Male CN Tengu Inquisitor 1 | HP: 10/10| AC: 17(13 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +3, R: +4, W: +5 | Init: +6 | Perc: +8, SM: +7 | Speed 20ft | Judgement: 1/1 | Spells: 0 4/4 1st 2/2 | Active conditions: None.
Dakka shrugs and bends down to take the keys. Then he sidles over to the door to listen with Urhan. Perception: 1d20 + 9 ⇒ (7) + 9 = 16
Male CN Tengu Inquisitor 1 | HP: 10/10| AC: 17(13 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +3, R: +4, W: +5 | Init: +6 | Perc: +8, SM: +7 | Speed 20ft | Judgement: 1/1 | Spells: 0 4/4 1st 2/2 | Active conditions: None.
"Yes Shea...augh!" Dakka hops up and down in celebration of Shea's vanquishing of the troglodyte and promptly retches. perception: 1d20 + 9 ⇒ (13) + 9 = 22 "Hello, what's this? Keys? How handy."
Male CN Tengu Inquisitor 1 | HP: 10/10| AC: 17(13 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +3, R: +4, W: +5 | Init: +6 | Perc: +8, SM: +7 | Speed 20ft | Judgement: 1/1 | Spells: 0 4/4 1st 2/2 | Active conditions: None.
Dakka tries again for a clear shot at the troglodyte. With his stomach twisting from the stench and his comrades swarming the enemy he prays for a lucky shot. longbow: 1d20 + 5 - 4 - 2 ⇒ (10) + 5 - 4 - 2 = 9
Male CN Tengu Inquisitor 1 | HP: 10/10| AC: 17(13 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +3, R: +4, W: +5 | Init: +6 | Perc: +8, SM: +7 | Speed 20ft | Judgement: 1/1 | Spells: 0 4/4 1st 2/2 | Active conditions: None.
"The stench is in my feathers, I know it! longbow: 1d20 + 5 - 4 - 2 ⇒ (9) + 5 - 4 - 2 = 8
Male CN Tengu Inquisitor 1 | HP: 10/10| AC: 17(13 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +3, R: +4, W: +5 | Init: +6 | Perc: +8, SM: +7 | Speed 20ft | Judgement: 1/1 | Spells: 0 4/4 1st 2/2 | Active conditions: None.
Once again Dakka is overcome by the stench! "Gah, that smell! I can't get used to it! I feel like I'll never be clean again. You're certainly a big fellow aren't you. And extra stinky as well. Perhaps if we get rid of you things will clear up a bit." Longbow: 1d20 + 5 - 4 ⇒ (5) + 5 - 4 = 6
Male CN Tengu Inquisitor 1 | HP: 10/10| AC: 17(13 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +3, R: +4, W: +5 | Init: +6 | Perc: +8, SM: +7 | Speed 20ft | Judgement: 1/1 | Spells: 0 4/4 1st 2/2 | Active conditions: None.
"Good night majestic creature." Dakka says a little sadly and then looks around the room carefully. Perception: 1d20 + 9 ⇒ (11) + 9 = 20 "Shall we backtrack and explore the rest of the floor?"
Male CN Tengu Inquisitor 1 | HP: 10/10| AC: 17(13 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +3, R: +4, W: +5 | Init: +6 | Perc: +8, SM: +7 | Speed 20ft | Judgement: 1/1 | Spells: 0 4/4 1st 2/2 | Active conditions: None.
Dakka looses another poorly aimed shot.
Male CN Tengu Inquisitor 1 | HP: 10/10| AC: 17(13 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +3, R: +4, W: +5 | Init: +6 | Perc: +8, SM: +7 | Speed 20ft | Judgement: 1/1 | Spells: 0 4/4 1st 2/2 | Active conditions: None.
As the giant frog's tongue lashes out Dakka hops a little in suprise. "Amazing! You're perhaps even more entertaining than your lizard friend!" longbow: 1d20 + 5 ⇒ (1) + 5 = 6 He's so fascinated by the frog's display he entirely forgets to aim his shot.
Male CN Tengu Inquisitor 1 | HP: 10/10| AC: 17(13 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +3, R: +4, W: +5 | Init: +6 | Perc: +8, SM: +7 | Speed 20ft | Judgement: 1/1 | Spells: 0 4/4 1st 2/2 | Active conditions: None.
Dakka peers into the room to the north from the door way. "Go away frog, you don't want to eat me. I have been thoroughly spoiled by troglodyte fumes and will only make you sick. Besides my bones are sharp and will stick in your throat. Say, do you know the lizard below? He seems nice."
