Female Human (Azlanti) Swashbuckler/Warlock 1/1
Chaotic Neutral, Medium Humanoid (Human)
Initiative +10;
Senses Perception +4
Languages Common, Ancient Azlant
DEFENCE
AC 18, touch 14, flat-footed 14; (+4 armour, + deflection, +3 DEX, +1 dodge, + shield)
CMD 14
hp 21
2nd Level Hit Points (1d8=7)
Fort +4, Ref +5, Will +2
Resistances
DR
OFFENCE
Speed 30ft.
Base Attack +1 CMB +1
Melee +4 (+1 BAB, +3 DEX) Curve Blade 1d10 18-20x2 (S)
Melee +4 (+1 BAB, +3 DEX) Kukri 1d4 18-20x2 (S)
Melee +4 (+1 BAB, +3 DEX) Light Mace 1d6 x2 (B)
Ranged +4 (+1 BAB, +3 DEX) Arcane Bolt 1d6 x2 (Acid/Cold/Electricity/Fire) [110ft]
Special Attacks
ABILITIES
STR 11, DEX 17, CON 14, INT 10, WIS 10, CHA 15
FAVOURED CLASS Warlock
SPECIAL ABILITIES Forewarned (Su); Evade;
TRAITS
Reactionary
FEATS
Improved Initiative [1st Level]
Weapon Finesse [1st Swashbuckler]
Exotic Weapon Proficiency (Curve Blade) [Bonus Human]
SKILLS
Acrobatics +2
Appraise +0
Bluff +2
Climb -1
Craft (-) +0
Diplomacy +2
Disguise +2
Escape Artist +2
Fly +2
Heal +0
Intimidate +2
Knowledge (Arcana) +5
Linguistics +1
Perception +4
Perform (-) +2
Ride +2
Sense Motive +0
Spellcraft +5
Stealth +2
Survival +0
Swim -1
Use Magic Device +7
-1 Armour Check Penalty