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![]() I think I.m excited?? Looks like I may have to start a savings account titled "For SF2". But thats ok, I kind of like giving Paizo my money as long as they keep pumping out cool stuff. I just hope that they redesign the space combat system. I have played SF1 since it's inception and I still kind of dread starship combat. ![]()
![]() Protoman wrote:
OK, Thank you Protoman. Now I totally get it. Yes I was not thinking of weapon specialization. ![]()
![]() Protoman wrote:
Ok cool. That is what I thought. The only thing that threw me was when looking at the Vesk (pg 52) it says, "Vesk gain a unique weapon specialization with their natural weapons at 3rd level, allowing them to add 1-1/2x their character level to their damage rolls for their natural weapons (instead of just adding their character level, as usual)." What does that mean? as usual? Wouldn't you just add your str. modifier?![]()
![]() Protoman wrote:
I don't get it. When you attack with a melee weapon you add str bonus to damage. So with melee striker would you add str. bonus PLUS half str. bonus? Assuming str. was 18 that would be +6. ![]()
![]() Xeall wrote:
I second that idea. It would be awesome if we could put in a upc code to receive a PDF version of the maps in the adventure paths. Or even sell just the PDF maps at a discounted price. If you scan the maps from the book and enlarge them big enough to use as table top maps the quality is so bad that it's pretty much useless. |