| DaRotten |
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DaRotten wrote:Why? Because I really like the idea of a newby adventure on the group joined by veterans.
It's really fun to play. Hard to GM? Yes, but funny and more inmersive.
Because nobody wants to play the rookie. It's not fun for the guy who's being shown up to a ridiculous degree by the other guy. The monsters are either going to be a joke for the veteran to fight, or way too hard for the newbie to be useful.
It works for some systems, such as Savage Worlds or World of Darkness, where the transition from one level to the next is not that big (in those games a level 5 equivalent character can still be killed by a level 1 equivalent), but in Pathfinder the difference between a couple levels worth of power is HUGE.
I realize nWoD doesn't have levels per-say, but I meant a character with an equivalent amount of power-up for an equal amount of gameplay.
Nobody?
I know that my player who is playing a lvl 1 sorcerer likes it.We are all experienced players and she is playing for the first time, so it made sense in every "Roleplaying game" that she played a lvl 1 Rookie, she really likes it. Its funny and it gives a lot of role playing ideas.
I can get that some people dont like it, but like nooooooobody.
Also I dont really see the problem with the system, a part from the one that Im saying now, hahaha.
Thatsssss