Male CN Tengu Inquisitor 1 | HP: 10/10| AC: 17(13 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +3, R: +4, W: +5 | Init: +6 | Perc: +8, SM: +7 | Speed 20ft | Judgement: 1/1 | Spells: 0 4/4 1st 2/2 | Active conditions: None.
Dakka moves into the room and fires at the northern troglodyte. Firing at the green troglodyte
Male CN Tengu Inquisitor 1 | HP: 10/10| AC: 17(13 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +3, R: +4, W: +5 | Init: +6 | Perc: +8, SM: +7 | Speed 20ft | Judgement: 1/1 | Spells: 0 4/4 1st 2/2 | Active conditions: None.
"Ugh its back!" Dakka ties to suppress the dry heaves in his stomach. "It's worse than ever!" Dakka takes a step to get an clear shot and woozily fires his longbow. Looks like they're out of point blank shot range. Firing at green trog.
Male CN Tengu Inquisitor 1 | HP: 10/10| AC: 17(13 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +3, R: +4, W: +5 | Init: +6 | Perc: +8, SM: +7 | Speed 20ft | Judgement: 1/1 | Spells: 0 4/4 1st 2/2 | Active conditions: None.
Dakka takes up position with his bow ready. "Again I await for you brave mammals to lead the way. I promise to say kind things should you perish." Dakka strains to listen to the voices beyond the door, trying to get a sense of how many speakers there are. perception: 1d20 + 8 ⇒ (4) + 8 = 12 His hand strays to the wooden symbol around his neck and he begins to murmur quietly. Immediately before the door is opened Dakka will cast bless
Male CN Tengu Inquisitor 1 | HP: 10/10| AC: 17(13 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +3, R: +4, W: +5 | Init: +6 | Perc: +8, SM: +7 | Speed 20ft | Judgement: 1/1 | Spells: 0 4/4 1st 2/2 | Active conditions: None.
Sure we can go ahead and rest. Not that Dakka needs it. If I had thought about resting I probably would have cast a spell or something in the last couple fights.
Male CN Tengu Inquisitor 1 | HP: 10/10| AC: 17(13 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +3, R: +4, W: +5 | Init: +6 | Perc: +8, SM: +7 | Speed 20ft | Judgement: 1/1 | Spells: 0 4/4 1st 2/2 | Active conditions: None.
"I'm sure you'll think of a proper rhyme for spider soon Urhan, otherwise you're description of the smell was... vivid." Dakka will take the time to rest and inspect the area more thoroughly.
Male CN Tengu Inquisitor 1 | HP: 10/10| AC: 17(13 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +3, R: +4, W: +5 | Init: +6 | Perc: +8, SM: +7 | Speed 20ft | Judgement: 1/1 | Spells: 0 4/4 1st 2/2 | Active conditions: None.
The free trip attempt appears in the wolf's stat block. Spoiler:
Melee bite +2 (1d6+1 plus trip) the effect of the wolf's bite, that is any successful attack is damage plus a trip attempt at the wolf's cmb Dakka bobs his head. "Yes there is bound to be more!"
Male CN Tengu Inquisitor 1 | HP: 10/10| AC: 17(13 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +3, R: +4, W: +5 | Init: +6 | Perc: +8, SM: +7 | Speed 20ft | Judgement: 1/1 | Spells: 0 4/4 1st 2/2 | Active conditions: None.
"Friends, our first loot together! Dakka happily hops over and paws through the sacred items. "Be sure to use rich word-colors for this one Urhan!" Dakka looks at the scrolls. "I feel like I should be able to use one of these." He shrugs. I however overlooked including read magic on Dakka's cantrip list. I didn't realize it was required to use scrolls.
Male CN Tengu Inquisitor 1 | HP: 10/10| AC: 17(13 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +3, R: +4, W: +5 | Init: +6 | Perc: +8, SM: +7 | Speed 20ft | Judgement: 1/1 | Spells: 0 4/4 1st 2/2 | Active conditions: None.
1d20 + 5 - 4 ⇒ (13) + 5 - 4 = 14 No precise shot sucks.[/b]
Dakka flings a bullet towards the green skeleton and reloads his sling.[ooc]Move Action.
Male CN Tengu Inquisitor 1 | HP: 10/10| AC: 17(13 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +3, R: +4, W: +5 | Init: +6 | Perc: +8, SM: +7 | Speed 20ft | Judgement: 1/1 | Spells: 0 4/4 1st 2/2 | Active conditions: None.
