Red Mantis Assassin

Cynthia desCartien's page

19 posts. Alias of flash_cxxi (RPG Superstar 2009 Top 32).


Full Name

Cynthia desCartien

Race

Human (Azlanti)

Classes/Levels

Swashbuckler/Warlock 1/1

Gender

Female

Size

6'3"

Age

21

Special Abilities

Arcane Bolt

Alignment

Chaotic Neutral

Deity

Calistria

Languages

Common, Ancient Azlant,

Occupation

Adventurer

Strength 11
Dexterity 17
Constitution 14
Intelligence 10
Wisdom 10
Charisma 15

About Cynthia desCartien

HISTORY

DESCRIPTION
Cynthia is a tall attractive woman with shoulder length hair the colour of blood and pale white skin. Her eyes are ice blue and seem to alternate between light & fun and dark & menacing with surprising ease.
She likes to accentuate her body with figure hugging leather pants and can often be seen in her favourite red boots and hooded trenchcoat, both an eerie match for her hair.
She wields a matched Cold Iron Curve Blade and Kukri that once belonged to her dead lover, the Half-Elf Kyle.

STATS:

Female Human (Azlanti) Swashbuckler/Warlock 1/1
Chaotic Neutral, Medium Humanoid (Human)

Initiative +10; Senses Perception +4

Languages Common, Ancient Azlant

DEFENCE
AC 18, touch 14, flat-footed 14; (+4 armour, + deflection, +3 DEX, +1 dodge, + shield)
CMD 14
hp 21
2nd Level Hit Points (1d8=7)
Fort +4, Ref +5, Will +2
Resistances
DR

OFFENCE
Speed 30ft.
Base Attack +1 CMB +1
Melee +4 (+1 BAB, +3 DEX) Curve Blade 1d10 18-20x2 (S)
Melee +4 (+1 BAB, +3 DEX) Kukri 1d4 18-20x2 (S)
Melee +4 (+1 BAB, +3 DEX) Light Mace 1d6 x2 (B)
Ranged +4 (+1 BAB, +3 DEX) Arcane Bolt 1d6 x2 (Acid/Cold/Electricity/Fire) [110ft]
Special Attacks

ABILITIES
STR 11, DEX 17, CON 14, INT 10, WIS 10, CHA 15
FAVOURED CLASS Warlock
SPECIAL ABILITIES Forewarned (Su); Evade;

TRAITS
Reactionary

FEATS
Improved Initiative [1st Level]
Weapon Finesse [1st Swashbuckler]
Exotic Weapon Proficiency (Curve Blade) [Bonus Human]

SKILLS
Acrobatics +2
Appraise +0
Bluff +2
Climb -1
Craft (-) +0
Diplomacy +2
Disguise +2
Escape Artist +2
Fly +2
Heal +0
Intimidate +2
Knowledge (Arcana) +5
Linguistics +1
Perception +4
Perform (-) +2
Ride +2
Sense Motive +0
Spellcraft +5
Stealth +2
Survival +0
Swim -1
Use Magic Device +7
-1 Armour Check Penalty

POSSESSIONS:

(Starting=600gp)
Weapons
Cold Iron Curve Blade (160gp)
Cold Iron Kukri (16gp)
Light Mace (5gp)

Clothes & Armour
Masterwork Chain Shirt (250gp)
Explorer’s Outfit [Midnight Blue Leather Pants, Black Shirt, Soft Blood Red Leather Boots, Blood Red Hooded Trenchcoat] (Free)

Magic Items

Potions
2x Cure Light Wounds (100gp; 50gp each)

Scrolls

Miscellaneous
Shoulder Bag (2gp)
Flint and Steel (1gp)
Whetstone (2cp)
Waterskin (1gp)
2 Sacks (2sp)
5 Sunrods (10gp)
Silk Rope, 50’ (10gp)
Grappling Hook (1gp)
Small Steel Mirror (10gp)
Map Case (1gp)

Treasure
Belt Pouch (1gp)
Containing:
pp, 30gp, 16sp, 18cp

XP:

1,300/3,300

GM INFORMATION:

Arcane Bolt (Su): You can make a ranged touch attack (range 100ft + 10ft/level) that does 1d6 points of damage, +1d6 for every
two warlock levels. The warlock may choose whether the damage is acid, cold, electricity, or fire.

Forewarned (Su): You can always act in the surprise round even if you fail to make a Perception roll to notice a foe, but you are still considered flat-footed until you take an action. In addition, you receive a bonus on initiative checks equal to 1/2 your Warlock level (minimum +1).