Merisiel

Cylyria's page

Goblin Squad Member. ** Pathfinder Society GM. 388 posts (390 including aliases). No reviews. No lists. No wishlists. 39 Organized Play characters.


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Sovereign Court 2/5 *

2 people marked this as a favorite.

Grats Ivis! Well deserved!

Sovereign Court 2/5 *

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Thanks to Heather Vigil for the best time I've had in a Starfinder game, which was incidentally the special and her first time ever running a Starfinder scenario. I'm not a huge fan of the game and got roped into by my friends, but I had a great deal of fun during it.

Sovereign Court 2/5 *

Sandra Wilkinson wrote:

Congrads to all the new 5 star GMs.

As an aside, anyone know what the Org Play numbers start at for the common folk?

1000 I think

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We have..

Human female Virtuous Bravo
Kitsune female Unchained Rogue
Elf female Spell Warrior Skald
Human female Life Shaman
Human female Arcanist

We seemed to do very well in the 1st book, especially with skills

Sovereign Court 2/5 *

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My main concern is whether or not there will actually be enough PF2 content to keep the players in my area busy. Southwest Ohio is pretty healthy and if there are only 3 scenarios to start I think there will be a bunch of people standing around with nothing to play after the 1st month.
The solution of course would to release more scenarios then they currently do, but I suspect that is not an option. This is why I suspect PF1 will be a thing for at least a year, at least until there is a backlog of titles to play.

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Our group is as follows:

Queen Emilia the 1st: Human Pistolero -Captain

Natalyia D'yavolskaya: Tiefling Air Kineticist -1st Mate/Bosun/Siege Gunner

Aaron: Human Life Oracle -ships barber

Zu Zu: Catfolk monk -2nd mate/Boarding party leader

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We have named ours the "Bejeweled Queen". Reason being was because the last AP we finished was Runelords and we were amused by the collection of "quest items" that Delavine had in the runeforge. We have two other ships presently, and the thought is to name them after the other Runeforge ingredients.

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It's available on Amazon if that helps.

Sovereign Court 2/5 *

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Name: Tessa
Alignment: Chaotic Good
Race: Elven
Class: Admixture Wizard 10
Description: Female blonde elf, wears mirrored goggles, constantly blows bubbles with her gum, and has a neon green scorpion that is constantly crawling all over her.

:
Fun fact. Due to amazing miniature placement on my part for the final encounter, Tessa started exactly between the dragon and the BBEG. Bubble for the win?!?

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Make it a gnome ranger for favored enemy bonus and racial hatred perhaps?

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I'd go with Inquisitor. It's a wisdom based class, your initiative modifier will be insane, and you'll have spellcasting. Plus the Bane will help the damage even more.

Could also consider warpriest. Also wisdom based, will get more feats, and you can insta-Divine Favor.

Or, do both.

Sovereign Court 2/5 *

I seem to have posted my response in the card game forum by mistake, so link if anyone cares

Official-Gen-Con-50-Feedback-Thread#5

Anyways, a few things that were previously brought up.

1) Announcing that the coins were being changed out was oddly timed but sure, whatever. However, announcing that boons were back to being 2 coins instead of 4 after many people had turned them in already was just cruel. My suggestion is to let the coins be usable next Gen Con at the latest, but not after that. Make several announcements saying as much leading up to the event .

2) I am for GM ratings. I would love to recognize those that I feel did an excellent job, as well as those that didn't. This was an odd year as I had easily my best GM experience and my worst at a Gen Con.

3) Something should be done to make getting food for the GMs easier. The food cart that was previously out front should be brought back. Also, as stated earlier, the water distribution was kinda sketchy. At least 2 tables I was at attempted to either feed and give their own water to the GM out of sympathy.

4) Specified start times for scenarios need to be implemented. Fridays special was bad as we sat there twiddling our thumbs because the GM wasn't sure if he should start or not. This led to us not finishing the Scarab Sage quest (missed by 10 hp it seems) and not getting the boon it gave. That was quite annoying.

5) Something we (the people I went with) talked about after is perhaps the higher level tables should have shorter things to deal with. Our 7-8 table for the season ender at 1 point had to deal with a bone devil and its summoned friend. Our GM told us the lowbie tables only had to fight a lemure. Yeah... level 1 and 2 peeps are gonna blow right through 1 of those.

Overall I enjoyed this Gen Con and the things Paizo presented. I just think there is always room for improvement.