I am essentially waiting for a melee type to run in and get hit instead of me but before that happens... Dakka tries to clear his mind and extend his senses into the room.
Perception: 1d20 + 8 - 5 ⇒ (10) + 8 - 5 = 13
Male CN Tengu Inquisitor 1 | HP: 10/10| AC: 17(13 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +3, R: +4, W: +5 | Init: +6 | Perc: +8, SM: +7 | Speed 20ft | Judgement: 1/1 | Spells: 0 4/4 1st 2/2 | Active conditions: None.
I've got no better plan. Giving the skeletons a worried glance Dakka stows his longbow and pulls out his sling, loading a bullet.
Male CN Tengu Inquisitor 1 | HP: 10/10| AC: 17(13 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +3, R: +4, W: +5 | Init: +6 | Perc: +8, SM: +7 | Speed 20ft | Judgement: 1/1 | Spells: 0 4/4 1st 2/2 | Active conditions: None.
Dakka watches Aicard wrenching at the door with equanimity. "Surely Chombo does not need to demonstrate his might on paltry doors and such. As, clearly, neither do the rest of us. I pray we shall find a task equal of Chombo on the other side of this door."
Male CN Tengu Inquisitor 1 | HP: 10/10| AC: 17(13 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +3, R: +4, W: +5 | Init: +6 | Perc: +8, SM: +7 | Speed 20ft | Judgement: 1/1 | Spells: 0 4/4 1st 2/2 | Active conditions: None.
"You are generous to share the glory Urhan." Dakka nods. "Come on friends, put your strong mammalian backs to work."
Male CN Tengu Inquisitor 1 | HP: 10/10| AC: 17(13 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +3, R: +4, W: +5 | Init: +6 | Perc: +8, SM: +7 | Speed 20ft | Judgement: 1/1 | Spells: 0 4/4 1st 2/2 | Active conditions: None.
Dakka stops short at the door. "I, ahem, don't know how to get through here." He hops awkwardly from foot to foot. "Shove?"
Male CN Tengu Inquisitor 1 | HP: 10/10| AC: 17(13 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +3, R: +4, W: +5 | Init: +6 | Perc: +8, SM: +7 | Speed 20ft | Judgement: 1/1 | Spells: 0 4/4 1st 2/2 | Active conditions: None.
Dakka returns the way he came. "Nothing interesting over there." He shrugs. "I suppose it's time to scout up the stair case. If I don't return... come get me!" Dakka ascends the stair case slowly and carefully. They are going to follow me, right? Stealth: 1d20 + 6 ⇒ (7) + 6 = 13
Male CN Tengu Inquisitor 1 | HP: 10/10| AC: 17(13 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +3, R: +4, W: +5 | Init: +6 | Perc: +8, SM: +7 | Speed 20ft | Judgement: 1/1 | Spells: 0 4/4 1st 2/2 | Active conditions: None.
"Good call Chombo. Select some fine word-colors for this one Urhan. It's an interesting creature. Here's hoping I do not become like the unfortunate subject of your song." Dakka will attempt to slink around the southern edge of the room toward the other exit staying clear of the pools and the lizard. stealth: 1d20 + 6 ⇒ (12) + 6 = 18
Male CN Tengu Inquisitor 1 | HP: 10/10| AC: 17(13 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +3, R: +4, W: +5 | Init: +6 | Perc: +8, SM: +7 | Speed 20ft | Judgement: 1/1 | Spells: 0 4/4 1st 2/2 | Active conditions: None.
I forgot to include rations in Dakka's gear :( Dakka jumps back at the spark. "Interesting! I can now guess at the source of the scorch marks along the wall. If we want to proceed through here maybe we should toss some victuals off to one side to avoid be fried by our new friend here."
Male CN Tengu Inquisitor 1 | HP: 10/10| AC: 17(13 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +3, R: +4, W: +5 | Init: +6 | Perc: +8, SM: +7 | Speed 20ft | Judgement: 1/1 | Spells: 0 4/4 1st 2/2 | Active conditions: None.
"Urhan I for one will never ask you to be quiet. Either out of appreciation or the recognition of the futility of it. Not sure which. Yes, Chombo I can be sneaky when I need to. Which is often. Perhaps most of the time." Dakka peers into the sodden room and spies the lizard. Sense Motive: 1d20 + 7 ⇒ (14) + 7 = 21
"Hello little fellow." Dakka looks across the room. "He doesn't seem dangerous but I can't help but wonder what he might have to do with those scorch marks across the room. Hmm... I wonder what a lizard eats. Does anybody have a treat we could toss to our new friend here?"
