Dwarf Barbarian | HP 15/15 | AC 18, T 12, FF 16 | Fort +5, Ref +2, Will +2 | Per +6 | Init +2
About Dagna Jursk
Race: Dwarf
Class: Barbarian (Mad Dog)
Alignment: NG Deity Dwarven Pantheon
Size: medium Type: humanoid (dwarf)
Initiative: +2 Perception: +6 (darkvision, +2 on Perception to notice unusual stonework, such as traps and hidden doors located in stone walls or floors, receive a check to notice any such features that they pass within 10 feet of)
Defence:
AC: 18, Touch: 12, Flat-footed: 16
CMD: 16, FF CMD: 14
HP: 15/15
Fort: +5 Ref: +2 Will: +2
Special Defences:
-+2 on saves against spells, spell-like abilities and poisons
-+1 to AC against attacks of opportunity made by drow, duergar, aberrations, giants or orcs
-+4 to CMD against bull rush or trip while standing on the ground
Offence:
Speed: 30ft
Melee: Dwarven Waraxe +5 (1d10+3 S)
Ranged: Throwing Axe +5 (1d6+3/x3 S)
CMB: +4
Special Attacks:
-+1 on melee attacks against drow, duergar, aberrations, giants or orcs
Statistics:
Ability scores:Str 17 Dex 14 Con 16 Int 14 Wis 14 Cha 10
BAB: 1
Armour Check Penalty: -5 (3 armour, 2 shield)
Adventure Skills: Climb +7 | Intimidate +4 | Knowledge (Dungeoneering) +7 | Knowledge (Nature) +6 | Survival +6 | Swim +7
Background Skills: Craft (Armor) +7 | Handle Animal +4
Circumstantial Skill Bonuses:
-+2 on all Craft or Profession checks related to metal or stone
-+2 on knowledge (history) regarding the Quest for Sky
-+4 on handle animal for animal companion
-+2 on craft (armor) to repair a damaged item
-+2 on survival to avoid becoming lost
-+2 on strength to force open a door or chest
Languages: Common, Dwarven, Terran, Gnome
Feats:
-Weapon Focus (Axes)
Race, Traits and FCB:
Dwarf
-Craftsman
-Deep Tradition
Traits:
-Ancestral Grounds (Dungeoneering)
-Craft All
Favored Class Bonus:
-Skill rank (x1)
RaceRoc ClassAnimal Companion Alignment N
Size Medium Type animal
Init +4 Perception +5 (low-light vision)
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Defense
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AC 20 touch 15 flat-footed 15
CMD 16
hp 7/7
Fort +2 Ref +7 Will +1
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Offense
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Speed 20 ft, fly 80 ft (average)
Melee 2 talons +5 (1d4+1), bite +5 (1d6+1)
CMB +2
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Statistics
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Str 12 Dex 19 Con 9 Int 2 Wis 13 Cha 11
Bab +1
Feats Dodge
Skills Fly +8
Backstory
Dagna was born and raised in Highhelm, within the Five Kings Mountains. Her father was a blacksmith and her mother a hunter. She has an older brother who runs the front shop of their fathers smithy. Dagna has taken after both her parents, learning to forge and hunt.
Once, while hunting with her mother, they came across a camp of goblins. After slaughtering them they found a giant egg amongst the goblins loot. Taking it back to Highhelm they discovered it was a roc egg. Begging her parents to keep it, she hired a druid (with her own savings) to teach her how to look after it. Jasker has been her faithful companion ever since.
Just before the world broke she had been sent with her brother to (insert Andoran coastal city), in order to negotiate with a trading company about ore shipments. Her brother decided stay a extra week to travel with the caravan carrying their ore while Dagna left immediately. She was only supposed to stay in Passbog a single night when she found herself stuck there.
Since then she has tried to make herself useful, hunting game and helping Fogril in his forge. But most of all she has been desperately trying to find a way out of this small bubble of a world she find herself in.
Appearence
Dagna is 4’1 tall and weighs 162 lbs. She has hazel eyes and long auburn hair which she usually has done up in braids or a ponytail. On her left shoulder is a tattoo of a gauntlet balled up in a fist (her clan's symbol).