About DM DfsearlesGillian:
Male Human NG Medium humanoid (human) Init -2, Senses Perception +0 ================================================= DEFENSE ================================================= AC 8, touch 8, flat-footed 8 (-2 Dex, ) hp 2 () Fort +1, Ref -2, Will +0 =================================================
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Skilled Humans gain an additional skill rank at 1st level and one additional rank whenever they gain a level. =================================================
Hafnor:
Male Dwarf LG Medium humanoid (dwarf) Init +1, Senses darkvision (60 ft.); Perception +0 ================================================= DEFENSE ================================================= AC 11, touch 11, flat-footed 10 (+1 Dex, ) hp 4 () Fort +1, Ref +1, Will +0, +2 racial bonus on saving throws against poison, spells, and spell-like abilities. Defensive Abilities defensive training (+4 dodge bonus to ac vs. giants), ================================================= OFFENSE ================================================= Speed 20 ft. Special Attacks Hatred, =================================================
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Defensive Training Dwarves get a +4 dodge bonus to AC against monsters of the giant subtype. Greed Dwarves receive a +2 racial bonus on Appraise skill checks made to determine the price of nonmagical goods that contain precious metals or gemstones. Hardy Dwarves receive a +2 racial bonus on saving throws against poison, spells, and spell-like abilities. Hatred Dwarves receive a +1 bonus on attack rolls against humanoid creatures of the orc and goblinoid subtypes due to special training against these hated foes. Stability Dwarves receive a +4 racial bonus to their Combat Maneuver Defense when resisting a bull rush or trip attempt while standing on the ground. Stonecunning Dwarves receive a +2 bonus on Perception checks to potentially notice unusual stonework, such as traps and hidden doors located in stone walls or floors. They receive a check to notice such features whenever they pass within 10 feet of them, whether or not they are actively looking. Weapon Familiarity Dwarves are proficient with battleaxes, heavy picks, and warhammers, and treat any weapon with the word "dwarven" in its name as a martial weapon.
Drailen:
Male Human None Medium humanoid (human) Init +2, Senses Perception -3 ================================================= DEFENSE ================================================= AC 12, touch 12, flat-footed 10 (+2 Dex, ) hp 1 () Fort -2, Ref +2, Will -3 =================================================
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Skilled Humans gain an additional skill rank at 1st level and one additional rank whenever they gain a level.
Trimbolt:
Male Human None Medium humanoid (human) Init +0, Senses Perception -2 ================================================= DEFENSE ================================================= AC 10, touch 10, flat-footed 10 () hp 1 () Fort -1, Ref +0, Will -2 =================================================
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Skilled Humans gain an additional skill rank at 1st level and one additional rank whenever they gain a level. =================================================
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