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Example:
We should let Samurais kill themselves at 10th level (If they fail?) and get to 11th level for free, just to add dramatic flavor to the Society Games. We should RAW/Additional resource it...but just for this one specific window of time (lvl 10-11). I'm pretty sure after 30 games of credit we could creatively make a thread for each base and sub class "dying boon".
This would not be cooler than the "Risen" title some factions bestow on you, but Ninjas and Samurais...need more love...not from me of course..."I hate ninjas" but everyone else should throw ideas out to make dying more enjoyable for these weaker classes.
Rogues have been Abandoned by this game that I love, my 1st level Magus is a better Rogue than any rogue...I named him "Rouge" because new people both misspell and mispronounce this word really often.
He uses true strike (5ft step in) then improved disarm if that is legal? I do it unarmed (no whip no flail) because I want to be able to hold the weapon and I roll high enough to make the enemy drop everything in both hands all of the time.
I would never use the Steal Maneuver unless I was built like the pregen Merisel but modified for level 9.
Feel free to post "any" dying boon idea.
I like the "Good Lich" any spell caster at level 11 or 12. Wizard/Cleric/Sorcerer would be standard, but Druid? Neutral Lich? or Bard maybe?
All of it would be bragging rights...what's the epitaph? What do you want on your tombstone?..... Sausage or Pepperoni?