Male CN Tengu Inquisitor 1 | HP: 10/10| AC: 17(13 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +3, R: +4, W: +5 | Init: +6 | Perc: +8, SM: +7 | Speed 20ft | Judgement: 1/1 | Spells: 0 4/4 1st 2/2 | Active conditions: None.
Dakka will approach the door to the north and carefully inspect it. Perception: 1d20 + 8 ⇒ (16) + 8 = 24
Male CN Tengu Inquisitor 1 | HP: 10/10| AC: 17(13 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +3, R: +4, W: +5 | Init: +6 | Perc: +8, SM: +7 | Speed 20ft | Judgement: 1/1 | Spells: 0 4/4 1st 2/2 | Active conditions: None.
"Hmmm... Maybe there shiny things in the troglodyte hoard" appraise: 1d20 ⇒ 13 "Not that I can see, wretched stinky creatures." Dakka shrugs.
Recover arrow (good on low): 1d100 ⇒ 15 Dakka plucks his arrow out of the weapon rack.
Male CN Tengu Inquisitor 1 | HP: 10/10| AC: 17(13 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +3, R: +4, W: +5 | Init: +6 | Perc: +8, SM: +7 | Speed 20ft | Judgement: 1/1 | Spells: 0 4/4 1st 2/2 | Active conditions: None.
Dakka circles around the room trying to get a shot on the remaining troglodyte while not passing too close. Longbow: 1d20 + 5 - 4 - 2 ⇒ (16) + 5 - 4 - 2 = 15
Male CN Tengu Inquisitor 1 | HP: 10/10| AC: 17(13 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +3, R: +4, W: +5 | Init: +6 | Perc: +8, SM: +7 | Speed 20ft | Judgement: 1/1 | Spells: 0 4/4 1st 2/2 | Active conditions: None.
Dakka flutters in frustration and moves to get a line of attack. I am assuming Dakka can fire through the open doorway at the trog. Move Action: Move Standard Action: Attack. Longbow: 1d20 + 5 - 4 - 2 ⇒ (12) + 5 - 4 - 2 = 11 The shifting morass of melee combat and the nausea gripping his insides makes it hard for Dakka to get a clean shot. "Bah! He exclaims in irritation."It's a good thing I have no pride!"
Male CN Tengu Inquisitor 1 | HP: 10/10| AC: 17(13 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +3, R: +4, W: +5 | Init: +6 | Perc: +8, SM: +7 | Speed 20ft | Judgement: 1/1 | Spells: 0 4/4 1st 2/2 | Active conditions: None.
Dakka is ready to act but he can't find a shot. He flutters in frustration. "Very well then, go get them." It doesn't look like Dakka can get line of sight on the trogs.
Male CN Tengu Inquisitor 1 | HP: 10/10| AC: 17(13 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +3, R: +4, W: +5 | Init: +6 | Perc: +8, SM: +7 | Speed 20ft | Judgement: 1/1 | Spells: 0 4/4 1st 2/2 | Active conditions: None.
Sense Motive: 1d20 + 7 - 2 ⇒ (15) + 7 - 2 = 20 "They sound restless, they will soon investigate. Shall we try to ambush them in here?" Dakka asks in raspy whisper. "I wonder if they are sentries and will attempt to warn others?"
Male CN Tengu Inquisitor 1 | HP: 10/10| AC: 17(13 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +3, R: +4, W: +5 | Init: +6 | Perc: +8, SM: +7 | Speed 20ft | Judgement: 1/1 | Spells: 0 4/4 1st 2/2 | Active conditions: None.
The queasy birdman tries to be as quiet as possible and meld into the shadows. Stealth: 1d20 + 6 - 2 ⇒ (7) + 6 - 2 = 11 He pulls an arrow from his quiver and readies to fire as Aicard blunders forward, moving as needed to keep an open line of fire.
Male CN Tengu Inquisitor 1 | HP: 10/10| AC: 17(13 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +3, R: +4, W: +5 | Init: +6 | Perc: +8, SM: +7 | Speed 20ft | Judgement: 1/1 | Spells: 0 4/4 1st 2/2 | Active conditions: None.
As long as the rope counts as having a wall to brace against I think it's still just a DC 5 to get up, and so Dakka should be able to take 10 even with armor check penalties Dakka climbs up the rope as carefully as he can. When he gets to the top he does his best not to gag and remain silent. I'll go a head and roll a fort save for him I guess. Fort: 1d20 + 3 ⇒ (9) + 3 = 12 Don't know the DC but that doesn't look good. Staggered by the stench Dakka tries to stop himself from retching. "It stinks so climb up here in a hurry he says, and what do I do? I climb up. Ugh!"
