
Daedaelus |

Jhaeman wrote:
I think the reason you're getting advice that doesn't directly respond to the question you've asked is that (at least in my case) I thought you had chosen a really bizarre solution (jumping things 7 years in the future) to a relatively commonplace problem (a TPK).
Exactly right, which is why I wish I hadn't framed it so much. And you lay out the questions well, so I thank you. That's what I was looking for
I've got an unusual group of players, which is why it's an unusual solution. There's almost a 20 year span in ages, and almost no gaming experience. I've had little trouble getting them to connect to Sandpoint, so much so that it's been 4 sessions and we're only just now getting to the Catacombs. If there is no TPK between now and the end of BURNT OFFERINGS, the kids are going to become McGuffins in the next three chapters, so hopefully this is all a mute conversation. And I may not pursue this course, I just wanted to game out what the work is and whether it's worth it.