Tiressia

DaisL's page

25 posts (193 including aliases). No reviews. No lists. No wishlists. 26 aliases.


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This sounds exactly like what I want. I've played the first book of this AP (a long time ago) and have always wanted to finish it. I don't know exactly what you have in mind for ending the AP at book 4 or in your own way, but as long as it is satisfying, I don't mind (perhaps we could skip most of book 5, if that makes it better). I love the intrigue and heavy player interactions. I would particularly like to play an arcane caster that focuses on utility spells.

Current campaign - Mythic Rebirth playing as Alyarah.

Previous campaign (unfinished) - Chaos in Korvosa playing as Kyki.


Are unchained classes available? I'm thinking of making up a half-elf unchained rogue.


If I (as an arcanist) take wizards arcane school how does it work? Do I get additional spell slots for that school and opposition schools? Or do I just get the abilities from arcane school?


Sorry for the double post.

Do animal companions get anything from mythic? Extra HP and ability score boosts at least?


With the "with this sword" capstone can we spend a little bit from our 30k gold on the item? So that we don't end up spending only 99k out of the 100k from the capstone because there's nothing to add that only costs 1k.


For the with this sword capstone could I make a rod with multiple properties? For instance a rod that has lesser quicken, normal extend, greater disruptive, etc.


Kinda want to make a staff with the "with this sword" capstone but I wouldn't be able to recharge it unless I only gave it level 1 spells.


Are our characters supposed to be new to this world or have we been here for a while? Did we just appear as an adult or were we reborn and had to grow up again?


Do you have some deities made up for cleric and the like or should we make up our own? Just choose whatever domains we want?


4d6 ⇒ (5, 3, 4, 4) = 16
4d6 ⇒ (4, 5, 2, 6) = 17
4d6 ⇒ (2, 2, 1, 5) = 10
4d6 ⇒ (6, 5, 5, 6) = 22
4d6 ⇒ (1, 4, 3, 5) = 13
4d6 ⇒ (2, 3, 5, 6) = 16

What world will we be getting reincarnated into?


Any room here for random applications or are you full up with invited parties?


I'd certainly be interested in the RotRL.


Are we using elephant in the room feat tax rules?


wealth: 3d6 ⇒ (6, 3, 2) = 11


Dotting
1d4 ⇒ 2


Actually, I just reread the top post properly and realised you made kobolds modifiers in line with goblins, not in line with the average, so I guess I've answered my own question.


Wrong John Silver wrote:
What's Elephant in the Room?

This

https://mammothisland.itch.io/elephant


KoolKobold wrote:
DaisL wrote:
Any chance you'd let a goblin sorcerer in? They used to be one of Gaedrens lambs but found their way escape with them temple of sarenrae. Love fire.
I’ll allow it.

Should I use the standard goblin racial modifiers or do you want to change it to be more in line with the usual modifiers, like you did with kobolds?


Any chance you'd let a goblin sorcerer in? They used to be one of Gaedrens lambs but found their way escape with them temple of sarenrae. Love fire.


I'll apply with an elf Arcanist originally from Magnimar whose come to standpoint to study the nearby Thassilon ruins. Back in Magnimar she's part of a group who follow the empyreal lord Soralyon.

I'll try and get a full profile up in the next few days.


What does the party already consist of?


Introducing Dagna Jursk. A dwarven barbarian from the Five King Mountains. Dagna only meant to stay in Passbog for one night when the world broke, leaving her stranded away from any family.

I'll write up a full background in the next couple days.


GuardYourPrivates wrote:
CC to start at level one with rolled stats (4d6, reroll 1s, drop lowest), background skills, EitP, max gold at first level, a campaign trait and one other trait.

EtiP??? Is that supposed to be elephant in the room?


When the world broke into shards did this have any affect on divine spellcasters, like clerics? Did it have any affect (that we know of) on other planes?


4d6 ⇒ (3, 2, 1, 6) = 12
4d6 ⇒ (4, 1, 3, 5) = 13
4d6 ⇒ (2, 1, 6, 2) = 11
4d6 ⇒ (3, 3, 6, 3) = 15
4d6 ⇒ (5, 5, 1, 4) = 15
4d6 ⇒ (5, 3, 1, 6) = 15

rerolls: 5d6 ⇒ (3, 5, 6, 1, 6) = 21
Do I reroll the Rerolls?