Jagrin Grath

Dalamagne's page

Goblin Squad Member. 98 posts. No reviews. No lists. No wishlists.


Full Name

SW48

Race

Half Elf

Classes/Levels

Rogue 1

Gender

Male

Size

5'10, 160

Age

18

Alignment

Neutral

Deity

None

Location

The town of Kassen

Languages

Common, Elvish,

Occupation

Odd jobs at the local Inn

Strength 11
Dexterity 18
Constitution 15
Intelligence 10
Wisdom 14
Charisma 9

About Dalamagne

Statistics:
Male Half Elf Rogue level 1 Neutral Medium Humanoid
Init +4; Senses Perception

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DEFENSE
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AC 14 +2 Armor = 16, touch 14, flat-footed 10 (+2 armor, +4 dex, +0 shield)
Hit Points 11
Fort +2, Ref +6, Will +2
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OFFENSE
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Speed 30 ft. Melee +0 Ranged +4
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STATISTICS
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Str 11 (+0), Dex 18 (+4), Con 15 (+2), Int 10 (+0), Wis 14 (+2), Cha 9 (used the +2 here) (-1)
Base Atk +0; CMB +0; CMD 14/10

Feats
Improved Two-Weapon Fighting* Dex 17, Two-Weapon Fighting, base attack bonus +6 and Gain additional off-hand attack

Skills (0 points; 0 class, 0 INT)
Climb (Str) (+4)
Disable Device (Dex) (+8)
Perception (Wis) (+6)
Swim (Str) (+4)
Use Magic Device (Cha) (+3)

ACP -0
*ACP applies to these skills
Non-Standard Skill Bonuses
Languages Common, Elvish

Special Abilities:

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SPECIAL ABILITIES
Charming +1 Bluff/Diplomacy/save DC for a language dependent spell
Dirty Fighter +1 damage when flanking
Elf Blood count as both elves and humans for race
Elven Immunitites +2 racial bonus vs enchantment spells
Low-Light Vision see twice as far as humans in dim light
Sneak attack +1d6 if flank of foe is flat footed
Trapfinding +1 bonus finding traps and magical traps
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Spells:

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Spells
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0th (at will)
1st (0/day)

Gear/Possessions:

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GEAR/POSSESSIONS
Rapier, Dagger, Quiver, Shortbow, Studded Leather, Mithral Shirt?
Water Skin, Spare water skin with crushed glass and chalk in it.
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Carrying Capacity
Light 0-33 lb. Medium 34-67 lb. Heavy 68-100 lb.
Current Load Carried 0 lb.
Money 1 lucky GP 0 SP 0 CP

Background:

Dalamagne prefers his nickname "Dal".

Dal lives in a tree hut on the outskirts of town with his mother and works at the local Inn doing odd jobs while he awaits his first adventure. He likes to talk to everyone that stays at the Inn and hear where they have been and what the outside world is like.

Jimes Iggins the hafling waiter at the Seven Silvers tavern taught Dal to pick locks and search for traps. He is somewhat of a mentor.

Dal's father Stanislav was part of a search party looking for a lost group of youths that went after the Everflame a couple of years ago and he never returned. He died a hero in the eyes of the townspeople. Stan used to always give Dal advice about adventuring and he can still remember many of the tips as sound bites in his head.

Dal still carries a lucky gold piece his old man gave him and would like to find his dads remains to give his mom and the townspeople some closure.

Appearance and Personality:
Dal has the charisma of a dead tree and has resting butt face so people think he is always unhappy but he is never happier than when on an adventure at least that is what he thinks since he has never been on adventure. He has to remind himself to smile around the ladies.

He is not fond of pets but always wanted a parakeet he could send for help if he was in a pinch.

Dal does not like to be wet and always carries spare clothes but he does know how to swim.

Sometimes he can sense trouble and tries to avoid confrontation.