Cyrus Laskaris
Human (Taldan) ranger (horse lord) 4 (Pathfinder RPG Advanced Player's Guide 125)
NG Medium humanoid (human)
Init +3;
Senses Perception +9
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Defense
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AC 17, touch 13, flat-footed 14 (+4 armor, +3 Dex)
hp 43 (4d10+10)
Fort +6 (+5 circumstance bonus vs. cold weather),
Ref +7,
Will +3
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Offense
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Speed 30 ft.
Melee falchion +6 (2d4+12/18-20)
Ranged composite longbow +7 (1d8/×3) or
. . mwk throwing axe +8 (1d6+4)
Special Attacks combat style (mounted), favored enemy (animals +2)
Ranger (Horse Lord) Spells Prepared (CL 1st; concentration +3)
. . 1st—lead blades[APG]
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Statistics
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Str 19,
Dex 16,
Con 14,
Int 10,
Wis 14,
Cha 10
Base Atk +4;
CMB +6;
CMD 21
Feats Endurance, Mounted Combat, Power Attack, Ride-by Attack
Traits restless wayfarer, world traveler
Skills Diplomacy +7, Handle Animal +6 (+8 with your animal companion), Heal +6, Knowledge (geography) +6, Knowledge (local) +6, Knowledge (nature) +6, Perception +9, Ride +6 (+8 on your animal companion), Spellcraft +5, Stealth +5, Survival +8 (+10 to avoid becoming lost when using this)
Languages Common, Skald
SQ favored terrain (cold +2), track +2, wild empathy +4
Combat Gear cold iron arrows (50), silver arrows (20);
Other Gear chain shirt, composite longbow, falchion, mwk throwing axe, bedroll, belt pouch, belt pouch, blanket, winter, cold weather outfit, compass, fishhook (5), grappling hook, masterwork backpack, silk rope (50 ft.), snowshoes, tindertwig (10), trail rations (7), twine (50'), waterskin, weapon cord, 21 gp, 2 sp, 9 cp
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Special Abilities
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Animal Companion Link (Ex) You have a link with your Animal Companion.
Cold weather outfit +5 Fort save vs. cold weather.
Compass +2 circumstance for Survival or Knowledge (Dungeoneering) to avoid becoming lost.
Endurance +4 to a variety of fort saves, skill and ability checks. Sleep in L/M armor with no fatigue.
Favored Enemy (Animals +2) (Ex) +2 to rolls vs. Favored Enemy (Animals) foes.
Favored Terrain (Cold +2) (Ex) +2 to rolls when in Favored Terrain (Cold).
Mounted Combat (1/round) Once per round you can attempt to negate a hit to your mount in combat.
Power Attack -2/+4 You can subtract from your attack roll to add to your damage.
Ride-By Attack You can move - attack - move when charging mounted.
Share Spells with Companion (Ex) Can cast spells with a target of "you" on animal companion, as touch spells.
Snowshoes -50% walking penalty for heavy snow.
Track +2 Add the listed bonus to survival checks made to track.
Weapon cord Attached weapon can be recovered as a swift action.
Wild Empathy +4 (Ex) Improve the attitude of an animal, as if using Diplomacy.
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