Male CN Tengu Inquisitor 1 | HP: 10/10| AC: 17(13 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +3, R: +4, W: +5 | Init: +6 | Perc: +8, SM: +7 | Speed 20ft | Judgement: 1/1 | Spells: 0 4/4 1st 2/2 | Active conditions: None.
Dakka keeps a careful eye on the ascending human. "If you find anything untoward up there we'll just... um... well good luck!" Perception: 1d20 + 8 ⇒ (15) + 8 = 23
Male CN Tengu Inquisitor 1 | HP: 10/10| AC: 17(13 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +3, R: +4, W: +5 | Init: +6 | Perc: +8, SM: +7 | Speed 20ft | Judgement: 1/1 | Spells: 0 4/4 1st 2/2 | Active conditions: None.
"Yes, dig then. I am quite content for you to do so." Dakka eyes the rubble. "I am frail compared to the rest of you. I will keep watch." Perception: 1d20 + 8 ⇒ (13) + 8 = 21
Male CN Tengu Inquisitor 1 | HP: 10/10| AC: 17(13 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +3, R: +4, W: +5 | Init: +6 | Perc: +8, SM: +7 | Speed 20ft | Judgement: 1/1 | Spells: 0 4/4 1st 2/2 | Active conditions: None.
"Gold is gold. Bad luck is bad luck. One will come for sure, you have to make sure to acquire the other." Dakka looks around the room. "Yes go ahead and light your rod, you cannot protect me from dogs while blind. Shall we have a look over here." Dakka quietly approaches and investigates the room's only exit. Perception: 1d20 + 8 ⇒ (2) + 8 = 10
Dakka is ready to go through the door whenever everyone else is if they so choose.
Male CN Tengu Inquisitor 1 | HP: 10/10| AC: 17(13 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +3, R: +4, W: +5 | Init: +6 | Perc: +8, SM: +7 | Speed 20ft | Judgement: 1/1 | Spells: 0 4/4 1st 2/2 | Active conditions: None.
Dakka jumps a little as Scarlett growls but keeps his composure. As the flames die down he nods and says to nobody "Yes, fire solves so many problems. I suppose whatever spiders might have expired in the flames aren't likely to be the friendly sort."He shrugs. "Well never know." Dakka ventures further into the tower, peering around. Perception: 1d20 + 8 ⇒ (16) + 8 = 24 Dakka notices a small cocooned corpse. "Alas, Kita. Sad fate for a fearsome creature."
Male CN Tengu Inquisitor 1 | HP: 10/10| AC: 17(13 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +3, R: +4, W: +5 | Init: +6 | Perc: +8, SM: +7 | Speed 20ft | Judgement: 1/1 | Spells: 0 4/4 1st 2/2 | Active conditions: None.
"Fire! Excellent. Never a mistake." Dakka bobs his head approvingly. "It sounds foolproof to me. I eagerly await the results." Dakke fixes his eyes on the spider expectantly.
Male CN Tengu Inquisitor 1 | HP: 10/10| AC: 17(13 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +3, R: +4, W: +5 | Init: +6 | Perc: +8, SM: +7 | Speed 20ft | Judgement: 1/1 | Spells: 0 4/4 1st 2/2 | Active conditions: None.
Dakka makes a quick motion for everyone to stop and then breathes a quiet sigh of relief. "Relax friends, it's nothing so terrifying as a dog den. It's just a giant spider." He whispers. Dakka points the spider out. "Does anybody know anything about these creatures?"
Male CN Tengu Inquisitor 1 | HP: 10/10| AC: 17(13 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +3, R: +4, W: +5 | Init: +6 | Perc: +8, SM: +7 | Speed 20ft | Judgement: 1/1 | Spells: 0 4/4 1st 2/2 | Active conditions: None.
Dakka shudders a little. "I am confused by your assertion that dogs are not sufficiently terrifying adversaries. Aicard and Chombo! If you ever find yourself in a tengu roost mention your heroic dog slaying this day! "Nevertheless if it makes you happier Urhan I am convinced that these are manticores. Perhaps this one over here is a chimera." Dakka investigates where his arrows went and manages to recover one. He peers speculatively towards the fortress. "Yes, lets go further then. If there are larger dogs, better to face them sooner." rolls: perception: 1d20 + 8 ⇒ (14) + 8 = 22 Arrows good on low
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