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In just a couple short weeks in spokane valley we will be holding our annual food raising 48 hr gamathon. We have all tiers being ran including a retirement table of wardens of the reborn forge. We will also have the 1st ever run of bonekeep 3 in the area. i Encourage any who can find the time to come play. What you need to know:
Games will be ran all day and night to help collect canned food. https://www.facebook.com/events/140550542971367/ schedule- https://warhorn.net/events/gamers-haven-pfs-weekly Sign up on warhorn to come join us, we will be raffling away prize support, offering special incentives for can donations such as 1 time true res(if the unthinkable should happen), rerolls, raffle tickets, critical hit insurance plans. Hope to see some new faces or even some uncommon ones. Contact Preston hudson or myself for any info.
so ive seen hydralic push being used regularly, the girl usin it says when she casts it. it automatically knocks her target prone, without making any king of cmb or ranged attacck. is that how it works or is she supposee to roll a cmb? also does the spell originate from her square or what(is she required clear line without any cover)?
ok i have looked at the resource list and the class is not banned. the bonus feats granted by it are tho.
so my question is, what is the final ruling for this archetype? is it legal? can they take the feats granted to em or not? im hoping for an answer from john,mike or someone else that can make the final call
I am both a future user and gm to people who will have access to intelligent items(braid of 100 masters). so my question is how do intelligent items effect society game play. Ive never used em alot in homebrew so my understanding is limited to that they have an independent personality. how do they effect the mechanics.
About Minn ThoraminderMinn Thoraminder
448 gp
Background:
Minn was born into an easy life. The fourth daughter of a local baron who, to his dismay, only had daughters she lived in relative luxury for her entire youth. Like her sisters she had the best education money could buy but unlike them there was no further purpose for her. While her eldest and third oldest sister were both groomed to marry into other noble families, with her third sister also intended to eventually take over the estate. The second oldest was sent of to join the clergy of Muir at the age of 12.
That left Minn as the fourth daughter. There was no marriage intended for her, no need to send her of to join the clergy and no chance she'd inherit anything beyond a stipend. If she was lucky she would, like her mother, be allowed to live on the estate after father passed but even that was not sure. With nothing to claiming her future Minn was free to make her own path in life, within bounds. She took to this opportunity by sneaking of into the estate's cellar and, when she fully explored that, the family crypts. It was in these crypts that she discovered parts of her family history forgotten or buried by many generations since including how the family came to own the barony. Apparently her ancestors hundreds of years ago were powerful arcanists, necromancers, and the land of the barony was given to them as a peace offering and in order to keep them away from the cities. This knowledge and more she found within a hidden library and shrine to Jamboor deep within the crypts. A library that wasn't without guardians as she soon found out. But while the first group, consisting of the mindless undead, attacked her the second bowed before her. Finally a mistress of the blood had come down again and the ghastly monitors were all too happy to show her around. Within those subterranean halls and with the aid of those undead servants she found many of the secrets hidden within and made them her own. At first the undead were reluctant to let her go out, having missed a master for so long and being tied to the depths themselves. Some of the lesser monitors, mere ghouls, even tried using violence to keep her there but were torn to shreds by the others. The others let her go after she promised to return to them and she made good on that promise day after, week after week, year after year. Her day long absences and new skills did not go unnoticed though and before Minn knew it she found herself face to face with her older sister, now an inquisitor in service of Muir. Minn had been observed using foul magic, death magic and her sister demanded to know how she learned those things, which foul fiend had been tainting her mind. She told her sister that these new found skills were entirely her own, that no one tutored as was in fact true.
Several days later, while Minn was studying down below, they descended. Paladins and inquisitors in service to Muir determined to wipe out whatever it was they found down there, including Minn should that be necessary. The first few spectres had the element of surprise on their hand and managed to take out several of the intruders but after that none were as fortunate. It was only through the actions of the eldest of the servants, a wraith that had gone by the name of Leandric in life, that Minn managed to escape with as many of the ancient tomes and records as she could carry.
Then she ran. She soon found it wasn't just scrolls and tomes that she had taken from within the tomb. Somehow Leandric had managed to shear off part of himself and attach it to his mistress. He had hidden away within her mind and only made his presence known the when she made camp for the night after running for over 36 hours hours. At first she was shocked, baffled and afraid the ancient soul had merely used her as a way to escape his prison. When he claimed that wasn't the case she shouted at him, saying she wanted him gone. Then he vanished.
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