Goblin

Pussl Ticknest's page

59 posts. Alias of Wander Weir.


About Pussl Ticknest

PUSSL TICKNEST CR 1/2
Male Goblin Druid 1
NE Small Humanoid (Goblinoid)
Init +1; Senses Darkvision (60 feet); Perception +6
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DEFENSE
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AC 14, touch 12, flat-footed 13. . (+1 Dex, +1 size, +2 Armor)
hp 9 (1d8+1)
Current HP: 7
Fort +3, Ref +1, Will +4
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OFFENSE
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Spd 30 ft.
Melee Club +2 (1d4+1/20/x2) and
. . Dagger +2 (1d3+1/19-20/x2) and
. . Spear +2 (1d6+1/20/x3) and
. . Unarmed Strike +2 (1d2+1/20/x2)
Druid Spells Known (CL 1, 2 melee touch, 2 ranged touch):
1 (2/day) Shillelagh (DC 13), Entangle (DC 13)
0 (at will) Create Water, Detect Magic, Spark (DC 12)
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STATISTICS
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Str 12, Dex 12, Con 13, Int 12, Wis 15, Cha 8
Base Atk +0; CMB +0; CMD 11
Feats Animal Affinity, Druid Weapon Proficiencies
Skills Handle Animal +5, Knowledge: Nature +7, Perception +6, Ride +11, Stealth +10, Survival +8
Languages Common, Druidic, Goblin
SQ Animal Companion Link (Ex), Nature Sense (Ex), Share Spells with Companion (Ex), Spontaneous Casting, Wild Empathy +0 (Ex)

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TRAIT
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Goblin Bravery - You have a worrying propensity for overconfidence in combat. When facing an enemy that’s larger than you, if you have no allies in any adjacent squares, your posturing, bravado, and cussing grant a +1 trait bonus on attack rolls with nonreach melee weapons.
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SPECIAL ABILITIES
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Animal Companion Link (Ex) You have a link with your Animal Companion.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Nature Sense (Ex) A druid gains a +2 bonus on Knowledge (nature) and Survival checks.
Share Spells with Companion (Ex) Spells cast on you can also affect your Companion, if it's within 5 feet.
Spontaneous Casting The Druid can convert stored spells into Summon Nature's Ally spells.
Wild Empathy +0 (Ex) Improve the attitude of an animal, as if using Diplomacy.

Combat Gear Club, Dagger, Leather, Spear; Other Gear Caltrops, Flint and steel, Sack (empty), Sack (empty), Sack (empty), Wand of Cure Light Wounds, Necklace of puppy tails, bracelet of baby teeth, vial of wolverine musk.

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TRACKED RESOURCES
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Club - 0/1
Dagger - 0/1
Spear - 0/

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Loot:

1 Pearl
Bag of licorice flavored taffy

Spell Descriptions:

Shillelagh:
Your own non-magical club becomes a weapon with a +1 enhancement bonus on attack and damage rolls. It deals damage as if it were two size categories larger (a Small club deals 1d8 points of damage), +1 for its enhancement bonus. These effects only occur when the weapon is wielded by you. If you do not wield it, the weapon behaves as if unaffected by this spell. Lasts for 1 minute.

STINKER CR 2
Male Wolverine
NN Small Animal
Init +3; Senses Low-Light Vision, Scent; Perception +1
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DEFENSE
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AC 16, touch 14, flat-footed 13. . (+3 Dex, +1 size, +2 natural)
hp 14 (+4)
Current HP: 10
Fort +5, Ref +6, Will +1
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OFFENSE
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Spd 30 ft., Burrowing (10 feet)
Melee Bite (Wolverine) +2 (1d4/20/x2) and
. . Claw x2 (Wolverine) +2 x2 (1d3/20/x2) and
. . Unarmed Strike +2 (1d2/20/x2)
Special Attacks Rage (6 rounds/day)
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STATISTICS
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Str 10, Dex 17, Con 15, Int 2, Wis 12, Cha 10
Base Atk +1; CMB +0; CMD 13 (17 vs. Trip)
Feats Multiattack
Tricks Attack [Trick], Down [Trick], Track [Trick], Heel [Trick], Hunting [Trick], Perform [Trick], Seek [Trick], Stay [Trick]
Skills Acrobatics +7, Stealth +11
Languages
SQ Hunting [Trick], Seek [Trick]

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TRACKED RESOURCES
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Rage (6 rounds/day) (Ex) - 0/6
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SPECIAL ABILITIES
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Burrowing (10 feet) You have a Burrow speed.
Hunting [Trick] The animal has been trained for hunting.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Rage (6 rounds/day) (Ex) +4 Str, +4 Con, +2 to Will saves, -2 to AC when enraged.
Scent (Ex) Detect opponents within 15+ feet by sense of smell.
Seek [Trick] The animal moves into an area and looks around for anything that is obviously alive or animate.

Pussl Ticknest, also known as Stinkcloud, was one of the unfortunate young goblins who failed to meet Foofelah's approval at birth. At her insistance, the infant was left in the woods to die. Fortunately for him, he was found by an irritable old goblin druid by the name of Spuck Wasptongue who took in the baby goblin simply to spite Foofelah.

Spuck didn't have much interest in babes, however, and generally left the young goblin to the care of his collection of animals. Pussl grew up alongside a skunk, a wolverine and two wild boars who took to the vicious little creature in their charge despite his tendency to gnaw on their tails.

Once Pussl was old enough to be useful, Spuck had more interest in him, assigning him to various tasks that he generally didn't want to do and accidentally teaching the young goblin the ways of a druid. In such a manner Pussl became a druid without knowing there was any other way to live and chose his first animal companion, Stink the wolverine, because he particularly admired Stink's appreciation for bloodletting.

When Spuck was killed in an unpleasant encounter with a mother bear and her cub, Pussl took over the small dried mud den he'd lived in all his life. The other animals either died or wandered off and he now lives there alone with Stink, occasionally visiting with the other goblins and only just now realizing that he's free to do pretty much whatever he wants without Spuck around to give him orders.

Invigorated by his newfound freedom, Pussl is eager to see what kind of mischief he and Stink can get into, even if it involves his old nemesis, Foofelah.

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