Sovereign Court 2/5 *

Bob Jonquet wrote:
Cylyria wrote:
Paizo running out of books on the first day was rather annoying. I mean great for Paizo, but since I did the quests in the 8am slot I missed out on getting the Starfinder AP. Selling out in less then 3 hours? Really? That's not acceptable. I was lucky enough to grab a Rulebook and Pawn set before they disappeared
In case you were not aware, Paizo brought 50% more Starfinder Core Rulebooks than any book they ever had at past Gen Cons. They seem to have done what they could have to prepare for the extreme demand. Even still, they cannot control our voracious appetite for cool games. Sometimes demand is just soo high that the product sells out and more need to be produced. Which is what I expect to happen in this case.

I am well aware of the amount they brought. And I'm glad the demand is so high for Starfinder and that it was successful for Paizo. Still doesn't mean I'm not disappointed in missing out on getting a hard copy of the AP. I'm sure there are many, many other customers who were similarly disappointed.

Sovereign Court 2/5 *

Thursday:

Played in the Starfinder special, which honestly wasn't very special at all. Felt more like a scenario amd no one seemed to be working together towards some goal. However, the GM we had for it (Natalie from Boston) was quite possibly the best GM I have had in the past 10 years of playing Paizo stuff. She made the scenario. Thanks Natalie! Just remember to actually eat something before drinking bourbon :D
The Starfinder quests were exactly what I expected them to be, a teaching tool and it worked pretty well.
Paizo running out of books on the first day was rather annoying. I mean great for Paizo, but since I did the quests in the 8am slot I missed out on getting the Starfinder AP. Selling out in less then 3 hours? Really? That's not acceptable. I was lucky enough to grab a Rulebook and Pawn set before they disappeared.

Friday:
The PFS special, Assault on Absalom was a lot of fun, though the delays because of our GM not knowing when to start screwed us over on getting some boons. Missed the Scarab Sage boon by 10 hp before it was called. Twice having the higher ups talk also ate up the time we had to complete stuff.
Played Tyranny of Winds pt 1 this day also and randomly ended up with our local Venture Captain as the GM, which was fun.

Saturday:
The end of season 8 special. Oh where to begin. I am somewhat confused as to what this had to do with the theme of the season. It also seemed way, way to long. And of course when we sat down. our GM informed us that she had killed 6 PC's so far this Gen Con and we were free to find another table if we were scared. Sorry, bragging about that is a dickish move and if we ever have her as a GM again, we will be requesting a new GM. And yes, she gleefully got her 7th kill on one of the players at my table. Awesome.
Tyranny of Winds part 2 was also played, and while fun, seemed to have little to do with with parts 1 and 3
Starfinder scenario (The Commencement) had no ship to ship combat was about the most boring thing I did this Gen Con.

Sunday:
Finished Gen Con with Tyranny of Winds part 3, which was fun.

Overall I enjoyed Gen Con and playing paizo stuff. And I didn't have to sit under the movie screen for the specials this year. Huge bonus!

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1st Edition -All the time, but we were kids and played very loose with the rules

2nd Edition- Never. Had a ToEE campaign go to 15th, another to 12th, and played in several that would get to around 11 or 12 before petering out.

3.0/3.5- Same thing, most campaigns ended between 11-13th level

Pathfinder- Ran Age of Worms up to 23rd level, Played in a Runelords to 15th before we were TPK'd by Karzoug, Finished Serpents Skull as a player at 16th.

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Crusader Flurry allows you to flurry with your gods favored weapon.

Sovereign Court 2/5 *

They have boons you can bid on every year for charity. Pretty sure they don't release the list until the day of.

Also flagged to move to PFS

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I'll just say that when my friends and I were at Gen Con, Vic was the one demo'ing the game for us, and he had us put our cards face up so everyone could see them.

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Mark Thomas 66 wrote:
That's the thing. Kryponite should be harder to come by that weapons grade plutonium.

That was something that has always bugged me about the Superman movies/TV shows. Kryptonite should be the rarest thing going on this planet, but yet every villain seems to have some, and in assorted colors. Smallville especially was terrible about this. I understand the need to have it, otherwise nothing could stop the House of El, but man...

Sovereign Court 2/5 *

Last year my group was at Gen Con and had noticed that Core events weren't offered like they had the year before. Curious, we asked on of the PFS people and were told that Core is still a thing and the various scenarios will be run as core, but only if every player in the scenario agreed to it.
So, get a group of 6 people who want to play Core and they will do it. Personally, I think it was an idea that they tried and found wasn't exactly popular with the majority of the player base, and thus they have kinda stepped away from it.

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John Kretzer wrote:
Anybody know who the villain is?

Judging by the action figures I saw in target, Ares

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bookrat wrote:


Teaching them THAC0 was a challenge all on its own. There was a lot of "Dear God why would someone design it like this?!" :)

Show them the combat matrices from the 1st Ed. DMG and say this is why.

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SmiloDan wrote:


Wizards only get 1 spell! 1!!!!!!! Also, 1d4 hit points. How did ANY wizard survive to 2nd level????

