Blue Dragon

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1 post. Alias of Isonaroc.



Silver Crusade

Has anyone here used the sanity system from Horror Adventures and is it worth using? If not, does anyone have any recommendations for alternative systems? I'm planning a Rappan Athuk campaign and I was wanting to run it kinda like Darkest Dungeon, where the longer and deeper you delve the bigger the psychological toll it takes on you.

Silver Crusade

Does an adamantine golem's slam bypass hardness like an adamantine weapon would? It makes sense that it would, but I don't see anything about it in the stat block. Thoughts?

Silver Crusade

So, just a random question I've been pondering. I've been running Rise of the Runelords and I find the feat choice for some of the NPCs to be...odd.
MINOR SPOILER

Spoiler:
The cultists in the Seven's Sawmill are all Rogue 2/Cleric 1. They all have Selective Channeling as a feat (which would be useful when fighting en masse), but they also all have a Cha of 8, which to my understanding makes them ineligible for the feat, and even if it didn't have a Cha 13 prerequisite they still couldn't actually use it.

So, is this bad design, or am I overlooking some sort of weird trick of the mechanics?

Silver Crusade

So, I'm running Rise of the Runelords, and my party has been dominated by the two mystic theurges and the paladin, leaving the rogue and the monk out in the cold. I've decided to buff the monk, basically splicing Master of Many Styles onto him to give him more versatility. The rogue, however, I'm still kinda turning over in my head. I don't just want to give him bigger numbers, I want to make him more versatile so that he can contribute a bit more in and out of combat.

Does anyone have any novel suggestions? He's playing his rogue mostly as an archer (but occasionally uses a rapier), poorly optimized. High Dex & Int, low Str & Cha. Wanted to kinda be a skill monkey, but the casters are so far ahead of him in that regard it's silly.

Silver Crusade

1 person marked this as FAQ candidate.

So, looking for a clarification here. After searching through a few shield other threads it seems like damage type isn't carried through for the purposes of DR/resistance. That being the case, if you had an inevitable arbiter as a familiar, you were using shield other to share damage with it, and you take damage from a chaotic source, as I understand it this would not shut down your inevitable's regeneration (2 chaotic) as the damage would be untyped.

Is my reasoning correct or am I missing something?

Silver Crusade

I've been kicking around an idea for a while, but have been trying to find a way to implement it without grinding the game to a halt. The idea is that one of the players aquires a decent magical item that is secretly a NE intelligent item. It's keeping it's sentience a secret, but subtly trying to influence the character. The way it primarily does this is by allowing him to read the surface thoughts of his allies (similar to the 3rd round effect of "detect thoughts," but only of creatures the item wishes) and eventually slipping in lies. The point is to eventually make the character paranoid that his friends are plotting against him. The big problem is how to run this. I can't very well ask everyone what they're thinking at every impasse; it would bog down the game and tip everyone off that someone is reading their minds, and I don't want to think for their characters either. If it were a group of super-awesome role players I could probably just play it openly(ish), but unfortunately who I have at my disposal isn't that. I'm afraid this idea may end up in the bin of "cool but impractical ideas."

I'd appreciate any input.