been tainting her mind. She told her sister that these new found skills were entirely her own, that no one tutored as was in fact true.
When he sister saw mean descending into the crypts the next day she figured she knew enough and called for others of her clergy to come and assist her.

Several days later, while Minn was studying down below, they descended. Paladins and inquisitors in service to Muir determined to wipe out whatever it was they found down there, including Minn should that be necessary. The first few spectres had the element of surprise on their hand and managed to take out several of the intruders but after that none were as fortunate. It was only through the actions of the eldest of the servants, a wraith that had gone by the name of Leandric in life, that Minn managed to escape with as many of the ancient tomes and records as she could carry.
Once outside she found that it was her sister that blocked her way, demanding she'd hand over the foul manuscripts and surrender herself to the church of Muir so she could atone for her crimes. Knowing that surrendering likely meant torture and the loss of herself for the sake of what was "good" Minn did what she could. She feigned surrender and when her sister turned her back on her, figuring her little sister harmless, she knocked her out with one of the metal scrollcases she carried.

Then she ran.

She soon found it wasn't just scrolls and tomes that she had taken from within the tomb. Somehow Leandric had managed to shear off part of himself and attach it to his mistress. He had hidden away within her mind and only made his presence known the when she made camp for the night after running for over 36 hours hours.

At first she was shocked, baffled and afraid the ancient soul had merely used her as a way to escape his prison. When he claimed that wasn't the case she shouted at him, saying she wanted him gone. Then he vanished.
But instead of being gone entirely the spirit had made it's way back to Minn's mind, tied to his mistress by a bond forged centuries. Eventually both adapted to this new situation and they set out together. Leandric had forgotten most everything when he left most of himself behind in the crypts but Minn still had been questions for him that he could answer. In return she got him up to speed on what the world had become since the moment he had shed his mortal form.