Darts, lots and lots of darts

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Hama wrote:
Ok, unrelated, but does any of you still get those small (1 new) notifications by the thread? Because I stopped getting them a day or two ago.

Stopped getting them yesterday.

Sovereign Court

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On the subject of wands and scrolls. What if they functioned at the level of the character using it? A lvl 1 wizard using a magic missle scroll would do d4+1 while a lvl 9 wizard using the same scroll would do 5d4+5.
Granted, the prices would have to be altered a great deal, but if the idea is to make scrolls and wands useful again like they were in 1st and 2nd edition then this might work.

Sovereign Court

If a Kineticist, also consider Air, for your "force lightning".

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If we're talking about non-Golarion AP's, then I would say Age of Worms for sure. Dozens of dragons in that one.

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My guess would be Runelords

Sovereign Court 2/5 *

Quote:


So, what exactly gives you the right to dictate how others play the game? I find necromancers distasteful, but I find abandoning one of the core tenets of the society (Cooperate) moreso. The times I found my paladin at the same table as a necromancer, I just got over my hangups and worked with them for the scenario.

Exactly. What gives you(1) the right to dictate to that paladin player(2) how to play the game? If people want more role-play in Society, but then turn around and tell the Goodie-twoshoes that they are ruining their fun for doing what the paladin/Pharasmite/Whatever should be doing, what exactly is being accomplished?

(1) By you I mean a general you, not "you" you. I'm just borrowing the quote to play devils advocate.

(2) Playing a paladin in Society is just silly unless you are ignoring everything that a paladin is (IMO)

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GreenDragon1133 wrote:
Wally passed Mach 2 this week. I don't recall Barry making that yet.

He mentioned to him that soon he'll be hitting Mach 3. He didn't seem to be blown away by that speed, which leads me to believe Barry is currently faster then Mach 3.

Is it just me, but when KF grabs the papers off the desk, shouldn't there have been a much greater amount of wind in that area then there was? Joe at least should be tipped off by something like that, as he should be used to it.

Sovereign Court

Basically Wiki the word outlaw, The medieval world was a different place.

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I play my 6 toons from time to time. Still think the Jedi Knight storyline is the most engaging story I've played in a game.

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Drahliana Moonrunner wrote:

BTW, major lore reveal on the Titans in Legion.

** spoiler omitted **

And also...

Spoiler:
According to the hunter class hall campaign, Azeroth herself is a titan

Sovereign Court

Name: Hefe
Class: Fighter 19
Adventure: Dawn of a New Age
Cause of Death: Knights of Kyuss (Alot)

As the party moved into temple square, they were be set upon by a group of 12 Knights. Hefe was holding down one flank and was finally overcome by the intelligence draining eyes of the knights. Once he collapsed he was Coup-de-graced the next round. He was true rezzed after the fight.

Sovereign Court

Name: Aliyah Dawnborn
Class: Lvl 18 Paladin of Saranrae
Adventure: Into the Wormcrawl Fissure
Cause of Death: An angry Wormdrake

Killed by damage while fighting the Wormdrake and the Balor it gated in. Was promptly true rezzed.

Sovereign Court

Name: Alax
Class: Human Fighter 1/Inquisitor 17 of Erastil
Adventure: Into the Wormcrawl Fissure
Cause of Death: Wail of the Banshee

The party attacked Thessalar head on, fighting him and his hydras at the same time. Thessalar dropped a Wail of the Banshee on the group, and Alax managed to roll a 1 on his save. He was True Rezzed after the fight was over.

Sovereign Court 2/5 *

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A few observations as a player

1- Room was very chilly, even to someone like me who thinks a 65 degree hotel room is perfectly fine. Will bring a hoodie next year.

2- For the Friday special we sat directly under the screen so I had a crick in my neck Saturday morning. If there was a way to have a screen on the other side as well that be awesome.

3- The musterings were very well done this year. We've come a long way from Josh standing on top of a milk crate.

4- This was also the first Gen Con in which I had no problems with any of our GM's. That in and of itself was worth the cost of admission.

5- The Friday night boon was kinda odd, as it is basically worthless save for money for my character. I also recommend a better boon. A race or prestige class or some such.

This is the first year we've done the specials since year 1, cause of how terrible the year 1 played out for us. I am very happy to see they have improved tremendously and our group plans to do them next year.

Sovereign Court

Why not just make Minsc a Ranger with the Wild Stalker archetype?

Sovereign Court

Space Battleship Yamato -delicious wave motion gun

Tie Interceptor - Loved flying these in Tie Fighter

Colonial Viper -Cause they look cool.

Sovereign Court

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Thomas Seitz wrote:
Did Apocalypse at least kill more than 20 people? That's kind of my gold standard for "bad ass villainy".

I'd say yes.

Sovereign Court

captain yesterday wrote:

Does Deadpool, Colossus, or Negasonic Teenage Warhead make an appearance. :-)

I'm guessing not, still never hurts to ask. :-)

Nope. Colossus and Negasonic wouldn't be alive yet.

Sovereign Court

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:
I thought the Phoenix stuff was pretty cool, much better then X3, though that isn't saying much.)

I am hopeful that the final scene leads to the female wolverine, so we can just make Hugh Jackman go away. I've liked him in the roll, but its time to let go.

Quicksilver was once again awesome, though the song playing during the scene was imo a poor choice.

Sovereign Court

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Name of PC: Miku
Class/Level: Fighter 16
Adventure: Spires of Xin-Shalast
Catalyst: Karzoug

Name of PC: Wynter
Class/Level: Wizard 16
Adventure: Spires of Xin-Shalast
Catalyst: Karzoug

Name of PC: Cylyria
Class/Level: Scout 16
Adventure: Spires of Xin-Shalast
Catalyst: Karzoug

Name of PC: Aislynn
Class/Level: Cleric 16
Adventure: Spires of Xin-Shalast
Catalyst: Karzoug

Name of PC: Hannah
Class/Level: Paladin 16
Adventure: Spires of Xin-Shalast
Catalyst: Karzoug

The PC's appeared in Karzougs domain buffed and ready to fight, and immediatly ate a meteor swarm, dragon breath, and 2 chain lightnings before anyone had a turn. The fighter subsequently was hit with baleful polymorph, while the cleric was pulped with a crushing fist.
The paladin managed to barely finish off the rune giant and the rogue put a couple of arrows into Kazoug. During that time Karzoug and the Storm Giants killed off the wizard with arrows and I think a fireball. The paladin went back to the wizard to try and help, and both of them were hit with a horrid wilting. At that point the rogue (me) gave up. We never had a chance in that fight.
Not exactly how a campaign that took 5 years of real time to finish was expected to end.

Sovereign Court

Kalshane wrote:
I watched the first 5 episodes (I like both Jaimie Alexander and Ashley Johnson) but gave up because I just couldn't deal with Agent Scruffy McGenericHero's scowling taking up 90% of the screen time.

I'm, glad I'm not the only only one who was bothered by that guy. Jaime Alexander is awesome but there is just something off about the male lead, at least to me.

Sovereign Court 2/5 *

Fromper wrote:
Cylyria wrote:
Fromper wrote:

Updating to include sessions that I bought tickets for since my last post:

Slot 8, Saturday MID: Play - 7-13: Captive in Crystal
I also am playing in this slot. Would be the 1st time I've played with someone at Gen Con that I have actually heard of from the boards.

I don't have a group for that. I just wanted to play the adventure, and missed it with my local group. We can coordinate to meet up and play if you want. I actually have a thread for that sort of thing.

I'd probably prefer low tier, though I could do either.

We'll have 3 (cleric, wizard, gunslinger) all of whom in the level 7 area (My wizard might be 8th by then). You're more then welcome to join us.

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Lemmy wrote:
It really bothered me that Littlefinger gave Sansa to the Boltons... Not because she suffered all those atrocities (they wouldn't be any less atrocious if they had happened to the Poole girl instead), but because it makes no sense! Why would Littlefinger give "the key to the north" to the Boltons? He isn't even their ally! He had nothing to gain from it! If he expected to use her "kidnapping" as an excuse to get the knights of the Eyrie to ride, what was his plan for when she told the truth? I suppose he could try to kill her before that happens, but he's apparently infatuated with the poor girl (and hoping to use her torule the north).

A friend of mine at work was trying to figure out why the Umbers would give Rickon to Ramsey and she came up with this theory.

Littlefinger went there after leaving Sansa and convinced them to do so, so that he could have a 3-way attack with the John and the Wildlings and the Umbers betraying Ramsey.
Would explain why the Umbers, who were always loyal to the Starks, and hated the Karstarks, would give up Rickon. Is also why he refused to swear the oath to Ramsey.

Sovereign Court 2/5 *

Fromper wrote:

Updating to include sessions that I bought tickets for since my last post:

Slot 8, Saturday MID: Play - 7-13: Captive in Crystal

I also am playing in this slot. Would be the 1st time I've played with someone at Gen Con that I have actually heard of from the boards.

Sovereign Court 2/5 *

Got into all but 1 thing. Gonna be doing specials this year, for the 1st time since like year 0 (the scavenger hunt thing). Hopefully they will run more smoothly then that did.

Sovereign Court 2/5 *

41 minutes in and down to 399. Yay?

Sovereign Court 2/5 *

Started at 2825. Lowest number I've had in 3 years.

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